[REL] Road to Asia v1.7.1 for ETS2 1.48 by TerraMaps

User avatar
Ronin
VIP
Posts: 1506
Joined: October 17th, 2019, 11:16 am
Location: Gorinchem, Netherlands

Re: [REL] Road to Asia v1.1 by TerraMaps

Post by Ronin » August 29th, 2021, 4:05 pm

rakiboy wrote:
August 29th, 2021, 3:00 pm
@baneorthodox can you post here your's load order??? For me still crash on the same place .
He has Southern Region below Road to Asia
Proc: i7-9750H 2,6 GHz (max. 4,5 GHz)
Mem: 16GB
Graphics: ASUS ROG -STRIX-RTX2060-O6G-GAMING 6 GB GDDR6
User avatar
baneorthodox
VIP
Posts: 753
Joined: February 3rd, 2021, 8:52 am
Location: Београд Србија

Re: [REL] Road to Asia v1.1 by TerraMaps

Post by baneorthodox » August 29th, 2021, 4:08 pm

rakiboy wrote:
August 29th, 2021, 3:00 pm
@baneorthodox can you post here your's load order??? For me still crash on the same place .
I'm using this one viewtopic.php?f=15&t=2157
From this combo i'm NOT using Promods and their addons, and the only thing i've done is to put Road To Asia before Southern Region and the crash is gone

It seems that if you are using Promods this problem doesn't occure. TerraMaps is investigating why if you don't use Promods the crash occurs.
System: Windows 11 PRO
CPU: INTEL Core i9-9900K 3.60 Intel® 1151
MB: Gigabyte Z390 AORUS ELITE
Memory: Kingston HX432C16PB3K2/16 x 2
Graphics: ASUS ROG-STRIX-RTX2060-O6G-GAMING
User avatar
rakiboy
Posts: 223
Joined: December 17th, 2019, 10:07 am
Location: serbia

Re: [REL] Road to Asia v1.1 by TerraMaps

Post by rakiboy » August 29th, 2021, 5:03 pm

I found what the problem and it's North Map v 1.7 I threw him out and now everything is fine
MG Mike
PPM
Posts: 441
Joined: December 15th, 2018, 7:09 pm

Re: [REL] Road to Asia v1.1 by TerraMaps

Post by MG Mike » August 29th, 2021, 6:27 pm

Hello there,

Wow how incredible.. Turkmenistan and a edge of Afghanistan.. This can be reached by truck now.. But a damn long way even at 1:19 scale from central Europe..

And no area I would go in Reallife.. Even in your map it looks horribly dangerous there..
Even if I know it is still a trucking game and I won't be harmed.. But you can really get the feeling that every time some fighters come around the corner and stop you or fire on you... Very well done!!

And all the empty desert like roads there.. Wow just wow!!
Euroadnet-Map - Senior tester and assistant developer
User avatar
Ronin
VIP
Posts: 1506
Joined: October 17th, 2019, 11:16 am
Location: Gorinchem, Netherlands

Re: [REL] Road to Asia v1.1 by TerraMaps

Post by Ronin » August 29th, 2021, 7:40 pm

rakiboy wrote:
August 29th, 2021, 5:03 pm
I found what the problem and it's North Map v 1.7 I threw him out and now everything is fine
This is what we also think.
There is still to many errors to find the problem easy.

baneorthodox can you check this also.
Proc: i7-9750H 2,6 GHz (max. 4,5 GHz)
Mem: 16GB
Graphics: ASUS ROG -STRIX-RTX2060-O6G-GAMING 6 GB GDDR6
User avatar
baneorthodox
VIP
Posts: 753
Joined: February 3rd, 2021, 8:52 am
Location: Београд Србија

Re: [REL] Road to Asia v1.1 by TerraMaps

Post by baneorthodox » August 29th, 2021, 8:24 pm

As you can see in Shiriru94 combo he has no problems because Road To Asia is above Southern Region. With or without North Map, i have crash when Road To Asia is below Southern Region.
System: Windows 11 PRO
CPU: INTEL Core i9-9900K 3.60 Intel® 1151
MB: Gigabyte Z390 AORUS ELITE
Memory: Kingston HX432C16PB3K2/16 x 2
Graphics: ASUS ROG-STRIX-RTX2060-O6G-GAMING
User avatar
rakiboy
Posts: 223
Joined: December 17th, 2019, 10:07 am
Location: serbia

Re: [REL] Road to Asia v1.1 by TerraMaps

Post by rakiboy » August 29th, 2021, 8:43 pm

Yes in promods combo but in non promods combo??? let someone show me non promods combo for 1.41 ???
User avatar
baneorthodox
VIP
Posts: 753
Joined: February 3rd, 2021, 8:52 am
Location: Београд Србија

Re: [REL] Road to Asia v1.1 by TerraMaps

Post by baneorthodox » August 29th, 2021, 9:25 pm

Here, non promods combo
game.log.zip
System: Windows 11 PRO
CPU: INTEL Core i9-9900K 3.60 Intel® 1151
MB: Gigabyte Z390 AORUS ELITE
Memory: Kingston HX432C16PB3K2/16 x 2
Graphics: ASUS ROG-STRIX-RTX2060-O6G-GAMING
User avatar
Shiriru94
PPM
Posts: 62
Joined: May 20th, 2021, 12:11 pm
Location: Switzerland

Re: [REL] Road to Asia v1.1 by TerraMaps

Post by Shiriru94 » August 29th, 2021, 9:26 pm

I don't know how the projection is with the bg from Bangnan, but this is the projection with DOWL's PM optimized one. (meant as feedback)
Image
Maps: PM+ME 2.56, Red Sea 1.3.1, Greenland 0.20, Balkans 5.1, MedExp 1.3, Malta 1.0, MKR 1.4.2, RM 2.4.2 + SZM 2.4.2 - SibirMap 2.1.2, TGS 2.0 + Aral 2.0 - SR 10.5, Volga 1.2, RoEx 3.1 + AzGe, Caucasus 1.0a, SE-Isl. 1.10, Asia 1.1, Rhodes 1.0
User avatar
Ronin
VIP
Posts: 1506
Joined: October 17th, 2019, 11:16 am
Location: Gorinchem, Netherlands

Re: [REL] Road to Asia v1.1 by TerraMaps

Post by Ronin » August 29th, 2021, 9:35 pm

Shiriru94 wrote:
August 29th, 2021, 9:26 pm
I don't know how the projection is with the bg from Bangnan, but this is the projection with DOWL's PM optimized one. (meant as feedback)
With Bengan BG it should be better optimized
Proc: i7-9750H 2,6 GHz (max. 4,5 GHz)
Mem: 16GB
Graphics: ASUS ROG -STRIX-RTX2060-O6G-GAMING 6 GB GDDR6
Post Reply