ProjectTurkey BUGS

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BenganJ
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Re: YKSRSK 2.2 BUGS

Post by BenganJ » May 26th, 2020, 10:58 am

@Forza Gamer 777

Mate, up to the right on EVERY post there is an EDIT button, use that instead of always double or triple posting, please!
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Forza Gamer 777
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Re: YKSRSK 2.2 BUGS

Post by Forza Gamer 777 » May 26th, 2020, 10:59 am

BenganJ wrote:
May 26th, 2020, 10:58 am
@Forza Gamer 777

Mate, up to the right on EVERY post there is an EDIT button, use that instead of always double or triple posting, please!
Sorry, it's all my moronic habit of writing one piece of text in parts. :grin:
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Arayas
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Re: YKSRSK 2.2 BUGS

Post by Arayas » May 26th, 2020, 11:12 am

Forza Gamer 777 wrote:
May 26th, 2020, 10:54 am

This file is, it is not empty

Posts merged by BenganJ!
So that particular file is in a graphic mod? Wich one? (to tell you how to fix it and to contact author about fix)
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Forza Gamer 777
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Re: YKSRSK 2.2 BUGS

Post by Forza Gamer 777 » May 26th, 2020, 11:58 am

Arayas wrote:
May 26th, 2020, 11:12 am
Forza Gamer 777 wrote:
May 26th, 2020, 10:54 am

This file is, it is not empty

Posts merged by BenganJ!
So that particular file is in a graphic mod? Wich one? (to tell you how to fix it and to contact author about fix)
I don’t quite understand you, but oh well. I disabled all graphic mods, but the lack of road textures remained
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Forza Gamer 777
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Re: YKSRSK 2.2 BUGS

Post by Forza Gamer 777 » May 26th, 2020, 1:00 pm

Arayas wrote:
May 26th, 2020, 11:12 am
Forza Gamer 777 wrote:
May 26th, 2020, 10:54 am

This file is, it is not empty

Posts merged by BenganJ!
So that particular file is in a graphic mod? Wich one? (to tell you how to fix it and to contact author about fix)
Sorry for my stupidity, you had to put Turkey above Romania, everything was repaired, there are roads
I will add a link to the improved video from me, everything works fine
mrh444
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Re: YKSRSK 2.2 BUGS

Post by mrh444 » May 26th, 2020, 8:21 pm

roads look red. There is no texture found on them.

https://hizliresim.com/OeLTAu
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BenganJ
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Re: YKSRSK 2.2 BUGS

Post by BenganJ » May 26th, 2020, 8:29 pm

@mrh444

That problem has already been reported and to report problems like that you
have to post at least an image from the World View telling WHERE you found it
or even better hit F11 and report the coordinates! Read the topic before posting
to see if already reported!
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Re: YKSRSK 2.2 BUGS

Post by Arayas » May 26th, 2020, 8:37 pm

mrh444 wrote:
May 26th, 2020, 8:21 pm
roads look red. There is no texture found on them.

https://hizliresim.com/OeLTAu
place YKSRSK ABOVE ROEX!
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Re: YKSRSK 2.2 BUGS

Post by userless_world » May 27th, 2020, 3:28 pm

I found some grass Problems all over the Map. The color of the grass doesn't fit.
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Re: YKSRSK 2.2 BUGS

Post by Arayas » May 27th, 2020, 3:57 pm

yes, those crossing dinosaurus prefabs have no viable option for grass. In future Turkey project we will not use those prefabs. In Yksrsk you have to live with it.
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