[DX11] Help regarding Nvidia Profile Inspector (NPI)
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
@BenganJ
You can restore C drive in about 15 minutes.
Even today, I've been under test for about 8 hours and my heart is chilling. I was going to say goodbye to the world of ETS. :)
You can restore C drive in about 15 minutes.
Even today, I've been under test for about 8 hours and my heart is chilling. I was going to say goodbye to the world of ETS. :)
AMD Ryzen 7 7800X3D
ASRock X670E Taichi Carrara
DOMINATOR TITANIUM DDR5-7200 32GB
PNY RTX4070Ti 12GB VERTO LED WE
WD m.2 KIOXIA m.2
ASRock X670E Taichi Carrara
DOMINATOR TITANIUM DDR5-7200 32GB
PNY RTX4070Ti 12GB VERTO LED WE
WD m.2 KIOXIA m.2
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
@BenganJ
It will take some time to reach VP9.
There is no OSD, but it's obvious to everyone.
It's awful from the first curve to the border and after 1 minute 40 seconds.
I will contact you again after dinner about the status after C drive restoration.
It will take some time to reach VP9.
There is no OSD, but it's obvious to everyone.
It's awful from the first curve to the border and after 1 minute 40 seconds.
I will contact you again after dinner about the status after C drive restoration.
AMD Ryzen 7 7800X3D
ASRock X670E Taichi Carrara
DOMINATOR TITANIUM DDR5-7200 32GB
PNY RTX4070Ti 12GB VERTO LED WE
WD m.2 KIOXIA m.2
ASRock X670E Taichi Carrara
DOMINATOR TITANIUM DDR5-7200 32GB
PNY RTX4070Ti 12GB VERTO LED WE
WD m.2 KIOXIA m.2
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
@olaf28 - Sorry, just a typo in description/readme. It is 70% - V8 =1451520.
(1080 x 0.7) x 1920 = 1451520.
You said you didn't like it as it is too wide, you prefer 16:9 or lower.
If i make it higher you'll lose fps.
I've replaced the file.
Thanks.
(1080 x 0.7) x 1920 = 1451520.
You said you didn't like it as it is too wide, you prefer 16:9 or lower.
If i make it higher you'll lose fps.
I've replaced the file.
Thanks.
multimon_config.sii files: viewtopic.php?p=17658#p17658
controls.sii edits: viewtopic.php?p=24744#p24744
TrackIR Driving Enhancements: viewtopic.php?p=46613#p46613
Extra Cameras: viewtopic.php?p=46034#p46034
controls.sii edits: viewtopic.php?p=24744#p24744
TrackIR Driving Enhancements: viewtopic.php?p=46613#p46613
Extra Cameras: viewtopic.php?p=46034#p46034
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
@BenganJ - I have worked out the best TIR block option so far for any truck and keeping high quality interior.
Should i post here or somewhere else? Please let me know, remember forum posting isn't my thing. Thanks.
Should i post here or somewhere else? Please let me know, remember forum posting isn't my thing. Thanks.
multimon_config.sii files: viewtopic.php?p=17658#p17658
controls.sii edits: viewtopic.php?p=24744#p24744
TrackIR Driving Enhancements: viewtopic.php?p=46613#p46613
Extra Cameras: viewtopic.php?p=46034#p46034
controls.sii edits: viewtopic.php?p=24744#p24744
TrackIR Driving Enhancements: viewtopic.php?p=46613#p46613
Extra Cameras: viewtopic.php?p=46034#p46034
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
I understand that I can use Reshade through Free Style.
It's not possible to use .ini in the settings file, is it?
What should I do in that case?
It's not possible to use .ini in the settings file, is it?
What should I do in that case?
Project Japan Producer
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
@KARU0920 - BenganJ is the expert on that. I don't use anything, just standard game and this AA.
multimon_config.sii files: viewtopic.php?p=17658#p17658
controls.sii edits: viewtopic.php?p=24744#p24744
TrackIR Driving Enhancements: viewtopic.php?p=46613#p46613
Extra Cameras: viewtopic.php?p=46034#p46034
controls.sii edits: viewtopic.php?p=24744#p24744
TrackIR Driving Enhancements: viewtopic.php?p=46613#p46613
Extra Cameras: viewtopic.php?p=46034#p46034
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
@KARU0920
No, you are right, the regular ReShade PRESET with an .ini file is not possible, as fas I know.
To use Nvidia Freestyle, you have to enable GAME OVERLAY in Nvidia Gerforce Experience,
then, by default, when you are in the game, you hit ALT+Z to get the full menu to choose
from, Shadowplay, Ansel and Freestyle. To get directly to the Freestyle you hit ALT+F3.
At that point you can choose from lots of different filter, especially if you have added
the Nvidia granted filters too. So, go ahead there and have a party configuring filters
to your hearts content! :D
No, you are right, the regular ReShade PRESET with an .ini file is not possible, as fas I know.
To use Nvidia Freestyle, you have to enable GAME OVERLAY in Nvidia Gerforce Experience,
then, by default, when you are in the game, you hit ALT+Z to get the full menu to choose
from, Shadowplay, Ansel and Freestyle. To get directly to the Freestyle you hit ALT+F3.
At that point you can choose from lots of different filter, especially if you have added
the Nvidia granted filters too. So, go ahead there and have a party configuring filters
to your hearts content! :D
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
================== Folks! ==================
If you're looking for the topic regarding "TRACKIR Open/Close window block (possible) solutions"
it has been moved to it's own topic here: viewtopic.php?p=19250#p19250
If you're looking for the topic regarding "TRACKIR Open/Close window block (possible) solutions"
it has been moved to it's own topic here: viewtopic.php?p=19250#p19250
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
@clear F1
I see what you mean and I can REALLY feel the FPS drop there, and I have seen that phenomenon
many times before, but then it has always been a question of BAD MAPPING, the area not optimized
correctly or enough. But I can't remember having that problem along that route anytime I have driven
there, so maybe you have a mod changing the vegetation at the place from the original one and that
vegetation is BAD.
Sadly it is hard to say anything without two things mainly, an OSD and a console display to show if there
are multiple error messages at the time of those stretching, lagging moments. That is what I wish to
see.
I see what you mean and I can REALLY feel the FPS drop there, and I have seen that phenomenon
many times before, but then it has always been a question of BAD MAPPING, the area not optimized
correctly or enough. But I can't remember having that problem along that route anytime I have driven
there, so maybe you have a mod changing the vegetation at the place from the original one and that
vegetation is BAD.
Sadly it is hard to say anything without two things mainly, an OSD and a console display to show if there
are multiple error messages at the time of those stretching, lagging moments. That is what I wish to
see.
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
@BenganJ
It is the same after restoring C drive.
I understand the FPS display, but how to display the console display while driving?
It is the same after restoring C drive.
I understand the FPS display, but how to display the console display while driving?
AMD Ryzen 7 7800X3D
ASRock X670E Taichi Carrara
DOMINATOR TITANIUM DDR5-7200 32GB
PNY RTX4070Ti 12GB VERTO LED WE
WD m.2 KIOXIA m.2
ASRock X670E Taichi Carrara
DOMINATOR TITANIUM DDR5-7200 32GB
PNY RTX4070Ti 12GB VERTO LED WE
WD m.2 KIOXIA m.2