World Background Maps

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Frenchman
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Re: World Background Maps

Post by Frenchman » March 20th, 2021, 5:52 pm

@BenganJ. :nono: It's not me who said that, it's Arayas.
As you wish then, I will start over :moil: and I will get back to you, I will send you my game log. :russian:
System : Republic of Gamers, Windows 10 64Bits V.2004 (20H2)
Processor : Intel(R) Core(TM) i7-7700HQ CPU @2,80 GHz, 8 of 8 Cores 2800 MHz, CPU setting : @3,64 GHz
Memory : 32 Go, 2400 MHz
Graphic : NVIDIA GeForce GTX 1060, GPU Memory : 6Go, DirectX V.12.1
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BenganJ
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Re: World Background Maps

Post by BenganJ » March 20th, 2021, 5:54 pm

@Frenchman

Thank you! I'm the creator and to be sure I tested the BGs TODAY in ATS 1.40.0.220!
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System: Windows 8.1
Processor: Intel Core i7-4790@
Memory: 16GB
Graphics: ASUS GeForce GTX1660Ti
Image
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Frenchman
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Re: World Background Maps

Post by Frenchman » March 20th, 2021, 6:05 pm

@BenganJ. Ok! I understand. :thank_you: Well, I will do that today. :big_boss:

Edit...
@BenganJ. I saw a lot of errors but they are not related to this mod. I will fix these issues and keep you posted.

Edit...
@BenganJ. This mode changes the layout of the world map. The prefabs should be visible in map, and in my case the prefabs doesn't appear and it causes a lot of problems in the game.
He breaks a lot of roads and sectors too.

Image
Image

The other errors are not related to your mod. That's all I can say now.
System : Republic of Gamers, Windows 10 64Bits V.2004 (20H2)
Processor : Intel(R) Core(TM) i7-7700HQ CPU @2,80 GHz, 8 of 8 Cores 2800 MHz, CPU setting : @3,64 GHz
Memory : 32 Go, 2400 MHz
Graphic : NVIDIA GeForce GTX 1060, GPU Memory : 6Go, DirectX V.12.1
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Frenchman
Posts: 10
Joined: March 19th, 2021, 3:41 pm

Re: World Background Maps

Post by Frenchman » March 26th, 2021, 7:06 am

Arayas wrote:
March 20th, 2021, 9:21 am
A BETA is changed on daily basis by SCS (as normal) and this is not an enviroment to maintain or create mods.
More than that SCS doesnt recomend BETA + MODS. So, no.
Hi Arayas,

Now that the official version is out, do you think we might have Universal SCS Thin style background mod v1.3. for ATS 1.40.x? I really like this map.
If you can make it compatible or BenganJ, that would be great. Thank you
System : Republic of Gamers, Windows 10 64Bits V.2004 (20H2)
Processor : Intel(R) Core(TM) i7-7700HQ CPU @2,80 GHz, 8 of 8 Cores 2800 MHz, CPU setting : @3,64 GHz
Memory : 32 Go, 2400 MHz
Graphic : NVIDIA GeForce GTX 1060, GPU Memory : 6Go, DirectX V.12.1
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BenganJ
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Location: Gothenburg, Sweden

Re: World Background Maps

Post by BenganJ » March 26th, 2021, 1:33 pm

@Frenchman

My friend, what is it that you don't understand? I have already told you that the
Universal SCS Thin style background mod v1.3. for ATS does NOT need any update
to work in ATS v1.40! Just look at my images here, taken right now, 26th of March 2021,
in the ATS 1.40 FINAL.
Image
Image
Image
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System: Windows 8.1
Processor: Intel Core i7-4790@
Memory: 16GB
Graphics: ASUS GeForce GTX1660Ti
Image
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Frenchman
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Joined: March 19th, 2021, 3:41 pm

Re: World Background Maps

Post by Frenchman » March 26th, 2021, 7:41 pm

@BenganJ. Did you read my last post on this subject?
Frenchman wrote:
March 20th, 2021, 6:05 pm
Edit...
@BenganJ. This mode changes the layout of the world map. The prefabs should be visible in map, and in my case the prefabs doesn't appear and it causes a lot of problems in the game.
He breaks a lot of roads and sectors too.
Look just above. You will also see photos explaining the problem.
Last edited by Frenchman on March 26th, 2021, 7:43 pm, edited 1 time in total.
System : Republic of Gamers, Windows 10 64Bits V.2004 (20H2)
Processor : Intel(R) Core(TM) i7-7700HQ CPU @2,80 GHz, 8 of 8 Cores 2800 MHz, CPU setting : @3,64 GHz
Memory : 32 Go, 2400 MHz
Graphic : NVIDIA GeForce GTX 1060, GPU Memory : 6Go, DirectX V.12.1
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BenganJ
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Joined: December 15th, 2018, 11:54 am
Location: Gothenburg, Sweden

Re: World Background Maps

Post by BenganJ » March 26th, 2021, 7:43 pm

@Frenchman

Then DON'T use the CRASH FIX! I told you to post the game log, but you refused, that's why
it takes this many posts to clear things out!
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System: Windows 8.1
Processor: Intel Core i7-4790@
Memory: 16GB
Graphics: ASUS GeForce GTX1660Ti
Image
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Frenchman
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Re: World Background Maps

Post by Frenchman » March 26th, 2021, 7:52 pm

@BenganJ. Let's stop the stubbornness. I don't want to quarrel. I'm going to forget this map, that's all.
System : Republic of Gamers, Windows 10 64Bits V.2004 (20H2)
Processor : Intel(R) Core(TM) i7-7700HQ CPU @2,80 GHz, 8 of 8 Cores 2800 MHz, CPU setting : @3,64 GHz
Memory : 32 Go, 2400 MHz
Graphic : NVIDIA GeForce GTX 1060, GPU Memory : 6Go, DirectX V.12.1
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BenganJ
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Joined: December 15th, 2018, 11:54 am
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Re: World Background Maps

Post by BenganJ » March 26th, 2021, 7:55 pm

@Frenchman

It's totally up to you my friend! No one is forcing you!
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System: Windows 8.1
Processor: Intel Core i7-4790@
Memory: 16GB
Graphics: ASUS GeForce GTX1660Ti
Image
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BeckysFootSlave
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Re: World Background Maps

Post by BeckysFootSlave » March 26th, 2021, 8:48 pm

@BenganJ can we use all maps, crashfix, and the fsworldmap with 1.40?
Doesn't have to be updated by you, right?

Yeah, maybe stupid question, idk!
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