[DX11] Help regarding Nvidia Profile Inspector (NPI)

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BenganJ
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by BenganJ » April 20th, 2021, 5:30 pm

@JHTrucker

Thanks, going to test it soon!

EDIT: Yes, setting it to 0 give a bit more crispier image at middle distances, where the blur is located.
Do we know the value range for this parameter? The SCS Modding Wiki is horribly badly updated, so no
chance to find any answer there.
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JHTrucker
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by JHTrucker » April 20th, 2021, 8:32 pm

@BenganJ - Well here's what i see:
1=9, 2=99, 3=999 & 4=9999
Negative numbers are just the same as "0".
drr.png
I think perhaps it's, dynamic range reduction strength?
multimon_config.sii files: viewtopic.php?p=17658#p17658
controls.sii edits: viewtopic.php?p=24744#p24744
TrackIR Driving Enhancements: viewtopic.php?p=46613#p46613
Extra Cameras: viewtopic.php?p=46034#p46034
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BenganJ
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by BenganJ » April 20th, 2021, 8:36 pm

@JHTrucker

As always, thanks mate!
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by JHTrucker » April 20th, 2021, 8:42 pm

@BenganJ - "The SCS Modding Wiki is horribly badly updated"... just like their games? <-- That remark is just for you tantalus!
multimon_config.sii files: viewtopic.php?p=17658#p17658
controls.sii edits: viewtopic.php?p=24744#p24744
TrackIR Driving Enhancements: viewtopic.php?p=46613#p46613
Extra Cameras: viewtopic.php?p=46034#p46034
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BenganJ
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by BenganJ » April 20th, 2021, 8:43 pm

😂😂😂
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mgysgtdev
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by mgysgtdev » April 21st, 2021, 12:01 am

I might found a way to close the tonemap screen. By closing the console and then after press shift + console key.
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by BenganJ » April 21st, 2021, 12:03 am

@mgysgtdev

How the hell did you find that out? Thank you!
👍✌️👌😂😂😂
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by JHTrucker » April 21st, 2021, 12:43 am

config.cfg
uset r_tonemap_debug "0" <--- closed or "1" for open

But if you're talking about using tonemap debug without the menu on screen... you won't see rain drops on the windows when it rains.
multimon_config.sii files: viewtopic.php?p=17658#p17658
controls.sii edits: viewtopic.php?p=24744#p24744
TrackIR Driving Enhancements: viewtopic.php?p=46613#p46613
Extra Cameras: viewtopic.php?p=46034#p46034
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BenganJ
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by BenganJ » April 21st, 2021, 12:50 am

@JHTrucker

Talking about raindrops, I will soon post a video here, with damn oddly rendered raindrops on the road.
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JHTrucker
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by JHTrucker » April 21st, 2021, 1:03 am

@BenganJ - You mean the yellow area? If so that's the reflections of the lights from those street lamps you're driving by.
The road is wet.
multimon_config.sii files: viewtopic.php?p=17658#p17658
controls.sii edits: viewtopic.php?p=24744#p24744
TrackIR Driving Enhancements: viewtopic.php?p=46613#p46613
Extra Cameras: viewtopic.php?p=46034#p46034
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