[DX11] Help regarding Nvidia Profile Inspector (NPI)
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
@JHTrucker
Thanks, going to test it soon!
EDIT: Yes, setting it to 0 give a bit more crispier image at middle distances, where the blur is located.
Do we know the value range for this parameter? The SCS Modding Wiki is horribly badly updated, so no
chance to find any answer there.
Thanks, going to test it soon!
EDIT: Yes, setting it to 0 give a bit more crispier image at middle distances, where the blur is located.
Do we know the value range for this parameter? The SCS Modding Wiki is horribly badly updated, so no
chance to find any answer there.
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
@BenganJ - Well here's what i see:
1=9, 2=99, 3=999 & 4=9999
Negative numbers are just the same as "0". I think perhaps it's, dynamic range reduction strength?
1=9, 2=99, 3=999 & 4=9999
Negative numbers are just the same as "0". I think perhaps it's, dynamic range reduction strength?
multimon_config.sii files: viewtopic.php?p=17658#p17658
controls.sii edits: viewtopic.php?p=24744#p24744
TrackIR Driving Enhancements: viewtopic.php?p=46613#p46613
Extra Cameras: viewtopic.php?p=46034#p46034
controls.sii edits: viewtopic.php?p=24744#p24744
TrackIR Driving Enhancements: viewtopic.php?p=46613#p46613
Extra Cameras: viewtopic.php?p=46034#p46034
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
@JHTrucker
As always, thanks mate!
As always, thanks mate!
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
@BenganJ - "The SCS Modding Wiki is horribly badly updated"... just like their games? <-- That remark is just for you tantalus!
multimon_config.sii files: viewtopic.php?p=17658#p17658
controls.sii edits: viewtopic.php?p=24744#p24744
TrackIR Driving Enhancements: viewtopic.php?p=46613#p46613
Extra Cameras: viewtopic.php?p=46034#p46034
controls.sii edits: viewtopic.php?p=24744#p24744
TrackIR Driving Enhancements: viewtopic.php?p=46613#p46613
Extra Cameras: viewtopic.php?p=46034#p46034
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
I might found a way to close the tonemap screen. By closing the console and then after press shift + console key.
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
@mgysgtdev
How the hell did you find that out? Thank you!
How the hell did you find that out? Thank you!
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
config.cfg
uset r_tonemap_debug "0" <--- closed or "1" for open
But if you're talking about using tonemap debug without the menu on screen... you won't see rain drops on the windows when it rains.
uset r_tonemap_debug "0" <--- closed or "1" for open
But if you're talking about using tonemap debug without the menu on screen... you won't see rain drops on the windows when it rains.
multimon_config.sii files: viewtopic.php?p=17658#p17658
controls.sii edits: viewtopic.php?p=24744#p24744
TrackIR Driving Enhancements: viewtopic.php?p=46613#p46613
Extra Cameras: viewtopic.php?p=46034#p46034
controls.sii edits: viewtopic.php?p=24744#p24744
TrackIR Driving Enhancements: viewtopic.php?p=46613#p46613
Extra Cameras: viewtopic.php?p=46034#p46034
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
@JHTrucker
Talking about raindrops, I will soon post a video here, with damn oddly rendered raindrops on the road.
Talking about raindrops, I will soon post a video here, with damn oddly rendered raindrops on the road.
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
@BenganJ - You mean the yellow area? If so that's the reflections of the lights from those street lamps you're driving by.
The road is wet.
The road is wet.
multimon_config.sii files: viewtopic.php?p=17658#p17658
controls.sii edits: viewtopic.php?p=24744#p24744
TrackIR Driving Enhancements: viewtopic.php?p=46613#p46613
Extra Cameras: viewtopic.php?p=46034#p46034
controls.sii edits: viewtopic.php?p=24744#p24744
TrackIR Driving Enhancements: viewtopic.php?p=46613#p46613
Extra Cameras: viewtopic.php?p=46034#p46034