[DX11] Help regarding Nvidia Profile Inspector (NPI)
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
@jasonlava - If you're happy with 30 fps... like me... then use config.cfg vsync=2 for locked 30 on 6ohz monitors.
That'll stop the fps up/down and then you can increase the shadows etc but not too much!
Also set in config.cfg uset t_averaging_window_length "60" and read this as to why: viewtopic.php?p=25158#p25158
That'll stop the fps up/down and then you can increase the shadows etc but not too much!
Also set in config.cfg uset t_averaging_window_length "60" and read this as to why: viewtopic.php?p=25158#p25158
multimon_config.sii files: viewtopic.php?p=17658#p17658
controls.sii edits: viewtopic.php?p=24744#p24744
TrackIR Driving Enhancements: viewtopic.php?p=46613#p46613
Extra Cameras: viewtopic.php?p=46034#p46034
controls.sii edits: viewtopic.php?p=24744#p24744
TrackIR Driving Enhancements: viewtopic.php?p=46613#p46613
Extra Cameras: viewtopic.php?p=46034#p46034
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
@JHTrucker
What's your opinion on sillypanda's problem?
@sillypanda
Any change in dashboard status yet?
What's your opinion on sillypanda's problem?
@sillypanda
Any change in dashboard status yet?
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
@BenganJ - Ok... i'll take a look... done!
The answer to that one is easy... look at NPI texture filtering... 'high performance' rather than 'high quality'.
The answer to that one is easy... look at NPI texture filtering... 'high performance' rather than 'high quality'.
multimon_config.sii files: viewtopic.php?p=17658#p17658
controls.sii edits: viewtopic.php?p=24744#p24744
TrackIR Driving Enhancements: viewtopic.php?p=46613#p46613
Extra Cameras: viewtopic.php?p=46034#p46034
controls.sii edits: viewtopic.php?p=24744#p24744
TrackIR Driving Enhancements: viewtopic.php?p=46613#p46613
Extra Cameras: viewtopic.php?p=46034#p46034
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
@JHTrucker
Damn, one more that I missed, gotta get new glasses! It will be interesting to see
if he really has different settings then in ETS2 and ATS and when did he set the
difference? Thanks buddy, I'll borrow your eyes some other time too.
Damn, one more that I missed, gotta get new glasses! It will be interesting to see
if he really has different settings then in ETS2 and ATS and when did he set the
difference? Thanks buddy, I'll borrow your eyes some other time too.
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
Hello guys. I'm using NPI ROEX settings with ATS and ETS and NPI is not keeping the"Ambient Occlusion compatibility" and the "Antialiasing compatibility (Dx1(x)" settings from boot to boot. I'm using NPI 2.3.0.12 with Geforce 456.71. Any ideas? Thanks.
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
@truckcrasher68
After you have set the parameters in NPI, do you hit the green Apply changes button in the upper right?
After you have set the parameters in NPI, do you hit the green Apply changes button in the upper right?
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
@BenganJ Yes. All the other settings as per the 1st page remain after reboot.
Last edited by truckcrasher68 on February 19th, 2021, 8:13 pm, edited 1 time in total.
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
It sounds very strange, as all settings in NPI are saved in the Nvidia driver
and if that had been a problem after a certain driver version, we would
have been flooded by reports. So, it sounds as if it is something with your
environment. BTW, the Ambient Occlusions set from NPI isn't properly
working, so skip that.
and if that had been a problem after a certain driver version, we would
have been flooded by reports. So, it sounds as if it is something with your
environment. BTW, the Ambient Occlusions set from NPI isn't properly
working, so skip that.
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- PPM
- Posts: 5
- Joined: March 9th, 2019, 1:34 am
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
@BenganJ Thanks.
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
@truckcrasher68
If you find out what the problem is, please report it here!
If you find out what the problem is, please report it here!