EuRoadNet 1.0 [1.38]

User avatar
Arayas
Site Admin
Posts: 7384
Joined: December 15th, 2018, 3:25 am
Location: Romania
Contact:

EuRoadNet 1.0 [1.38]

Post by Arayas » August 15th, 2020, 2:51 pm

log and download here
https://euroadnet.com/contact/

The new TSM it's on its way, good luck to EuRoadNet team! :good:
ImageImage Image
support@roextended.ro
www.roextended.ro
User avatar
Ronin
VIP
Posts: 1506
Joined: October 17th, 2019, 11:16 am
Location: Gorinchem, Netherlands

Re: EuRoadNet 1.0 [1.38]

Post by Ronin » August 15th, 2020, 3:05 pm

:party: Great to see the first release. :party:

My gut feeling tells me that there will be no compatablity issues with RoExtended, Turkey map and Rusmap. Just to name a few
:grin: :taunt:
Proc: i7-9750H 2,6 GHz (max. 4,5 GHz)
Mem: 16GB
Graphics: ASUS ROG -STRIX-RTX2060-O6G-GAMING 6 GB GDDR6
User avatar
Arayas
Site Admin
Posts: 7384
Joined: December 15th, 2018, 3:25 am
Location: Romania
Contact:

Re: EuRoadNet 1.0 [1.38]

Post by Arayas » August 15th, 2020, 3:36 pm

Try it and keep us informed. :i-m_so_happy:
ImageImage Image
support@roextended.ro
www.roextended.ro
User avatar
CAPLV
PPM
Posts: 196
Joined: December 15th, 2018, 3:30 pm
Location: Latvia

Re: EuRoadNet 1.0 [1.38]

Post by CAPLV » August 15th, 2020, 4:52 pm

from changelog there can be problems with Grimes Paris mod...
Image
Cyberman
PPM
Posts: 343
Joined: July 14th, 2019, 5:55 pm

Re: EuRoadNet 1.0 [1.38]

Post by Cyberman » August 15th, 2020, 4:55 pm

I tried with Wombat's eurasia combo, except I removed the following

-Paris Rebuilt
-Germap (put EuRoadNet in it's place)
-Poland Detail Adding Mod
-The test track mods

And it crashed when opening the map. I then attempted it again with also medmap removed and same result.

So I removed all map mods and the background map and will either test later or wait on other people's results, which ever comes first.
User avatar
BenganJ
Moderator
Posts: 9589
Joined: December 15th, 2018, 11:54 am
Location: Gothenburg, Sweden

Re: EuRoadNet 1.0 [1.38]

Post by BenganJ » August 15th, 2020, 4:58 pm

Ah, this is the old game "win some loose some!" NICE!
---------------------------------------------------------------------------------------------------------------------------------------------
System: Windows 8.1
Processor: Intel Core i7-4790@
Memory: 16GB
Graphics: ASUS GeForce GTX1660Ti
Image
User avatar
CAPLV
PPM
Posts: 196
Joined: December 15th, 2018, 3:30 pm
Location: Latvia

Re: EuRoadNet 1.0 [1.38]

Post by CAPLV » August 15th, 2020, 5:12 pm

so....
1) removed grimes Paris..
2) put this mod below oher maps... (for me its works)
Image
Cyberman
PPM
Posts: 343
Joined: July 14th, 2019, 5:55 pm

Re: EuRoadNet 1.0 [1.38]

Post by Cyberman » August 15th, 2020, 7:25 pm

Yep, putting EuRoadNet on the bottom works for me as well. No issues for me so far. I traveled a bit through Berlin to the german-poland border and then also checked out Rusmap and Project Turkey and I haven't seen any conflicts or messed up assets. My only issue is on the map I see a gap where the S.Region to Project turkey woad connection should be but Idk if that's caused by the SR 9.0 beta or this mod.

my load order:
Map Background
<truck mods here>
Swedish Islands Map addon Wombat Edition 1.02
The Great Steppe - YKSRSK Azerbaijan Road Connection
Turkey Map 1.0-S.Region 8 RC
Turkey Map 1.1 [1.38]
ROEX EN city names - universal
ROEX27-RusMapRCv2
ROEX27-S.Region8RCv2
1.RO27mapdef
2.RO27prefabs
3.RO27model
4.RO27assets
MedMap 0.1
RusMap_The Great Steppe_roadconnection
Piter For Rusmap_2.2.1
RusMap Def Package
RusMap Map Package
RusMap Model Package
RusMap Model 2 Package
Southern Region English City Names
Southern Region [Def and Map]
Southern Region [Model1]
Southern Region [Model2]
Road to Aral
The Great Steppe English City Names
The Great Steppe - def
The Great Steppe - map
The Great Steppe - model
North Map
EuRaodNet
User avatar
Tapir
VIP
Posts: 4175
Joined: December 15th, 2018, 3:07 pm
Location: Stratford, UK

Re: EuRoadNet 1.0 [1.38]

Post by Tapir » August 15th, 2020, 7:31 pm

@Cyberman:

Place Turkey Map 1.1 and its road connections right UNDER Roextended. (Arayas advice)

System: Windows 11 PRO
Processor: Intel i7-12700KF 5GHZ
Motherboard: Gigabyte B760 DS3H AX
Memory: Corsair DDR5-6000 32 GB
Storage: Samsung 990 M2 SSD + 2 Samsung 870 SSD
Graphics: Asus GeForce Dual RTX 3060 V2 12GB GDDR6
User avatar
CAPLV
PPM
Posts: 196
Joined: December 15th, 2018, 3:30 pm
Location: Latvia

Re: EuRoadNet 1.0 [1.38]

Post by CAPLV » August 15th, 2020, 8:09 pm

Cyberman wrote:
August 15th, 2020, 7:25 pm
My only issue is on the map I see a gap where the S.Region to Project turkey woad connection should be but Idk if that's caused by the SR 9.0 beta or this mod.
no problems w/ SRMap 9 beta and old RC w/Turkey..
Image
Locked