Normal Map Combo - Promods based [1.40]

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Gully Dwarf
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Re: Normal Map Combo - Promods based [1.40]

Post by Gully Dwarf » April 24th, 2021, 6:58 pm

@BerganJ
Many thanks. Do we still need to use the SRmap_SZM_fix file with this version of SZM addon and latest SR?
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Re: Normal Map Combo - Promods based [1.40]

Post by BenganJ » April 24th, 2021, 7:09 pm

@Gully Dwarf

Good question! If you find out, please report it back here!
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Re: Normal Map Combo - Promods based [1.40]

Post by Tapir » April 25th, 2021, 10:51 am

So far I haven't had any problems without SRmap_SZM_fix.

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Re: Normal Map Combo - Promods based [1.40]

Post by BenganJ » April 25th, 2021, 10:53 am

👍✌️👌
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Re: Normal Map Combo - Promods based [1.40]

Post by fatih301081 » April 25th, 2021, 3:22 pm

Tapir wrote:
April 25th, 2021, 10:51 am
So far I haven't had any problems without SRmap_SZM_fix.
I can also confirm. Fix doesn't seem necessary
System: Windows 10
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Re: Normal Map Combo - Promods based [1.40]

Post by BenganJ » April 25th, 2021, 3:27 pm

@fatih301081

Sounds good! Thanks both of you for reporting!
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Re: Normal Map Combo - Promods based [1.40]

Post by Tapir » April 25th, 2021, 3:47 pm

fatih301081 wrote:
April 25th, 2021, 3:22 pm
Tapir wrote:
April 25th, 2021, 10:51 am
So far I haven't had any problems without SRmap_SZM_fix.
I can also confirm. Fix doesn't seem necessary

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skyy-v8
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Re: Normal Map Combo - Promods based [1.40]

Post by skyy-v8 » April 25th, 2021, 9:18 pm

Good evening guys! :) First of all thank you for all the magic happening here in this forum. I am a big scs games enthusiast since the beginning with 18 WOS and I learnd so much from this site already. (biggest game changer NPI tweaks, once again THANKS and also for the amazing maps ROEX and TURKEY !!

Now I need your help guys...

I get random crashes after a while of hauling. :| Sometimes after 30 min, this time after 1.5 hours. :|
Load order of maps should be correct and old mods were cleaned by me this morning, so there should be no outdated ones activated...

Steam launch parameters:
-64bit -nointro -unlimitedlog -mm_pool_size 16000 -mm_max_resource_size 90 -mm_max_tmp_buffers_size 1000

I am a little bit afraid that it could be caused by the jazzycat AI packs... What do you guys thing, can you see some valuable information in my log? :?:

THANK YOU!! :)

GAME LOG
https://www.mediafire.com/file/ttefl5ee ... g.txt/file

GAME CRASH
https://www.mediafire.com/file/8e79ps3h ... h.txt/file

EDIT: NOW I ADD ALSO MY MODS LIST IF YOU GUYS WANT TO TAKE ALSO A LOOK HERE

LOAD ORDER 1
https://i.ibb.co/svfBRnh/combo1.png

LOAD ORDER 2
https://i.ibb.co/jrTHMRP/combo2.png
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Re: Normal Map Combo - Promods based [1.40]

Post by BenganJ » April 25th, 2021, 9:28 pm

@skyy-v8

You seem to be one of those that has been tricked to set -mm_max_resource_size 90. That value is ONLY applicable
if you use NaturaLux, but as that mod pack is DEAD, a decent value is 32, giving you 31 loading buffers instead of 9.
The same goes with uset r_buffer_page_size "60" which is just too high, "30" is enough. The last message in the log
is this,

Code: Select all

<ERROR> load_unit() - Failed to open file (/def/vehicle/ai/transporter_t6/escort_3.sii)
but I'm not sure what that is, a Ford Escort maybe?, maybe a police car. Arayas might have the correct answer.
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Re: Normal Map Combo - Promods based [1.40]

Post by Arayas » April 25th, 2021, 9:59 pm

still a good ideea to aprove the post before answer... :yahoo:
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