[I'm back, Bro!] Road to Aral Reworked - A Great Steppe Addon v2.1 [Bad News: It's released!]
- FunTrucker_18
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Re: [WIP] Road to Aral - A Great Steppe Addon
Allright
Don't ask me about my mods. I'll update them as I please, because I can do whatever the **** I want.
- FunTrucker_18
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- Location: Germany
Re: [WIP] Road to Aral - A Great Steppe Addon
A small Update: There will be 5 cities instead of the planned 3! :D
Don't ask me about my mods. I'll update them as I please, because I can do whatever the **** I want.
Re: [WIP] Road to Aral - A Great Steppe Addon
OK nice mate :D :D :D
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Re: [WIP] Road to Aral - A Great Steppe Addon
Okay mate, soon you will cram in there about the same city density
as I'm having on my islands!
as I'm having on my islands!
- FunTrucker_18
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- Joined: December 15th, 2018, 3:16 pm
- Location: Germany
Re: [WIP] Road to Aral - A Great Steppe Addon
I would... But there aren't many major cities in the area
Don't ask me about my mods. I'll update them as I please, because I can do whatever the **** I want.
Re: [WIP] Road to Aral - A Great Steppe Addon
Hi FunTrucker, would you mind being a hero and build a road connection from Aralsk to Džezkazgan so that, theoretically, the "Republic Of Kazakhstan Map" can be connected? As far as I know it's in the 1:19 scale so it would fit if anyone had the knowledge and the will to do it.
I see that between Aralsk and Koskol there doesn't seem to be a road, so maybe it could be a gravel one?
There is also the Qyzylorda-Džezkazgan road but it seems to be out of your area right now.
Regardless of your answer, thank you for what you are doing, I like hauling in those areas :)
I see that between Aralsk and Koskol there doesn't seem to be a road, so maybe it could be a gravel one?
There is also the Qyzylorda-Džezkazgan road but it seems to be out of your area right now.
Regardless of your answer, thank you for what you are doing, I like hauling in those areas :)
Re: [WIP] Road to Aral - A Great Steppe Addon
@Droom
Isn't that a standalone map?
Isn't that a standalone map?
Re: [WIP] Road to Aral - A Great Steppe Addon
Yes that's why I thought that, in this case, the road connection should be ready before switching module, or am I wrong?
Or are you maybe implying that it's forbidden? In that case I'm sorry, forget about it.
Or are you maybe implying that it's forbidden? In that case I'm sorry, forget about it.
Re: [WIP] Road to Aral - A Great Steppe Addon
No, no, no mate! But if it's a standalone map, what are you going to connect it to?
There's no sense in building a connection mod to a standalone map! That's all!
There's no sense in building a connection mod to a standalone map! That's all!
Re: [WIP] Road to Aral - A Great Steppe Addon
Can't you switch module? I mean, couldn't the map be moved on the europe.mdb module? I am just asking here because I have done very little in the editor so I don't know certain things and I'm trying to learn.