ProjectTurkey BUGS
- FunTrucker_18
- PPM
- Posts: 698
- Joined: December 15th, 2018, 3:16 pm
- Location: Germany
Re: ProjectTurkey BUGS
I guess I did but I'll probably take a look on it later and I'll let you know about it.
Edit: According to Node Properties the country is defined as Azerbaijan, if this is what you mean.
Edit: According to Node Properties the country is defined as Azerbaijan, if this is what you mean.
Don't ask me about my mods. I'll update them as I please, because I can do whatever the **** I want.
Re: ProjectTurkey BUGS
let me say couple words regarding police cars in Azerbaijan. Since it is my subject (once I even made the history of police cars in AZ).
First of all those are specific brands only: BMW 3 or 5, Mercedes C-klass, Kia Sportage and Hyundai IX45. The rest models are very rear if any. The the phone number of Police is not 666:) For regular Police it is 102 (Patrol cars eg), for traffic police there is no phone number on cars, just the website (https://dyp.gov.az/).
If I can help with this subject anyhow please let me know.
First of all those are specific brands only: BMW 3 or 5, Mercedes C-klass, Kia Sportage and Hyundai IX45. The rest models are very rear if any. The the phone number of Police is not 666:) For regular Police it is 102 (Patrol cars eg), for traffic police there is no phone number on cars, just the website (https://dyp.gov.az/).
If I can help with this subject anyhow please let me know.
My PC: MSI MAG Z590 Tomahawk, Core i7-10700K, G.Skill RipJaws 64GB, Samsung EVO 1TB SSD, GeForce GTX 1060 6 GB, Logitech G920
My Combo topic: https://roextended.ro/forum/viewtopic.php?f=15&t=1640
Re: ProjectTurkey BUGS
Another point which is not bug, just suggestion. Can we rename the city of Ganja:) For some reason since YKS story it called Gence (which is latin name or Azerbaijani Gəncə). I know it is funny name for English speaking people:)
Ganja is very beautiful city and although it is a little poor in game let the name at list will be correct in English:)
Ganja is very beautiful city and although it is a little poor in game let the name at list will be correct in English:)
My PC: MSI MAG Z590 Tomahawk, Core i7-10700K, G.Skill RipJaws 64GB, Samsung EVO 1TB SSD, GeForce GTX 1060 6 GB, Logitech G920
My Combo topic: https://roextended.ro/forum/viewtopic.php?f=15&t=1640
Re: ProjectTurkey BUGS
I did those police cars as placeholders, because if there are not any the game will spawn whatever police will find. If someone can make the corect police cars in Blender, or edit one from Jazzycat, good. If not...sorry.punk wrote: ↑June 25th, 2020, 8:02 amlet me say couple words regarding police cars in Azerbaijan. Since it is my subject (once I even made the history of police cars in AZ).
First of all those are specific brands only: BMW 3 or 5, Mercedes C-klass, Kia Sportage and Hyundai IX45. The rest models are very rear if any. The the phone number of Police is not 666:) For regular Police it is 102 (Patrol cars eg), for traffic police there is no phone number on cars, just the website (https://dyp.gov.az/).
If I can help with this subject anyhow please let me know.
Noted, thank you.punk wrote: ↑June 25th, 2020, 8:13 amAnother point which is not bug, just suggestion. Can we rename the city of Ganja:) For some reason since YKS story it called Gence (which is latin name or Azerbaijani Gəncə). I know it is funny name for English speaking people:)
Ganja is very beautiful city and although it is a little poor in game let the name at list will be correct in English:)
Re: ProjectTurkey BUGS
Thank you very much!
Challenge accepted:) I opened Blender, watched several videos, started looking for the models.. and drowned in information:) need to dive more deep.
My PC: MSI MAG Z590 Tomahawk, Core i7-10700K, G.Skill RipJaws 64GB, Samsung EVO 1TB SSD, GeForce GTX 1060 6 GB, Logitech G920
My Combo topic: https://roextended.ro/forum/viewtopic.php?f=15&t=1640
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- Posts: 1
- Joined: July 2nd, 2020, 6:42 am
Re: ProjectTurkey BUGS
hey I found a sign bug
coordinate:sign in middle road ;[02/07/2020 10:32] (sec+0035+0009);140303;109.616;36083;1.52762;-0.114167
coordinate:sign in middle road ;[02/07/2020 10:32] (sec+0035+0009);140303;109.616;36083;1.52762;-0.114167
Re: ProjectTurkey BUGS
PLEASE POST BUGS FOUND ON THE MAP NOT YOUR PROBLEMS!!!!!!!!!!!!! ANY OTHER POST WITH THIS EX-MAP PROBLEMS WILL BE DELETED.
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- Posts: 7
- Joined: May 29th, 2020, 3:35 am
Re: ProjectTurkey BUGS
uhm have been using the latest map combo for the beta version 1.38 by Wombat and my truck is going under the road just after i pass the off-ramp from EDIRNE, if not getting where it is i have a screenshot of the location. but when i remove the Turkey map there is no problem at the same location
thanks in advance
thanks in advance
Re: ProjectTurkey BUGS
@Calvinator19
Why don't you follow Wombat's recommended way of troubleshooting? He says, that if you get problems with his combos,
you should FIRST try WITHOUT any other mods than what's in his combo. Does it work? Then your problem is NOT in any
of the maps used, but in your extra inserted mods. So, do that and then come back here and tell us how it went!
Why don't you follow Wombat's recommended way of troubleshooting? He says, that if you get problems with his combos,
you should FIRST try WITHOUT any other mods than what's in his combo. Does it work? Then your problem is NOT in any
of the maps used, but in your extra inserted mods. So, do that and then come back here and tell us how it went!
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- Posts: 7
- Joined: May 29th, 2020, 3:35 am
Re: ProjectTurkey BUGS
okay will try that again and come back with feedback.thanksBenganJ wrote: ↑July 8th, 2020, 5:58 pm@Calvinator19
Why don't you follow Wombat's recommended way of troubleshooting? He says, that if you get problems with his combos,
you should FIRST try WITHOUT any other mods than what's in his combo. Does it work? Then your problem is NOT in any
of the maps used, but in your extra inserted mods. So, do that and then come back here and tell us how it went!