[REL] Caribbean Map for ATS 1.1 by TerraMaps

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BenganJ
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Re: [REL] Caribbean Map for ATS 1.1 by TerraMaps

Post by BenganJ » April 5th, 2021, 7:25 pm

@olaf28 & @Vinnie Terranova

The SCS file extension IS .sui, so TerraMaps team, CHANGE that in your map in the future!
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Tapir
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Re: [REL] Caribbean Map for ATS 1.1 by TerraMaps

Post by Tapir » April 5th, 2021, 7:53 pm

@Vinnie
Thank you :grin:

System: Windows 11 PRO
Processor: Intel i7-12700KF 5GHZ
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Storage: Samsung 990 M2 SSD + 2 Samsung 870 SSD
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Vinnie Terranova
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Re: [REL] Caribbean Map for ATS 1.1 by TerraMaps

Post by Vinnie Terranova » April 5th, 2021, 10:07 pm

I've uploaded the new version of Camera Truck Distance. Now, let's go back talking about Caribbean Island! :yahoo:
Last edited by Vinnie Terranova on April 5th, 2021, 10:20 pm, edited 1 time in total.
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BenganJ
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Re: [REL] Caribbean Map for ATS 1.1 by TerraMaps

Post by BenganJ » April 5th, 2021, 10:08 pm

👍✌️👌
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Re: [REL] Caribbean Map for ATS 1.1 by TerraMaps

Post by Ronin » April 5th, 2021, 10:25 pm

Vinnie Great work!.
THANK YOU
Proc: i7-9750H 2,6 GHz (max. 4,5 GHz)
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Re: [REL] Caribbean Map for ATS 1.1 by TerraMaps

Post by Tapir » April 5th, 2021, 10:51 pm

Image

System: Windows 11 PRO
Processor: Intel i7-12700KF 5GHZ
Motherboard: Gigabyte B760 DS3H AX
Memory: Corsair DDR5-6000 32 GB
Storage: Samsung 990 M2 SSD + 2 Samsung 870 SSD
Graphics: Asus GeForce Dual RTX 3060 V2 12GB GDDR6
b738pilot
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Re: [REL] Caribbean Map for ATS 1.1 by TerraMaps

Post by b738pilot » April 6th, 2021, 4:31 am

The KAMAZ truck was given to us by Sergei and is made for 1.39, so we have a few errors associated with it. I'm glad a fix was found, though, with the camera mod.
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Re: [REL] Caribbean Map for ATS 1.1 by TerraMaps

Post by Vinnie Terranova » April 6th, 2021, 11:44 am

I'm afraid that's not exactly correct... It's not: 'a fix was found with the camera mod', but it's: 'a fix was found for the camera mod'. The problem (a 1.39 truck within a 1.40 mod) is still there, and it could potential lead to more errors. With other mods, or with future updates for ATS.
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Re: [REL] Caribbean Map for ATS 1.1 by TerraMaps

Post by ShirBlackspots » April 10th, 2021, 6:44 am

I have found a bug in the semaphore profile:

Code: Select all

00:00:09.984 : <ERROR> [unit] File '<C:/Users/ballc/Documents/American Truck Simulator/mod/Map_(1.40)_Caribbean-v1.1.scs | >/def/world/semaphore_profile.caribmap.sii':
00:00:09.984 : <ERROR> [unit] The unit 'tr_sem_prof.single_l_abw' of type 'tr_semaphore_profile' has dangling pointer (to 'tr_sem_prof.cr_1x1_a') in the attribute named 'inherited'.
00:00:09.984 : <ERROR> [unit] File '<C:/Users/ballc/Documents/American Truck Simulator/mod/Map_(1.40)_Caribbean-v1.1.scs | >/def/world/semaphore_profile.caribmap.sii':
00:00:09.984 : <WARNING> [unit] The pointer to 'tr_sem_prof.cr_1x1_a' looks like dangling pointer.
00:00:09.984 : <ERROR> load_filtered_unit_array() - Failed to load units from file (/def/world/semaphore_profile.caribmap.sii)
00:00:09.986 : <ERROR> Data error. (/def/world/semaphore_profile.sii)
And

Code: Select all

00:10:54.652 : <ERROR> Missing target link for ferry destination! (kdop_link.ferry.caphat)
00:10:54.652 : <ERROR> Missing target link for ferry destination! (kdop_link.ferry.pplata)
00:10:54.652 : <ERROR> Missing target link for ferry destination! (kdop_link.ferry.caphat)
00:10:54.652 : <ERROR> Missing target link for ferry destination! (kdop_link.ferry.pplata)
00:10:54.652 : <ERROR> Missing target link for ferry destination! (kdop_link.ferry.caphat)
00:10:54.652 : <ERROR> Missing target link for ferry destination! (kdop_link.ferry.pplata)
b738pilot
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Re: [REL] Caribbean Map for ATS 1.1 by TerraMaps

Post by b738pilot » April 11th, 2021, 1:15 am

Hi Blackspots, I really appreciate you looking into these errors, thank you.

The second error is known, as those ferry destinations were taken out as they are still WIP for future versions, I guess I should be removing those ferry connection files for good in future updates if not ready.

The first one regarding traffic lights actually leads me to ask you for some help. So I removed those profiles (as I failed misreably trying to port over the Dutch traffic lights to ATS for use on the Dutch Caribbean islands - they come out in duplicates, can't figure out why), so yeah after removing them, I find myself now with an error.

When placing the 3-1-3t cross intersection, and I use the semaphore 3-1-3t, nothing appears, but AI traffic still behaves like a traffic light is working, just no visible traffic light.

When placing the 3-1-3 / 2-1-2 x intersection, same thing with AI traffic, but only half of the traffic lights appear (on the 2-1-2 side). Any idea why it's doing that, even after removing my custom semaphore profiles from the mod?

I'd like to talk to you more about 7zip and compression too if you're on Discord from your post on the SCS forums. Again, your help is appreciated :)
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