[REL] Road to Asia v1.7.1 for ETS2 1.48 by TerraMaps
Re: [REL] Road to Asia v1.1 by TerraMaps
When you say departures, do you mean crashing? Where about in Ashgabat and Pyongyang?
I drove around Ashgabat as a teaser before the map was released publicly to showcase it and did not experience a crash.
I drove around Ashgabat as a teaser before the map was released publicly to showcase it and did not experience a crash.
PC: 5600X/16GB Crucial Ballistix 3600Mhz/Gigabyte RTX 3080
Re: [REL] Road to Asia v1.1 by TerraMaps
You need to adjust your buffer size setting to "20" to avoid the CTD in Ashgabat and Pyongyang. We have a lot of assets loading and 10 which is the default is simply not enough to handle these detailed cities.
Re: [REL] Road to Asia v1.1 by TerraMaps
if there should be a new version soon i will definitely support you ;)
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Re: [REL] Road to Asia v1.1 by TerraMaps
@rakiboy maybe you should give some more information; your picture is too small and you didn't provided a game log.
- ItzHonzula
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Re: [REL] Road to Asia v1.1 by TerraMaps
You think we have a crystal ball to determine your problem? Please post your game.log.
EuRoadNet and Projekt Česko developer.
silly nonbinary existence :3
silly nonbinary existence :3
- baneorthodox
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Re: [REL] Road to Asia v1.1 by TerraMaps
I have the same problem. Here is my game log.
Tedesco from TerraMaps will investigate this , so if any news i will post here.
Tedesco from TerraMaps will investigate this , so if any news i will post here.
System: Windows 11 PRO
CPU: INTEL Core i9-9900K 3.60 Intel® 1151
MB: Gigabyte Z390 AORUS ELITE
Memory: Kingston HX432C16PB3K2/16 x 2
Graphics: ASUS ROG-STRIX-RTX2060-O6G-GAMING
CPU: INTEL Core i9-9900K 3.60 Intel® 1151
MB: Gigabyte Z390 AORUS ELITE
Memory: Kingston HX432C16PB3K2/16 x 2
Graphics: ASUS ROG-STRIX-RTX2060-O6G-GAMING