ProjectTurkey BUGS

Locked
User avatar
BenganJ
Moderator
Posts: 9589
Joined: December 15th, 2018, 11:54 am
Location: Gothenburg, Sweden

Re: YKSRSK 2.2 BUGS

Post by BenganJ » May 26th, 2020, 10:58 am

@Forza Gamer 777

Mate, up to the right on EVERY post there is an EDIT button, use that instead of always double or triple posting, please!
---------------------------------------------------------------------------------------------------------------------------------------------
System: Windows 8.1
Processor: Intel Core i7-4790@
Memory: 16GB
Graphics: ASUS GeForce GTX1660Ti
Image
User avatar
Forza Gamer 777
PPM
Posts: 93
Joined: May 23rd, 2020, 2:21 pm
Location: Armavir, Krasnodar region, Russia

Re: YKSRSK 2.2 BUGS

Post by Forza Gamer 777 » May 26th, 2020, 10:59 am

BenganJ wrote:
May 26th, 2020, 10:58 am
@Forza Gamer 777

Mate, up to the right on EVERY post there is an EDIT button, use that instead of always double or triple posting, please!
Sorry, it's all my moronic habit of writing one piece of text in parts. :grin:
User avatar
Arayas
Site Admin
Posts: 7384
Joined: December 15th, 2018, 3:25 am
Location: Romania
Contact:

Re: YKSRSK 2.2 BUGS

Post by Arayas » May 26th, 2020, 11:12 am

Forza Gamer 777 wrote:
May 26th, 2020, 10:54 am

This file is, it is not empty

Posts merged by BenganJ!
So that particular file is in a graphic mod? Wich one? (to tell you how to fix it and to contact author about fix)
ImageImage Image
support@roextended.ro
www.roextended.ro
User avatar
Forza Gamer 777
PPM
Posts: 93
Joined: May 23rd, 2020, 2:21 pm
Location: Armavir, Krasnodar region, Russia

Re: YKSRSK 2.2 BUGS

Post by Forza Gamer 777 » May 26th, 2020, 11:58 am

Arayas wrote:
May 26th, 2020, 11:12 am
Forza Gamer 777 wrote:
May 26th, 2020, 10:54 am

This file is, it is not empty

Posts merged by BenganJ!
So that particular file is in a graphic mod? Wich one? (to tell you how to fix it and to contact author about fix)
I don’t quite understand you, but oh well. I disabled all graphic mods, but the lack of road textures remained
User avatar
Forza Gamer 777
PPM
Posts: 93
Joined: May 23rd, 2020, 2:21 pm
Location: Armavir, Krasnodar region, Russia

Re: YKSRSK 2.2 BUGS

Post by Forza Gamer 777 » May 26th, 2020, 1:00 pm

Arayas wrote:
May 26th, 2020, 11:12 am
Forza Gamer 777 wrote:
May 26th, 2020, 10:54 am

This file is, it is not empty

Posts merged by BenganJ!
So that particular file is in a graphic mod? Wich one? (to tell you how to fix it and to contact author about fix)
Sorry for my stupidity, you had to put Turkey above Romania, everything was repaired, there are roads
I will add a link to the improved video from me, everything works fine
mrh444
Posts: 4
Joined: May 26th, 2020, 5:04 pm

Re: YKSRSK 2.2 BUGS

Post by mrh444 » May 26th, 2020, 8:21 pm

roads look red. There is no texture found on them.

https://hizliresim.com/OeLTAu
User avatar
BenganJ
Moderator
Posts: 9589
Joined: December 15th, 2018, 11:54 am
Location: Gothenburg, Sweden

Re: YKSRSK 2.2 BUGS

Post by BenganJ » May 26th, 2020, 8:29 pm

@mrh444

That problem has already been reported and to report problems like that you
have to post at least an image from the World View telling WHERE you found it
or even better hit F11 and report the coordinates! Read the topic before posting
to see if already reported!
---------------------------------------------------------------------------------------------------------------------------------------------
System: Windows 8.1
Processor: Intel Core i7-4790@
Memory: 16GB
Graphics: ASUS GeForce GTX1660Ti
Image
User avatar
Arayas
Site Admin
Posts: 7384
Joined: December 15th, 2018, 3:25 am
Location: Romania
Contact:

Re: YKSRSK 2.2 BUGS

Post by Arayas » May 26th, 2020, 8:37 pm

mrh444 wrote:
May 26th, 2020, 8:21 pm
roads look red. There is no texture found on them.

https://hizliresim.com/OeLTAu
place YKSRSK ABOVE ROEX!
ImageImage Image
support@roextended.ro
www.roextended.ro
userless_world
Posts: 1
Joined: May 27th, 2020, 3:23 pm

Re: YKSRSK 2.2 BUGS

Post by userless_world » May 27th, 2020, 3:28 pm

I found some grass Problems all over the Map. The color of the grass doesn't fit.
User avatar
Arayas
Site Admin
Posts: 7384
Joined: December 15th, 2018, 3:25 am
Location: Romania
Contact:

Re: YKSRSK 2.2 BUGS

Post by Arayas » May 27th, 2020, 3:57 pm

yes, those crossing dinosaurus prefabs have no viable option for grass. In future Turkey project we will not use those prefabs. In Yksrsk you have to live with it.
ImageImage Image
support@roextended.ro
www.roextended.ro
Locked