Project Turkey

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sbym5333
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Re: Project Turkey 1.3 Beta

Post by sbym5333 » February 3rd, 2021, 12:10 pm

Hello!

Thanks for the great work! I've tested briefly but there are some issues in Turkey-Middle east RC.


First, I found there is a broken road in Cyprus.

Second, I also found there are some missing city names in Middle-east area and some Turkish cities. (i.e. Mersin, Osmaniye etc...)
(In fact, I can fix this issue personally but I hope there will be a proper official update for RC.)


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worldisblack
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Re: Project Turkey 1.3 Beta

Post by worldisblack » February 3rd, 2021, 12:50 pm

None of that is a huge problem bro, i really enjoyed because of realism. Thanks for the feedback.
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dede
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Re: Project Turkey 1.3 Beta

Post by dede » February 3rd, 2021, 1:48 pm

Arayas wrote:
August 1st, 2020, 1:24 pm
Project Turkey 1.3 Beta
https://sharemods.com/bqnrwvhorrme/TM13Beta.scs.html

Nothing changed in load order or RC's, just replace 1.2.1 with 1.3 (finish delivery first)

TURKEY MAP connections the same as 1.1 and 1.2

Southern Region
https://sharemods.com/vjknbx7gqjfj/TM12SR9RC.scs.html

Promods ME add-on 2.51
https://sharemods.com/fzenbkejqs4v/TM12 ... C.scs.html



Author: AFFLUENCE with the help of Okanavci


place this map and its road connections right UNDER Roextended.

NEW in 1.3
Presentation:
New Cities: Kütahya, Isparta, Alanya, Kaş, Silifke, Bodrum (Okanavci).
Renewed Cities: Eskişehir, Afyonkarahisar, Konya, Antalya, Mersin, Adana, Çanakkale, Karabük, Samsun, Malatya, Adıyaman, Gaziantep, Van, Hakkari, Kars.
24 Scenery towns.

İstanbul intersections from previous versions replaced with new one. Newly added Asian side neighborhood in İstanbul (Riva).
İzmir Turgutlu intersection replaced with new one.
Muğla Yatağan intersection replaced with new one.
Köyceğiz intersetion replaced with new one.
Köyceğiz hw renewed.
FPS improvements on İzmir, Manisa and Fethiye.
8 New weight stations on their actual places.
Better curves on the roads from previous versions.
Reported bugs solved.

Thx to Okan Avcı for his work, since he built cities.


Thank you for your work, greetings.
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clear F1
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Re: Project Turkey 1.3 Beta

Post by clear F1 » February 3rd, 2021, 2:49 pm

Amazingly good!

I drove through Konya, Silifke, and Alanya in that order. Cracked asphalt, winding southern coastal roads, new landscaping, everything is better.
I didn't find any bugs on this route. :drinks:
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Re: Project Turkey 1.3 Beta

Post by Arayas » February 3rd, 2021, 3:03 pm

A new RC is in the way, i avoided sectors conflicts in the past but now is time to make this work. Today...
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sbym5333
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Re: Project Turkey 1.3 Beta

Post by sbym5333 » February 3rd, 2021, 3:22 pm

@Arayas

That's great news!!

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affluence
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Re: Project Turkey 1.3 Beta

Post by affluence » February 3rd, 2021, 5:39 pm

thx for the comments guys.

By the way if you see some trees on the road in Antalya just ignore them. They will be fixed until the full release :grin:
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Arayas
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Re: Project Turkey 1.3 Beta

Post by Arayas » February 3rd, 2021, 6:30 pm

later today
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Re: Project Turkey 1.3 Beta 2

Post by Arayas » February 3rd, 2021, 7:55 pm

First post updated (see normal map combo for load order)
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Ronin
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Re: Project Turkey 1.3 Beta 2

Post by Ronin » February 3rd, 2021, 8:46 pm

Thank you :thank_you: :thank_you: :thank_you:
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