Post
by BenganJ » February 17th, 2020, 2:48 am
@JHTrucker
Damn, I'm so glad you stumbled on this topic! :D Back in the days when I used SoftTH as a triple monitor setup tool,
I just had to drop a d3d9.dll in the EXE folder of the game and it created a config file by itself. Not every time it was
a success, so sometimes one had to deal with rearranging the monitor definitions in that config. It had support for
bezel correction too and actually was like SCS MM mode 4, and you could essentially have any monitor arrangement
you wanted. BUT, unlike Nvidia's Surround which creates a full system virtual monitor, meaning e.g. that if you do
maximize a window it'll cover all the monitors in the virtual monitor, SoftTH was just working for those games you
choose to install that DDL in. That meant that as soon as I quit or ALT + TAB out of the game, I had my 3 monitors
as usual, but within the game SoftTH presented the 3 monitors as ONE virtual one. I really miss that Software Triple
Head program as it only worked for DX9 at that time, although as I said earlier, that guy got started to port it to
DX11 too before he quit!
BTW, what does "stumbled on this topic" mean! Where did you first notice it? Just out of curiosity!
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System: Windows 8.1
Processor: Intel Core i7-4790@
Memory: 16GB
Graphics: ASUS GeForce GTX1660Ti
