[DX11] Help regarding Nvidia Profile Inspector (NPI)
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
Good thing my wife is suportive:
" you spent alot of money for nothing, you better buy me something nice this weekend or go sleep with the cats!"
She's a treasure :D
" you spent alot of money for nothing, you better buy me something nice this weekend or go sleep with the cats!"
She's a treasure :D
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
But honestly, you must realize now that it has nothing to do with graphics cards,
it's something else, very fishy thing, that blocks this scheme from working!
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
I just got a message from my cats:
"Go buy US something nice this week end or go sleep with your wife!"
How do you win this things? :?
"Go buy US something nice this week end or go sleep with your wife!"
How do you win this things? :?
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
==== PLEASE, STOP! ====
You know, I don't have a wife anymore, so I can laugh
my ass off, but there's a limit on what my stomach
muscles can stand!
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
@BenganJ @Arayas
Here's what we know:
When Arayas enters strange AA values in to NPI the image is worse than normal and FPS tank.
So, NPI is injecting updates into the driver and game is using the driver values.
But the driver can't override AA on the rendered image using AA bit and the proper AA values.
Or something "overlay?" is preventing the image from receiving the AA.
The SLI bit in ETS2 isn't set in ATS profile and ETS2 has more driver defaults.
Haven't seen any response to these yet...
It would be helpful to install the latest driver and choose advanced, clean install. So drivers aren't just written over each other all the time.
You could use "Display Driver Uninstaller" but clean install should be good enough.
I'd still like to see if ATS works when your ETS2 doesn't.
Also, in NPI what does "AA fix - off" do (the line below AA bit)? Try on?
Mine ETS2/ATS work, but i see no difference on or off.
If i had the problem, i'd remove hdd and use a spare, install windows, drivers, steam, ets2, NPI and test again. If problem persist, swap hdd back, and back to thinking of a new plan...
@BenganJ
I guess i'm just used to seeing my 3 monitors as one desktop (TH2GO) all the time that when i do a windowed resolution i get a window with border across my screens, thought it would be the same for extended desktop, it's just a window, like an excel window being dragged wider across 2 screens etc. I can understand fullscreen not working. So back to NV surround then or 1 screen driving for you.
Here's what we know:
When Arayas enters strange AA values in to NPI the image is worse than normal and FPS tank.
So, NPI is injecting updates into the driver and game is using the driver values.
But the driver can't override AA on the rendered image using AA bit and the proper AA values.
Or something "overlay?" is preventing the image from receiving the AA.
The SLI bit in ETS2 isn't set in ATS profile and ETS2 has more driver defaults.
Haven't seen any response to these yet...
It would be helpful to install the latest driver and choose advanced, clean install. So drivers aren't just written over each other all the time.
You could use "Display Driver Uninstaller" but clean install should be good enough.
I'd still like to see if ATS works when your ETS2 doesn't.
Also, in NPI what does "AA fix - off" do (the line below AA bit)? Try on?
Mine ETS2/ATS work, but i see no difference on or off.
If i had the problem, i'd remove hdd and use a spare, install windows, drivers, steam, ets2, NPI and test again. If problem persist, swap hdd back, and back to thinking of a new plan...
@BenganJ
I guess i'm just used to seeing my 3 monitors as one desktop (TH2GO) all the time that when i do a windowed resolution i get a window with border across my screens, thought it would be the same for extended desktop, it's just a window, like an excel window being dragged wider across 2 screens etc. I can understand fullscreen not working. So back to NV surround then or 1 screen driving for you.
multimon_config.sii files: viewtopic.php?p=17658#p17658
controls.sii edits: viewtopic.php?p=24744#p24744
TrackIR Driving Enhancements: viewtopic.php?p=46613#p46613
Extra Cameras: viewtopic.php?p=46034#p46034
controls.sii edits: viewtopic.php?p=24744#p24744
TrackIR Driving Enhancements: viewtopic.php?p=46613#p46613
Extra Cameras: viewtopic.php?p=46034#p46034
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
@JHTrucker & @Arayas
Yep, this is damn odd I must say! I've said it before, but Arayas, can you do the same for ATS
and see if that works.
@JHTrucker
Why FOV = 60 and 75 in your multimon_config files?
SCS default is 50 and RL says 30!
Also note that Arayas now has the same type of graphics card as I have!
But he has a motherboard card from AMD, I have one from Intel!
Yep, this is damn odd I must say! I've said it before, but Arayas, can you do the same for ATS
and see if that works.
@JHTrucker
Why FOV = 60 and 75 in your multimon_config files?
SCS default is 50 and RL says 30!
Also note that Arayas now has the same type of graphics card as I have!
But he has a motherboard card from AMD, I have one from Intel!
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- Posts: 11
- Joined: February 24th, 2020, 7:17 pm
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
I have a question. I know that this is fairly new but when looking out windshield and off to the sides everything looks great with little to no shimmering at all. But have noticed when looking in mirrors driving down the road it's like there's no AA being applied. Anyone else notice this?? This is in ATS
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
@lonewolf0958
Yes, we have that all of us, despite the fact that we have Mirror Quality High,
there seems as if NO AA is applied to the mirror content. I'm not sure why though,
and I would be glad if people tried to observe this in every truck they drive, as
sometimes I have suspected that it is a truck design problem. Also, have a look
at the virtual mirrors, if you use them, do they have AA applied?
Yes, we have that all of us, despite the fact that we have Mirror Quality High,
there seems as if NO AA is applied to the mirror content. I'm not sure why though,
and I would be glad if people tried to observe this in every truck they drive, as
sometimes I have suspected that it is a truck design problem. Also, have a look
at the virtual mirrors, if you use them, do they have AA applied?
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
one BIG tip for the future:
1.delete config.cfg
2.start the game without it
3.close the game
4.use and edit that newly created config.cfg file
5.don't be stupid like i was.
Good Luck
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
@Arayas
Pheeewwwww, odd though, as we have inspected that config.cfg! But what a relief
to get this info! Now you step up the values maybe, a bit more sharpness would do!
Pheeewwwww, odd though, as we have inspected that config.cfg! But what a relief
to get this info! Now you step up the values maybe, a bit more sharpness would do!