[DX11] Help regarding Nvidia Profile Inspector (NPI)
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
@BenganJ ok forget the test files then...
multimon_config.sii files: viewtopic.php?p=17658#p17658
controls.sii edits: viewtopic.php?p=24744#p24744
TrackIR Driving Enhancements: viewtopic.php?p=46613#p46613
Extra Cameras: viewtopic.php?p=46034#p46034
controls.sii edits: viewtopic.php?p=24744#p24744
TrackIR Driving Enhancements: viewtopic.php?p=46613#p46613
Extra Cameras: viewtopic.php?p=46034#p46034
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
same result, reshade removed
where exactly this file must go? because i have only one
wrong, the error is gone
i see the same multimon error
where exactly this file must go? because i have only one
wrong, the error is gone
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
00:00:01.290 : uset r_full_resolution_corrections "1"
Mine in config.cfg is "0"
EDIT
When you set 4 for MM in config, the game generates a 3 monitor MM file and you'd see your display showing 3 images, like triples but squashed onto one monitor.
So MM file must be in right place.
Mine in config.cfg is "0"
EDIT
When you set 4 for MM in config, the game generates a 3 monitor MM file and you'd see your display showing 3 images, like triples but squashed onto one monitor.
So MM file must be in right place.
Last edited by JHTrucker on February 22nd, 2020, 10:02 pm, edited 1 time in total.
multimon_config.sii files: viewtopic.php?p=17658#p17658
controls.sii edits: viewtopic.php?p=24744#p24744
TrackIR Driving Enhancements: viewtopic.php?p=46613#p46613
Extra Cameras: viewtopic.php?p=46034#p46034
controls.sii edits: viewtopic.php?p=24744#p24744
TrackIR Driving Enhancements: viewtopic.php?p=46613#p46613
Extra Cameras: viewtopic.php?p=46034#p46034
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
changed to 0, nothing.
don't waste your time on me, i stretched my nerves today trying things, nothing
like the graphic card has NO AA
don't waste your time on me, i stretched my nerves today trying things, nothing
like the graphic card has NO AA
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
Ok, but my log doesn't contain g_mode like yours.
00:00:34.614 : g_mode 2048 1152 0 1
With 00:00:01.290 : uset r_full_resolution_corrections "0" is g_mode still in log with different res to 1920x1080?
Strange indeed.
00:00:34.614 : g_mode 2048 1152 0 1
With 00:00:01.290 : uset r_full_resolution_corrections "0" is g_mode still in log with different res to 1920x1080?
Strange indeed.
Last edited by JHTrucker on February 22nd, 2020, 10:16 pm, edited 1 time in total.
multimon_config.sii files: viewtopic.php?p=17658#p17658
controls.sii edits: viewtopic.php?p=24744#p24744
TrackIR Driving Enhancements: viewtopic.php?p=46613#p46613
Extra Cameras: viewtopic.php?p=46034#p46034
controls.sii edits: viewtopic.php?p=24744#p24744
TrackIR Driving Enhancements: viewtopic.php?p=46613#p46613
Extra Cameras: viewtopic.php?p=46034#p46034
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
i'm not using that resolution i'm using 2560x1440 the monitor resolution
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
Gfx mode match now...
00:00:01.292 : uset r_fullscreen "1"
00:00:01.292 : uset r_mode_refresh "0"
00:00:01.292 : uset r_mode_height "1440"
00:00:01.292 : uset r_mode_width "2560"
00:00:57.753 : g_mode 2560 1440 0 1
but still MM reshade error, multimon_config.sii from post 1 copied into the folder with your global config.cfg, overwrite existing.
00:00:57.993 : <ERROR> [unit] File '<C:/Users/Administrator/Documents/Euro Truck Simulator 2 | /home>/multimon_config.sii', line 3:
00:00:57.993 : <ERROR> [unit] The unit name '_Single.AA.reshade' is already taken by an existing unit (of type 'multimon_config').
00:00:57.993 : <ERROR> load_unit_tree() - Failed to load unit tree from file (/home/multimon_config.sii)
00:00:57.993 : <ERROR> Failed to load multimon configuration file, disabling it.
Does this cause it? as its a special mode for your mapping and not game playing.
00:00:00.036 : <WARNING> Dumping of converted resources is enabled. The conversion is meant to keep partial backward
00:00:00.036 : <WARNING> compatibility and might not preserve all the information. The result should be used only as
00:00:00.036 : <WARNING> a last resort when it is not possible to export the resources in the new format from your
00:00:00.036 : <WARNING> modeling tool. Do not use the converted resource if ANY error was reported during the conversion.
Time to give up for today!
00:00:01.292 : uset r_fullscreen "1"
00:00:01.292 : uset r_mode_refresh "0"
00:00:01.292 : uset r_mode_height "1440"
00:00:01.292 : uset r_mode_width "2560"
00:00:57.753 : g_mode 2560 1440 0 1
but still MM reshade error, multimon_config.sii from post 1 copied into the folder with your global config.cfg, overwrite existing.
00:00:57.993 : <ERROR> [unit] File '<C:/Users/Administrator/Documents/Euro Truck Simulator 2 | /home>/multimon_config.sii', line 3:
00:00:57.993 : <ERROR> [unit] The unit name '_Single.AA.reshade' is already taken by an existing unit (of type 'multimon_config').
00:00:57.993 : <ERROR> load_unit_tree() - Failed to load unit tree from file (/home/multimon_config.sii)
00:00:57.993 : <ERROR> Failed to load multimon configuration file, disabling it.
Does this cause it? as its a special mode for your mapping and not game playing.
00:00:00.036 : <WARNING> Dumping of converted resources is enabled. The conversion is meant to keep partial backward
00:00:00.036 : <WARNING> compatibility and might not preserve all the information. The result should be used only as
00:00:00.036 : <WARNING> a last resort when it is not possible to export the resources in the new format from your
00:00:00.036 : <WARNING> modeling tool. Do not use the converted resource if ANY error was reported during the conversion.
Time to give up for today!
multimon_config.sii files: viewtopic.php?p=17658#p17658
controls.sii edits: viewtopic.php?p=24744#p24744
TrackIR Driving Enhancements: viewtopic.php?p=46613#p46613
Extra Cameras: viewtopic.php?p=46034#p46034
controls.sii edits: viewtopic.php?p=24744#p24744
TrackIR Driving Enhancements: viewtopic.php?p=46613#p46613
Extra Cameras: viewtopic.php?p=46034#p46034
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
@JHTrucker
Thanks for all your efforts to solve our very odd problems!
Thanks for all your efforts to solve our very odd problems!
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
Hi all!
Greetings from Australia.
Hoping you guys can assist...I've been trying to implement these settings but do not have AA in game. I used NPI in ETS2 for versions before 1.36 when in dx9 without problems, but it doesn't seem to work with these settings for 1.36
Can you take a look at the file settings I've posted and let me know if anything setting wrong? Thanks!
Greetings from Australia.
Hoping you guys can assist...I've been trying to implement these settings but do not have AA in game. I used NPI in ETS2 for versions before 1.36 when in dx9 without problems, but it doesn't seem to work with these settings for 1.36
Can you take a look at the file settings I've posted and let me know if anything setting wrong? Thanks!
Last edited by hasteflex on February 23rd, 2020, 12:41 am, edited 1 time in total.
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
@Clahoz
I have the problem ONLY when having ReShade active within ETS2 or ATS, otherwise no problem at all.
I have the problem ONLY when having ReShade active within ETS2 or ATS, otherwise no problem at all.