[I'm back, Bro!] Road to Aral Reworked - A Great Steppe Addon v2.1 [Bad News: It's released!]

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FunTrucker_18
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Re: [WIP] Road to Aral - A Great Steppe Addon

Post by FunTrucker_18 » June 25th, 2019, 10:54 pm

Allright
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FunTrucker_18
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Re: [WIP] Road to Aral - A Great Steppe Addon

Post by FunTrucker_18 » June 27th, 2019, 6:06 pm

A small Update: There will be 5 cities instead of the planned 3! :D
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Tapir
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Re: [WIP] Road to Aral - A Great Steppe Addon

Post by Tapir » June 27th, 2019, 6:19 pm

OK nice mate :D :D :D

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BenganJ
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Re: [WIP] Road to Aral - A Great Steppe Addon

Post by BenganJ » June 27th, 2019, 6:38 pm

Okay mate, soon you will cram in there about the same city density
as I'm having on my islands! :lol: :lol: :lol:
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FunTrucker_18
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Re: [WIP] Road to Aral - A Great Steppe Addon

Post by FunTrucker_18 » June 27th, 2019, 8:04 pm

I would... But there aren't many major cities in the area :lol:
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Droom
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Re: [WIP] Road to Aral - A Great Steppe Addon

Post by Droom » June 27th, 2019, 8:07 pm

Hi FunTrucker, would you mind being a hero and build a road connection from Aralsk to Džezkazgan so that, theoretically, the "Republic Of Kazakhstan Map" can be connected? As far as I know it's in the 1:19 scale so it would fit if anyone had the knowledge and the will to do it.

I see that between Aralsk and Koskol there doesn't seem to be a road, so maybe it could be a gravel one?

There is also the Qyzylorda-Džezkazgan road but it seems to be out of your area right now.

Regardless of your answer, thank you for what you are doing, I like hauling in those areas :)
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BenganJ
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Re: [WIP] Road to Aral - A Great Steppe Addon

Post by BenganJ » June 27th, 2019, 8:19 pm

@Droom

Isn't that a standalone map?
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Re: [WIP] Road to Aral - A Great Steppe Addon

Post by Droom » June 27th, 2019, 8:26 pm

Yes that's why I thought that, in this case, the road connection should be ready before switching module, or am I wrong?

Or are you maybe implying that it's forbidden? In that case I'm sorry, forget about it.
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BenganJ
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Re: [WIP] Road to Aral - A Great Steppe Addon

Post by BenganJ » June 27th, 2019, 8:29 pm

No, no, no mate! But if it's a standalone map, what are you going to connect it to?
There's no sense in building a connection mod to a standalone map! That's all!
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Re: [WIP] Road to Aral - A Great Steppe Addon

Post by Droom » June 27th, 2019, 8:33 pm

Can't you switch module? I mean, couldn't the map be moved on the europe.mdb module? I am just asking here because I have done very little in the editor so I don't know certain things and I'm trying to learn.
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