[DX11] Help regarding Nvidia Profile Inspector (NPI)
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
OK!
AMD Ryzen 7 7800X3D
ASRock X670E Taichi Carrara
DOMINATOR TITANIUM DDR5-7200 32GB
PNY RTX4070Ti 12GB VERTO LED WE
WD m.2 KIOXIA m.2
ASRock X670E Taichi Carrara
DOMINATOR TITANIUM DDR5-7200 32GB
PNY RTX4070Ti 12GB VERTO LED WE
WD m.2 KIOXIA m.2
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- Posts: 23
- Joined: December 2nd, 2020, 3:55 pm
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
Found a command that increases light distance! (EDIT: Doesn't change vehicle headlight distance)
The default is 1. I set it to 15!
An example of what it looks like here. Look in the distance!
Light Distance = 1
Light Distance = 15
Edit: More pictures
Light Distance = 1
Light Distance = 15
Code: Select all
g_light_distance_factor
An example of what it looks like here. Look in the distance!
Light Distance = 1
Light Distance = 15
Edit: More pictures
Light Distance = 1
Light Distance = 15
Last edited by RunnyPilot on March 31st, 2021, 7:58 pm, edited 1 time in total.
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
@RunnyPilot
I must be blind, I see 3 identical images!!! What am I supposed to look at?
I must be blind, I see 3 identical images!!! What am I supposed to look at?
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- Posts: 23
- Joined: December 2nd, 2020, 3:55 pm
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
Okay, higher light intensity on the lamps! Thanks!
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
What you have there is vsync on 60hz and 60 fps. You drop below 60 fps and vsync drops to the next vsync level, which is 30.black-coffee wrote: ↑March 31st, 2021, 10:09 amDoes someone else experience frequent FPS drops to exactly 30 FPS, in my case from 60 to 30 FPS? I wonder is it the new 1.40 that is buggy or are some mods to blame although I don't have any abnormal warnings in the console...
From 60 to 30 to 20 to 15.
You therefore need a little more in reserve so you don't drop below 60. But that now means turning something down in 1.40.
Or if you have a 144hz monitor you can have vsync at 48fps - 144/72/48/36
multimon_config.sii files: viewtopic.php?p=17658#p17658
controls.sii edits: viewtopic.php?p=24744#p24744
TrackIR Driving Enhancements: viewtopic.php?p=46613#p46613
Extra Cameras: viewtopic.php?p=46034#p46034
controls.sii edits: viewtopic.php?p=24744#p24744
TrackIR Driving Enhancements: viewtopic.php?p=46613#p46613
Extra Cameras: viewtopic.php?p=46034#p46034
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
@BenganJ
There a problem with supplying values for gamma / colours etc... we all have different monitors that are setup differently. Do you remember a good while back in this thread... someone posted a pic/vid of his 'perfect' settings that to us looked beyond garish / too much colour / headache inducing... but to him on his monitor... perfect!
I've now got both games on 1.40 and so need to have a play, only ran ATS so far.
I think gamma should be below 1.0 because that is used by the game to calculate it's lighting along with other stuff i guess. Whereas monitor brightness / contrast has no actual effect on the game code, only the resulting displayed image.
So, this is what i did almost straight away:
uset r_color_saturation "0.95" <-- tones down the colours a bit, more natural to me... but that's on my monitor!
uset r_color_yellow_blue "0.0"
uset r_color_magenta_green "0.0"
uset r_color_cyan_red "0.0"
uset r_color_correction "2" <-- otherwise the above won't work.
Any gfx changes using in game menu will auto set back r_color_correction "1". So watch out!
uset r_gamma "0.9"
uset g_bloom "0.0" Because i don't like the bright bloom effect when your headlights light up a sign.
I drove from New Mexico Raton (evening/night) to Las Vagas (still night) to Jackpot (day) and looked 'ok' for a first play.
On a different note... Please can you add something like this to the top of the first post:
Works with game versions 1.36/1.37/1.38/1.39/1.40
This post contains all the current and best settings to use from all of the subsequent discussion / testing posts.
Thanks
There a problem with supplying values for gamma / colours etc... we all have different monitors that are setup differently. Do you remember a good while back in this thread... someone posted a pic/vid of his 'perfect' settings that to us looked beyond garish / too much colour / headache inducing... but to him on his monitor... perfect!
I've now got both games on 1.40 and so need to have a play, only ran ATS so far.
I think gamma should be below 1.0 because that is used by the game to calculate it's lighting along with other stuff i guess. Whereas monitor brightness / contrast has no actual effect on the game code, only the resulting displayed image.
So, this is what i did almost straight away:
uset r_color_saturation "0.95" <-- tones down the colours a bit, more natural to me... but that's on my monitor!
uset r_color_yellow_blue "0.0"
uset r_color_magenta_green "0.0"
uset r_color_cyan_red "0.0"
uset r_color_correction "2" <-- otherwise the above won't work.
Any gfx changes using in game menu will auto set back r_color_correction "1". So watch out!
uset r_gamma "0.9"
uset g_bloom "0.0" Because i don't like the bright bloom effect when your headlights light up a sign.
I drove from New Mexico Raton (evening/night) to Las Vagas (still night) to Jackpot (day) and looked 'ok' for a first play.
On a different note... Please can you add something like this to the top of the first post:
Works with game versions 1.36/1.37/1.38/1.39/1.40
This post contains all the current and best settings to use from all of the subsequent discussion / testing posts.
Thanks
multimon_config.sii files: viewtopic.php?p=17658#p17658
controls.sii edits: viewtopic.php?p=24744#p24744
TrackIR Driving Enhancements: viewtopic.php?p=46613#p46613
Extra Cameras: viewtopic.php?p=46034#p46034
controls.sii edits: viewtopic.php?p=24744#p24744
TrackIR Driving Enhancements: viewtopic.php?p=46613#p46613
Extra Cameras: viewtopic.php?p=46034#p46034
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
@JHTrucker
Is it both lines you want at the top of post 1?
Is it both lines you want at the top of post 1?
Works with game versions 1.36/1.37/1.38/1.39/1.40
This post contains all the current and best settings to use from all of the subsequent discussion / testing posts.
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
@BenganJ - Yes please... a few pages back someone had npi settings with old 72 aa bit in it.
multimon_config.sii files: viewtopic.php?p=17658#p17658
controls.sii edits: viewtopic.php?p=24744#p24744
TrackIR Driving Enhancements: viewtopic.php?p=46613#p46613
Extra Cameras: viewtopic.php?p=46034#p46034
controls.sii edits: viewtopic.php?p=24744#p24744
TrackIR Driving Enhancements: viewtopic.php?p=46613#p46613
Extra Cameras: viewtopic.php?p=46034#p46034
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
@JHTrucker
Done! Too much?
I'm going to test your scheme on my system later, but now I'm going to hit the sack!
Done! Too much?
I'm going to test your scheme on my system later, but now I'm going to hit the sack!