[WIP]ZAMAP, South Africa map

User avatar
Tapir
VIP
Posts: 4175
Joined: December 15th, 2018, 3:07 pm
Location: Stratford, UK

Re: [WIP]ZAMAP, South Africa map

Post by Tapir » September 29th, 2020, 4:16 pm

:grin: Wow, really looking good!! :grin:

System: Windows 11 PRO
Processor: Intel i7-12700KF 5GHZ
Motherboard: Gigabyte B760 DS3H AX
Memory: Corsair DDR5-6000 32 GB
Storage: Samsung 990 M2 SSD + 2 Samsung 870 SSD
Graphics: Asus GeForce Dual RTX 3060 V2 12GB GDDR6
User avatar
MXTrucker
PPM
Posts: 135
Joined: May 9th, 2020, 12:46 pm
Location: France
Contact:

Re: [WIP]ZAMAP, South Africa map

Post by MXTrucker » September 29th, 2020, 4:30 pm

Hi Steveo,

Congratulations for this full new map, which will surely be a fantastic travel to do ;)

MX
Youtube Channel https://www.youtube.com/c/MXTrucker/videos
Discord https://discord.com/invite/urVrukfVRE
Eurafrica Map https://mxtrucker.gumroad.com/membership
b738pilot
PPM
Posts: 72
Joined: September 4th, 2020, 2:57 am

Re: [WIP]ZAMAP, South Africa map

Post by b738pilot » September 29th, 2020, 9:29 pm

Awesome! Nice to see a fellow African mapper here! Looking great! :)
User avatar
STEVEO
Modder
Posts: 77
Joined: July 24th, 2020, 2:52 am
Location: Bethlehem, South Africa
Contact:

Re: [WIP]ZAMAP, South Africa map

Post by STEVEO » September 30th, 2020, 7:59 am

:moil: :moil: I'm trying my best Folks :moil: :moil:
User avatar
STEVEO
Modder
Posts: 77
Joined: July 24th, 2020, 2:52 am
Location: Bethlehem, South Africa
Contact:

Re: [WIP]ZAMAP, South Africa map

Post by STEVEO » October 3rd, 2020, 11:20 pm

:party: Yzerfontein complete Folks :moil:


Image

Image

Image
User avatar
BenganJ
Moderator
Posts: 9589
Joined: December 15th, 2018, 11:54 am
Location: Gothenburg, Sweden

Re: [WIP]ZAMAP, South Africa map

Post by BenganJ » October 3rd, 2020, 11:23 pm

@STEVEO

WOW, I'm so impressed! Is this really your first mapping project? :good2: :victory:
---------------------------------------------------------------------------------------------------------------------------------------------
System: Windows 8.1
Processor: Intel Core i7-4790@
Memory: 16GB
Graphics: ASUS GeForce GTX1660Ti
Image
User avatar
STEVEO
Modder
Posts: 77
Joined: July 24th, 2020, 2:52 am
Location: Bethlehem, South Africa
Contact:

Re: [WIP]ZAMAP, South Africa map

Post by STEVEO » October 3rd, 2020, 11:36 pm

@bengan

For first I don't even have an IT certificate and I'm projecting a map for first time ever and badly enough with a non gaming PC [HP Prodesk]. But hey I'm trying my best here. I JUST LOVE THIS
User avatar
BenganJ
Moderator
Posts: 9589
Joined: December 15th, 2018, 11:54 am
Location: Gothenburg, Sweden

Re: [WIP]ZAMAP, South Africa map

Post by BenganJ » October 3rd, 2020, 11:44 pm

@STEVEO

DAMN, that's really impressive! Yeah, Arayas tempted and pushed me to start mapping
and it's so damn rewarding seeing how good the result is! And you learn new things all
the time! Good work mate! :clapping:
---------------------------------------------------------------------------------------------------------------------------------------------
System: Windows 8.1
Processor: Intel Core i7-4790@
Memory: 16GB
Graphics: ASUS GeForce GTX1660Ti
Image
User avatar
Arayas
Site Admin
Posts: 7384
Joined: December 15th, 2018, 3:25 am
Location: Romania
Contact:

Re: [WIP]ZAMAP, South Africa map

Post by Arayas » October 4th, 2020, 12:10 am

Those are cloned adboards and shops? If yes, i really hope you didnt save them under the original name, you will see this ones in all maps.
If you have visible overlaping terrain (grass over asphalt) either use a brush named INVIS who makes parts of the terrain invisible, either use VORTEX (V) to glue the terrain nodes one to another, it will look nice. Off course for vertex is better to have terrain parts smaller with a hole between them and then use the nodes to make a nice merge.

Other than that it looks great :thank_you:
ImageImage Image
support@roextended.ro
www.roextended.ro
User avatar
STEVEO
Modder
Posts: 77
Joined: July 24th, 2020, 2:52 am
Location: Bethlehem, South Africa
Contact:

Re: [WIP]ZAMAP, South Africa map

Post by STEVEO » October 4th, 2020, 5:41 am

@Arayas
I've renamed all my alternative models, so I think they won't conflict with other maps. Thanks for the headsup
Post Reply