[DX11] Help regarding Nvidia Profile Inspector (NPI)
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
@yiannis
For me 2560x1440, DSR 1.78x, works very well on a 1920x1080 monitor!
Maybe because I use DSR resolution on desktop too!
For me 2560x1440, DSR 1.78x, works very well on a 1920x1080 monitor!
Maybe because I use DSR resolution on desktop too!
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
Hmm, I'll see about it when I have time. For now I am exploring Ancient Egypt in AC Origins :P
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
@yiannis
Nice!
Nice!
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
@BenganJ - Please add this note to colour correction info on the first post.
uset r_color_correction "2" // This is a hidden value not possible to set in game and gives you possibility to change the following ones.
NOTE: If you change in game graphic settings then this colour correction value will revert to 1. <--- This bit.
Thanks.
uset r_color_correction "2" // This is a hidden value not possible to set in game and gives you possibility to change the following ones.
NOTE: If you change in game graphic settings then this colour correction value will revert to 1. <--- This bit.
Thanks.
multimon_config.sii files: viewtopic.php?p=17658#p17658
controls.sii edits: viewtopic.php?p=24744#p24744
TrackIR Driving Enhancements: viewtopic.php?p=46613#p46613
Extra Cameras: viewtopic.php?p=46034#p46034
controls.sii edits: viewtopic.php?p=24744#p24744
TrackIR Driving Enhancements: viewtopic.php?p=46613#p46613
Extra Cameras: viewtopic.php?p=46034#p46034
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
@JHTrucker
Wow, I'd better check my setting then! Note added in first post, slightly edited!
EDIT: When I come to think about it, I haven't used this, so .....!
Wow, I'd better check my setting then! Note added in first post, slightly edited!
EDIT: When I come to think about it, I haven't used this, so .....!
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
@BenganJ
I think because colour correction is a tick box, when you apply ssao etc the graphics reload and see that tick box.
Shadow texture 8192 stays ok because it's a drop down... even though it isn't in that drop down.
I don't use grass 3 but i suspect that will stay as well.
I think because colour correction is a tick box, when you apply ssao etc the graphics reload and see that tick box.
Shadow texture 8192 stays ok because it's a drop down... even though it isn't in that drop down.
I don't use grass 3 but i suspect that will stay as well.
multimon_config.sii files: viewtopic.php?p=17658#p17658
controls.sii edits: viewtopic.php?p=24744#p24744
TrackIR Driving Enhancements: viewtopic.php?p=46613#p46613
Extra Cameras: viewtopic.php?p=46034#p46034
controls.sii edits: viewtopic.php?p=24744#p24744
TrackIR Driving Enhancements: viewtopic.php?p=46613#p46613
Extra Cameras: viewtopic.php?p=46034#p46034
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
@JHTrucker
You're probably totally right, sounds logic!
You're probably totally right, sounds logic!
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- Posts: 57
- Joined: July 5th, 2020, 9:13 pm
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
Any progress on the NPI AA SCS SSAO matter?
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
@killingjoke
Sadly not yet! But I will continue to investigate it!
Sadly not yet! But I will continue to investigate it!
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- Posts: 57
- Joined: July 5th, 2020, 9:13 pm