[DX11] Help regarding Nvidia Profile Inspector (NPI)
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
Wow...that look nice Begnan
Proc: i7-9750H 2,6 GHz (max. 4,5 GHz)
Mem: 16GB
Graphics: ASUS ROG -STRIX-RTX2060-O6G-GAMING 6 GB GDDR6
Mem: 16GB
Graphics: ASUS ROG -STRIX-RTX2060-O6G-GAMING 6 GB GDDR6
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
I don´t know if it´s called Shadowplay... I just hit alt+z and selected "recording" right next to the "filters" tab. It was the first time that I´ve recorded myself playing!BenganJ wrote: ↑November 18th, 2020, 11:37 pm@Luisb01
Okay, as you might have seen somewhere, there seem to be that the only
recording software that also records Freestyle filter settings in the game
is Nvidias own Shadowplay! Was that the one you used in the video? The
sharpening you can achieve also in Nvidias Control Panel under 3D-settings!
Then it will be captured also by other recording softwares!
I´m still messing with the filters, now I think that I´ve got a very nice looking game.
Thanks for all your help with that!
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
@Luisb01
That's Shadowplay mate! And ENJOY the game now then fully!
That's Shadowplay mate! And ENJOY the game now then fully!
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
@BenganJ - When you buy one of those then feel free to use this.
Single ultra wide curved monitor AA setup - (using triple image with reduced side angles) (New 11/05/2020).
viewtopic.php?p=20550#p20550
Or 22.5 degree version of this:
Triple Monitor AA setup with reduced left/right monitor angles. (Updated 11/05/2020).
viewtopic.php?p=20195#p20195
The game limits screens to a max of 4 otherwise that screen could be configured as 5 or 7 or 9 segments.
Looking at the shape, 3 close together in the middle and 1 wider each side of them.
Then upgrade gfx card for that res and your preferred settings!
Single ultra wide curved monitor AA setup - (using triple image with reduced side angles) (New 11/05/2020).
viewtopic.php?p=20550#p20550
Or 22.5 degree version of this:
Triple Monitor AA setup with reduced left/right monitor angles. (Updated 11/05/2020).
viewtopic.php?p=20195#p20195
The game limits screens to a max of 4 otherwise that screen could be configured as 5 or 7 or 9 segments.
Looking at the shape, 3 close together in the middle and 1 wider each side of them.
Then upgrade gfx card for that res and your preferred settings!
multimon_config.sii files: viewtopic.php?p=17658#p17658
controls.sii edits: viewtopic.php?p=24744#p24744
TrackIR Driving Enhancements: viewtopic.php?p=46613#p46613
Extra Cameras: viewtopic.php?p=46034#p46034
controls.sii edits: viewtopic.php?p=24744#p24744
TrackIR Driving Enhancements: viewtopic.php?p=46613#p46613
Extra Cameras: viewtopic.php?p=46034#p46034
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
@JHTrucker
Something like that I also was thinking, as using a single FLAT screen definition wouldn't be right.
What I didn't know was that the game multimonitor definitions was maxed at 4 monitors! That's sad!
Something like that I also was thinking, as using a single FLAT screen definition wouldn't be right.
What I didn't know was that the game multimonitor definitions was maxed at 4 monitors! That's sad!
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
Bengan told me that my YT Video was smooth and I was asked about the settings, so I will write it here.
I don't think it suits everyone because it is the setting of my PC environment.
The PC specs are in my Video comment, but it's a G-Sync compatible monitor.
Turn on vertical sync in the NCP settings and change the refresh rate from 144Hz to 120Hz. (To get 60fps later)
Enables compatibility with G-Sync. (I did not prepare NCP images and Video because of Japanese Windows.)
Detailed settings are made with NPI.
NPI setting value:
Config.cfg settings:
In-game graphics settings:
Video commented by Bengan:
It's about 80fps to 105fps at 144Hz, but the current 120Hz 1/2 refresh rate (60fps) is smoother.
I thought 40fps or 48fps with 1/3 refresh rate was also smooth. However, with either setting, it may drop to about 35 fps in places with a lot of vegetation or in detailed cities.
@Bengan
I am not responsible, so I would appreciate your favor :)
P.S.
As Bengan says many times, Steam's boot option is a must!
I don't think it suits everyone because it is the setting of my PC environment.
The PC specs are in my Video comment, but it's a G-Sync compatible monitor.
Turn on vertical sync in the NCP settings and change the refresh rate from 144Hz to 120Hz. (To get 60fps later)
Enables compatibility with G-Sync. (I did not prepare NCP images and Video because of Japanese Windows.)
Detailed settings are made with NPI.
NPI setting value:
Config.cfg settings:
In-game graphics settings:
Video commented by Bengan:
It's about 80fps to 105fps at 144Hz, but the current 120Hz 1/2 refresh rate (60fps) is smoother.
I thought 40fps or 48fps with 1/3 refresh rate was also smooth. However, with either setting, it may drop to about 35 fps in places with a lot of vegetation or in detailed cities.
@Bengan
I am not responsible, so I would appreciate your favor :)
P.S.
As Bengan says many times, Steam's boot option is a must!
AMD Ryzen 7 7800X3D
ASRock X670E Taichi Carrara
DOMINATOR TITANIUM DDR5-7200 32GB
PNY RTX4070Ti 12GB VERTO LED WE
WD m.2 KIOXIA m.2
ASRock X670E Taichi Carrara
DOMINATOR TITANIUM DDR5-7200 32GB
PNY RTX4070Ti 12GB VERTO LED WE
WD m.2 KIOXIA m.2
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
@clear F1
Thank you VERY much for that wonderful description of your game environment!
The English language is splendid, so NO corrections by me! So, thank you again!
Thank you VERY much for that wonderful description of your game environment!
The English language is splendid, so NO corrections by me! So, thank you again!
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
@BenganJ - If there wasn't a max monitor limit then multi AA wouldn't be possible.
All my multi's have a 5th monitor "AA.Enabler" the game ignores it in terms of rendering but takes into account the fact that it is a full resolution unrendered screen and therefore AA gets applied.
A max of 10, for example, would mean many more "dummies" to add to the multi's!
If without this AA you just make a multi with 5 views, you get 4 and 1 blank.
All my multi's have a 5th monitor "AA.Enabler" the game ignores it in terms of rendering but takes into account the fact that it is a full resolution unrendered screen and therefore AA gets applied.
A max of 10, for example, would mean many more "dummies" to add to the multi's!
If without this AA you just make a multi with 5 views, you get 4 and 1 blank.
multimon_config.sii files: viewtopic.php?p=17658#p17658
controls.sii edits: viewtopic.php?p=24744#p24744
TrackIR Driving Enhancements: viewtopic.php?p=46613#p46613
Extra Cameras: viewtopic.php?p=46034#p46034
controls.sii edits: viewtopic.php?p=24744#p24744
TrackIR Driving Enhancements: viewtopic.php?p=46613#p46613
Extra Cameras: viewtopic.php?p=46034#p46034
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
@BenganJ
thank you!
It's Google's English, not my English.
I am posting after translating from Japanese to English and then to Japanese again.
It's a hassle.
thank you!
It's Google's English, not my English.
I am posting after translating from Japanese to English and then to Japanese again.
It's a hassle.
AMD Ryzen 7 7800X3D
ASRock X670E Taichi Carrara
DOMINATOR TITANIUM DDR5-7200 32GB
PNY RTX4070Ti 12GB VERTO LED WE
WD m.2 KIOXIA m.2
ASRock X670E Taichi Carrara
DOMINATOR TITANIUM DDR5-7200 32GB
PNY RTX4070Ti 12GB VERTO LED WE
WD m.2 KIOXIA m.2