[DX11] Help regarding Nvidia Profile Inspector (NPI)

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JHTrucker
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by JHTrucker » June 22nd, 2020, 2:43 pm

@BenganJ is it a pic quiz? or you need to know for something?
Without looking... it looks like the place in Bakersfield to the right of the Bakersfield sign across the road. In forecourt.
But it's my guess.
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BenganJ
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by BenganJ » June 22nd, 2020, 2:57 pm

@JHTrucker

No quiz mate! I'm deadly serious, so I'll have another look at Bakersfield, have already
been there once already! DAMN, in a way I hope you're not right! :dash3: :laugh1:

EDIT: Of course you were right, mate! Thanks a lot, that made my day! :dance2:
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by Ronin » June 22nd, 2020, 3:17 pm

JHTrucker wrote:
June 22nd, 2020, 2:43 pm
@BenganJ is it a pic quiz? or you need to know for something?
Without looking... it looks like the place in Bakersfield to the right of the Bakersfield sign across the road. In forecourt.
But it's my guess.
How did you know this...I haven't found any clue or sign???
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by BenganJ » June 22nd, 2020, 3:20 pm

@olaf28

When entering Bakersfield you have a BIG sign with the text "Bakersfield", the company to the left before passing that sign!
Or maybe vice versa depending on direction!
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by Sansemiano » June 22nd, 2020, 3:21 pm

BenganJ wrote:
June 22nd, 2020, 2:38 pm
Please, can someone tell me where this is? It is probably at a company,
but give me ONE location where I can find it!
Image

So, no one recognizes the location of this place?
Hi BenganJ: Yes, i do recognize the buildings on the screenshot and i have even been at such a company, but can't remember where it was. Have been looking in my gameplays, but sofar no luck.
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by Sansemiano » June 22nd, 2020, 3:22 pm

BenganJ wrote:
June 22nd, 2020, 12:40 pm
@Wakashi

We will probably solve that easily if you post a game log.

@Sansemiano

Note, the value of 14336 for the pool size is valid for those with 32GB memory!
Use a value of max. half memory size!
@BenganJ: My system has 32 GB of RAM.
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by BenganJ » June 22nd, 2020, 3:23 pm

@Sansemiano

I know, that info was not for you, but for all other people. They can't take that value as is,
they have to relate it to their memory size!
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by Sansemiano » June 22nd, 2020, 3:32 pm

JHTrucker wrote:
June 22nd, 2020, 2:41 pm
@Sansemiano
Just to be clear, when testing vsync, the following was assumed:
gsync/freesync = disabled.
Max rendered frames = default (3).
All NPI vsync / frame limiters = default / off

Also, Road Runner would have been the best person to get your freesync working, but i haven't seen him post for a month or two.

You said above that it stutters when panning but now also when turning with a lower frame limiter.
So Tobii sounds ok then, it's a game problem.
If you use prerender 1 with freesync, try prerender 3 to feed the gpu faster.

Failing that, it's now just the option i gave that you said you'll think about.
Maybe I did not tell it clear enough.

When using the framerate limiter in NPI with the freesync setup it works ok as long as I limit the framerate to certain values. 90 fps, 75 fps, 60 fps and even 45 fps. 30 fps gives clear stutter while panning. A value of 100 fps gives less good results. Bit weird, but it is what it is.

I configured the system with a framerate limit at 60 fps. And i first want to use that for a while. Still have some freesync range from 50 fps to 60 fps. The whole idea of freesync for this game seems a bit funny now. ;-)
Last edited by Sansemiano on June 22nd, 2020, 3:45 pm, edited 1 time in total.
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by Sansemiano » June 22nd, 2020, 3:33 pm

BenganJ wrote:
June 22nd, 2020, 3:23 pm
@Sansemiano

I know, that info was not for you, but for all other people. They can't take that value as is,
they have to relate it to their memory size!
Ok, yes, it has to be half the memory-size at max indeed.
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by BenganJ » June 22nd, 2020, 3:37 pm

===== First post updated with easy method to copy the whole Steam Launch Options string! Enjoy! =====
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