[DX11] Help regarding Nvidia Profile Inspector (NPI)

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JHTrucker
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by JHTrucker » May 8th, 2022, 8:23 pm

@FormelLMS

Since a1337cookie helped you setup that multimon (July 11th, 2021, 9:00 am), you've now moved your head closer to the centre, therefore you need to recalculate using his...

[TOOL] Custom ATS/ETS2 FOV & Multimon Settings Calculator V3
viewtopic.php?p=46934#p46934

However, it's not the multimon file that makes it look washed out, the new lighting does that and then this NPI AA washes it out further.

You can increase colour saturation etc, read the info on the first post regarding these:
uset r_color_saturation "1.0"
uset r_color_yellow_blue "0.0"
uset r_color_magenta_green "0.0"
uset r_color_cyan_red "0.0"
uset r_color_correction "2" <-- must be 2 if you change the above values.

Lower gamma below 1.0:
uset r_gamma "0.9" ?

Or look at --> [Nvidia card only] Help regarding Nvidia Freestyle.
multimon_config.sii files: viewtopic.php?p=17658#p17658
controls.sii edits: viewtopic.php?p=24744#p24744
TrackIR Driving Enhancements: viewtopic.php?p=46613#p46613
Extra Cameras: viewtopic.php?p=46034#p46034
scaniatrucker4
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by scaniatrucker4 » May 14th, 2022, 11:29 am

Hi all, hope everyone is well. Not sure if this thread is the best place to ask this, it does relate to the topic though. I've been using the recommended nvidia Freesync/Gsync settings in this guide ever since I upgraded from a 60Hz monitor to a 165Hz one, however with and without freesync I receive a strange "micro stutter" issue that I didn't have on my old monitor. I've tried using a different 165Hz monitor with freesync and same issue was still happening. I'm getting a constant 60fps which is what I have locked my frame rate to via NPI, when I unlock my framerate the issue seems to happen a lot worse. You can notice it easily if you have it set so that the camera moves when you turn the steering wheel. (ETS2 and ATS are the only games this seems to happen in!) Anyway, just wondering if anyone else has had a similar issue and if they'd be happy to share how they fixed it!

Thanks in advance!
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clear F1
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by clear F1 » May 14th, 2022, 12:23 pm

@scaniatrucker
I think I have the same settings as you (G-sync 144Hz, vertical sync on in NCP and off in-game, 60fps limit), but unfortunately when I swerve at intersections and roundabouts I get stutter, but not every time.
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by scaniatrucker4 » May 14th, 2022, 12:49 pm

@clear F1

I think we have similar issues buddy, so glad I’m not the only one! However I seem to get the stutters all the time. I’m running a GTX 1660 Super & BenQ EX2510S monitor.
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by clear F1 » May 14th, 2022, 5:38 pm

How about lowering the fps limit?
I was limited to 40-45fps with FHD (1080P) for i7-6700K and GTX1070. (JHTrucker set it to 30fps and I think it's smooth) Current PCs are limited to 60fps when using the AA setting at a resolution of 1440p. If you don't use AA, you can hit 100fps or more.
I think you need the same performance as scaling to 400%.
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FormelLMS
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by FormelLMS » May 14th, 2022, 6:20 pm

JHTrucker wrote:
May 8th, 2022, 8:23 pm
@FormelLMS

Since a1337cookie helped you setup that multimon (July 11th, 2021, 9:00 am), you've now moved your head closer to the centre, therefore you need to recalculate using his...

[TOOL] Custom ATS/ETS2 FOV & Multimon Settings Calculator V3
viewtopic.php?p=46934#p46934

However, it's not the multimon file that makes it look washed out, the new lighting does that and then this NPI AA washes it out further.

You can increase colour saturation etc, read the info on the first post regarding these:
uset r_color_saturation "1.0"
uset r_color_yellow_blue "0.0"
uset r_color_magenta_green "0.0"
uset r_color_cyan_red "0.0"
uset r_color_correction "2" <-- must be 2 if you change the above values.

Lower gamma below 1.0:
uset r_gamma "0.9" ?

Or look at --> [Nvidia card only] Help regarding Nvidia Freestyle.
Thank you for the link. Did that and I'm very happy.

The other thing is: I didn't meant the colours are washed out. Sorry for explaining it wrong. Don't know if I can explain it correct. The whole Image is totally blurry when turning. Can't read any sign. It doesn't look good :(
scaniatrucker4
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by scaniatrucker4 » May 14th, 2022, 10:04 pm

clear F1 wrote:
May 14th, 2022, 5:38 pm
How about lowering the fps limit?
I was limited to 40-45fps with FHD (1080P) for i7-6700K and GTX1070. (JHTrucker set it to 30fps and I think it's smooth) Current PCs are limited to 60fps when using the AA setting at a resolution of 1440p. If you don't use AA, you can hit 100fps or more.
I think you need the same performance as scaling to 400%.
I've not been using NPI AA since 1.43 and instead run the game with all settings maxed out and 400% scaling (I'm considering switching back to NPI AA) and I can run the game at 60fps+ with very occasional drops (hardly happens at all, if it does it's only in built up areas). I'm 1080p FHD.
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by Gabe777 » May 15th, 2022, 4:22 pm

clear F1 wrote:
May 14th, 2022, 5:38 pm
How about lowering the fps limit?
I was limited to 40-45fps with FHD (1080P) for i7-6700K and GTX1070. (JHTrucker set it to 30fps and I think it's smooth) Current PCs are limited to 60fps when using the AA setting at a resolution of 1440p. If you don't use AA, you can hit 100fps or more.
I think you need the same performance as scaling to 400%.

Don't set 60 fps in-game. Leave at System Default.

In nVidia driver, set G sync to ON and Latency to Ultra.

This will force max FPS to a few below your refresh rate.

On my TV it sets a max of 117. 3 below native 120.

I get smooth FPS between 20 and 117. (Samsung QN90A with Game Mode ON via HDMI 2.1 with RTX 3070 Auros Master Rev 2.0)
scaniatrucker4
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by scaniatrucker4 » May 15th, 2022, 5:30 pm

@Gabe77

I have tried using them settings and the game does feel a lot smoother however the microstutters are still present, they're most noticeable when moving the camera round with a mouse or using the steering wheel since I have the camera rotation option turned on. If I use buttons on my steering wheel to move the camera the stutters don't seem to happen, I'm sure there must be an option in NPI/NCP to solve this somewhere since it's only ETS2 and ATS the issue happens with.
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by clear F1 » May 15th, 2022, 6:01 pm

Gabe777 wrote:
May 15th, 2022, 4:22 pm
clear F1 wrote:
May 14th, 2022, 5:38 pm
How about lowering the fps limit?
I was limited to 40-45fps with FHD (1080P) for i7-6700K and GTX1070. (JHTrucker set it to 30fps and I think it's smooth) Current PCs are limited to 60fps when using the AA setting at a resolution of 1440p. If you don't use AA, you can hit 100fps or more.
I think you need the same performance as scaling to 400%.

Don't set 60 fps in-game. Leave at System Default.

In nVidia driver, set G sync to ON and Latency to Ultra.

This will force max FPS to a few below your refresh rate.

On my TV it sets a max of 117. 3 below native 120.

I get smooth FPS between 20 and 117. (Samsung QN90A with Game Mode ON via HDMI 2.1 with RTX 3070 Auros Master Rev 2.0)
Are you talking about a different thread?
The title is [DX11] Help on Nvidia Profile Inspector (NPI). Also, there should be no in-game fps limits.
It seems that the load equivalent to 400% of the in-game scale using NPI AA will be applied.
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