[REL]RusMap 2.51[1.50]

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Ronin
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Re: [REL]RusMap 2.43.1[1.43]

Post by Ronin » January 7th, 2022, 4:03 pm

09KZ is the author of TGS. He has transferred all rights of his map to promods. Thus also to management the map. This was done without consulting Sergey or other developers with an interest in TGS. So don't talk to me about what's fair.
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Re: [REL]RusMap 2.43.1[1.43]

Post by Vinnie Terranova » January 7th, 2022, 4:59 pm

I think you are right. BlazingCreeperX took over Road to Aral, which is an add-on for The Great Steppe. By bad, I'm sorry.
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Re: [REL]RusMap 2.43.1[1.43]

Post by lele0809 » January 7th, 2022, 5:04 pm

olaf28 wrote:
January 7th, 2022, 4:03 pm
09KZ is the author of TGS. He has transferred all rights of his map to promods. Thus also to management the map. This was done without consulting Sergey or other developers with an interest in TGS. So don't talk to me about what's fair.
So Turkmenistan needs to quickly extend from Iran to Turkey for linking
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Re: [REL]RusMap 2.43.1[1.43]

Post by Tapir » January 8th, 2022, 12:12 am

That`s really wonderful!!

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Re: [Tutorial][1.43] GMC Logistics - Eurasia Combo

Post by kortez » January 12th, 2022, 7:26 pm

Hi, I have a problem with road texture in a few places in RUSMAP and GS. The texture is grainy if you move. It's a few places, nothing big. It takes a few versions of the game and combos back. Do you know what it could be? Otherwise, everything works great according to your combo ...

Something like this (this image isnt my, only for imagination, it's not much to see in my pictures.
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Re: [Tutorial][1.43] GMC Logistics - Eurasia Combo

Post by Arayas » January 12th, 2022, 7:50 pm

Its a known way-back issue, some road textures are saved in old "mipmaps" DDS, making that grainy look. When you encounter that in Rusmap, hit F11 write the bug than copy the text from bugs.txt to forum, we can talk with Sergey to verify.
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Re: [Tutorial][1.43] GMC Logistics - Eurasia Combo

Post by kortez » January 12th, 2022, 8:31 pm

Arayas wrote:
January 12th, 2022, 7:50 pm
Its a known way-back issue, some road textures are saved in old "mipmaps" DDS, making that grainy look. When you encounter that in Rusmap, hit F11 write the bug than copy the text from bugs.txt to forum, we can talk with Sergey to verify.
For example:
grainy road texture 1 ;[12/01/2022 19:13:06] (sec+0014-0011);59947.2;40.9537;-43359.9;2.44473;-0.0643085
grainy road texture 2 ;[12/01/2022 19:15:01] (sec+0014-0011);58976.2;28.6705;-42737.2;2.25564;-0.106127
grainy road texture 3 ;[12/01/2022 19:15:36] (sec+0014-0011);58750.3;37.3147;-42611.9;1.77189;-0.168143

and at road Valdaj - Novgorod - Porchov where i was before
I'm sorry if it's offtopic here, I thought it was a combination of maps...
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Re: [REL]RusMap 2.43.1[1.43]

Post by Arayas » January 12th, 2022, 11:54 pm

moved here
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Re: [REL]RusMap 2.43.1[1.43]

Post by Sergey061 » January 19th, 2022, 9:40 pm

Image

Fix 'CrachFix-Actode_TGS' updated to version 1.1

1. Cure for crash (problem prefabs were found and replaced). In addition to the corrected departures in Aktobe, Uralsk was cured and partially rebuilt.
2. Partially cleaned grass on the pavement))
3. This fix includes assets from 'Fix RusMap_2.4.3-TGS), and therefore it can (and should be) disabled.
Connection: Delete the old version and connect the update in its place.

Фикс "CrachFix-Actode_TGS" обновлён до версии 1.1
1. Лекарство от вылета (найдены и заменены проблемные префабы). Дополнительно к исправленным вылетам в Актобе вылечен и частично перестроен Уральск.
2. Частично подчищена трава на асфальте))
3. В данный фикс включены активы из "Fix RusMap_2.4.3-TGS), а следовательно его можно (и нужно отключить).

Подключение: Удалить старую версию и на её место подключить обновление.
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Re: [REL]RusMap 2.43.1[1.43]

Post by michalz » January 20th, 2022, 12:03 am

Thank you Sergey for your work :)
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