[ETS2/ATS] New Temporal Anti Aliasing - Properly Implemented - No More Aliasing, Flickering

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Tapir
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Re: [ETS2/ATS] New Temporal Anti Aliasing - Properly Implemented - No More Aliasing, Flickering

Post by Tapir » September 15th, 2023, 10:33 am

That's because I do not use it. Connects to internet is more than dangerous.
Good there is NPI and I don't have to use it.

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JHTrucker
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Re: [ETS2/ATS] New Temporal Anti Aliasing - Properly Implemented - No More Aliasing, Flickering

Post by JHTrucker » September 15th, 2023, 7:06 pm

User 797 wrote:
September 15th, 2023, 4:23 am
I've already tried using NPI on my 1650 and it never worked...
NPI AA will work on all DX11 Nvidia gpu's, but you must complete steps 1/2/3 exactly as stated and your monitor resolution isn't one of the ones that's listed in the 'limitations' section (above step 1).
I suspect perhaps that your monitor, at the time you tried NPI AA, was 1440x900 or 1600x900 and that was the reason for failure. Although those resolutions can be made to work by applying the workaround, but then perhaps your 1650 with 4xMSAA will struggle to maintain the fps you want. But if you're using a laptop then the workaround can't be used.

In three and a half years steps 1/2/3 haven't changed, except for the addition of disabling SSAO from 1.38 onward, but even with it enabled it doesn't break the AA, just makes areas slightly lighter than they should be.
multimon_config.sii files: viewtopic.php?p=17658#p17658
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Re: [ETS2/ATS] New Temporal Anti Aliasing - Properly Implemented - No More Aliasing, Flickering

Post by User 797 » September 15th, 2023, 10:38 pm

Not laptop. CPU 5600G RAM 32G and 1650. 1920 x 1080... I'll try one more time to make sure I did everything correct.
Gabe777
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Re: [ETS2/ATS] New Temporal Anti Aliasing - Properly Implemented - No More Aliasing, Flickering

Post by Gabe777 » October 1st, 2023, 1:49 pm

Tapir wrote:
September 10th, 2023, 1:12 pm
You think I haven`t the newest ones ? NO

Also my ETS2 version isn`t dropped down from sky . :grin: :grin:
He is suggesting that you need to match the versions.

No need to be a jerk about it.
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Re: [ETS2/ATS] New Temporal Anti Aliasing - Properly Implemented - No More Aliasing, Flickering

Post by Tapir » October 1st, 2023, 3:19 pm

Gabe777 wrote:
October 1st, 2023, 1:49 pm
Tapir wrote:
September 10th, 2023, 1:12 pm
You think I haven`t the newest ones ? NO

Also my ETS2 version isn`t dropped down from sky . :grin: :grin:
He is suggesting that you need to match the versions.

No need to be a jerk about it.
I know this.
But because I do not use it ; It connects to internet that´s more than dangerous.

System: Windows 11 PRO
Processor: Intel i7-12700KF 5GHZ
Motherboard: Gigabyte B760 DS3H AX
Memory: Corsair DDR5-6000 32 GB
Storage: Samsung 990 M2 SSD + 2 Samsung 870 SSD
Graphics: Asus GeForce Dual RTX 3060 V2 12GB GDDR6
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AustinN360
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Re: [ETS2/ATS] New Temporal Anti Aliasing - Properly Implemented - No More Aliasing, Flickering

Post by AustinN360 » November 16th, 2023, 9:24 am

Tapir wrote:
October 1st, 2023, 3:19 pm
Gabe777 wrote:
October 1st, 2023, 1:49 pm
Tapir wrote:
September 10th, 2023, 1:12 pm
You think I haven`t the newest ones ? NO

Also my ETS2 version isn`t dropped down from sky . :grin: :grin:
He is suggesting that you need to match the versions.

No need to be a jerk about it.
I know this.
But because I do not use it ; It connects to internet that´s more than dangerous.
This mod works perfectly fine on both Stable and Beta versions of ETS2, also works on TMP as well. Best thing is, it just works without having to spend half an hour going through any files and you can make changes to the settings on the fly if you need to. You do know that the files go in your home directory and not in your plugin folder right? Oh, it also works with ReShade unlike the NPI tweak.
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Re: [ETS2/ATS] New Temporal Anti Aliasing - Properly Implemented - No More Aliasing, Flickering

Post by Tapir » November 16th, 2023, 6:50 pm

I will test it now. :smile3:

System: Windows 11 PRO
Processor: Intel i7-12700KF 5GHZ
Motherboard: Gigabyte B760 DS3H AX
Memory: Corsair DDR5-6000 32 GB
Storage: Samsung 990 M2 SSD + 2 Samsung 870 SSD
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Re: [ETS2/ATS] New Temporal Anti Aliasing - Properly Implemented - No More Aliasing, Flickering

Post by baneorthodox » November 17th, 2023, 8:03 pm

This really works, and also in beta 1.49. It has also a DLSS support , but for this to play in 2K or 4K i will need to replace my RTX 2060 (this will wait). Good stuff !!!
System: Windows 11 PRO
CPU: INTEL Core i9-9900K 3.60 Intel® 1151
MB: Gigabyte Z390 AORUS ELITE
Memory: Kingston HX432C16PB3K2/16 x 2
Graphics: ASUS ROG-STRIX-RTX2060-O6G-GAMING
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Re: [ETS2/ATS] New Temporal Anti Aliasing - Properly Implemented - No More Aliasing, Flickering

Post by Tapir » November 17th, 2023, 11:25 pm

baneorthodox wrote:
November 17th, 2023, 8:03 pm
This really works, and also in beta 1.49. It has also a DLSS support , but for this to play in 2K or 4K i will need to replace my RTX 2060 (this will wait). Good stuff !!!
I also tested it and it's really good!!!! (With my RTX 3060 :grin: )

System: Windows 11 PRO
Processor: Intel i7-12700KF 5GHZ
Motherboard: Gigabyte B760 DS3H AX
Memory: Corsair DDR5-6000 32 GB
Storage: Samsung 990 M2 SSD + 2 Samsung 870 SSD
Graphics: Asus GeForce Dual RTX 3060 V2 12GB GDDR6
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Re: [ETS2/ATS] New Temporal Anti Aliasing - Properly Implemented - No More Aliasing, Flickering

Post by baneorthodox » December 10th, 2023, 5:11 pm

Hi, could you make a quick update for the newest game version ?
System: Windows 11 PRO
CPU: INTEL Core i9-9900K 3.60 Intel® 1151
MB: Gigabyte Z390 AORUS ELITE
Memory: Kingston HX432C16PB3K2/16 x 2
Graphics: ASUS ROG-STRIX-RTX2060-O6G-GAMING
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