World Background Maps

User avatar
SimpleSim72
Posts: 49
Joined: August 1st, 2020, 12:39 am

Re: World Background Maps

Post by SimpleSim72 » August 12th, 2020, 5:46 pm

ive got to admist promods are pretty bad at getting back to peopley recently i asked a question and they didnt even reply to any of my messages :).
User avatar
STEVEO
Modder
Posts: 77
Joined: July 24th, 2020, 2:52 am
Location: Bethlehem, South Africa
Contact:

Re: World Background Maps

Post by STEVEO » August 16th, 2020, 2:31 am

Thank you Bengan You really the best. TeamRepo is very delighted to have ZA on the background.Highly appreciate the work.
User avatar
BenganJ
Moderator
Posts: 9589
Joined: December 15th, 2018, 11:54 am
Location: Gothenburg, Sweden

Re: World Background Maps

Post by BenganJ » August 16th, 2020, 2:33 am

@STEVEO

You're welcome!
---------------------------------------------------------------------------------------------------------------------------------------------
System: Windows 8.1
Processor: Intel Core i7-4790@
Memory: 16GB
Graphics: ASUS GeForce GTX1660Ti
Image
User avatar
STEVEO
Modder
Posts: 77
Joined: July 24th, 2020, 2:52 am
Location: Bethlehem, South Africa
Contact:

Re: World Background Maps

Post by STEVEO » August 16th, 2020, 5:45 pm

Bengan I've been constantly trying to figure out about my background and its projection. Using Maperative I've managed to get 3 to 4 images of RSA, and I've been trying to work with these as one background in map editor but I'm struggling. In Maperative I've used the command {export-bitmap width=4096} to get those images. Asking for a help on this one please. thank you in advance.
User avatar
BenganJ
Moderator
Posts: 9589
Joined: December 15th, 2018, 11:54 am
Location: Gothenburg, Sweden

Re: World Background Maps

Post by BenganJ » August 16th, 2020, 5:58 pm

@STEVEO

Didn't you get an image from me on the whole RSA region? I would use that, make a mod of it together
with editor_data.sii file and then register it properly against my UI BG that includes RSA, the Ultimate
one!
---------------------------------------------------------------------------------------------------------------------------------------------
System: Windows 8.1
Processor: Intel Core i7-4790@
Memory: 16GB
Graphics: ASUS GeForce GTX1660Ti
Image
User avatar
STEVEO
Modder
Posts: 77
Joined: July 24th, 2020, 2:52 am
Location: Bethlehem, South Africa
Contact:

Re: World Background Maps

Post by STEVEO » August 17th, 2020, 6:23 pm

@Bengan
Im trying to make a good scale for +ZA_Map
Do I have to include map_data.sii file on my map. [Addon]?
User avatar
BenganJ
Moderator
Posts: 9589
Joined: December 15th, 2018, 11:54 am
Location: Gothenburg, Sweden

Re: World Background Maps

Post by BenganJ » August 17th, 2020, 6:32 pm

@STEVEO

To be honest, I have no idea of what you've done and what the state of your work is in.
Map scaling in map_data.sii is ONLY for scaling of the World Map view background image
and will NOT scale your own map data at all. That you should have taken care of when
mapping, in your case when registering the ME BG to the world! You posts right now has
nothing to do with this topic, so I suggest you post in the Map Editor forum in proper topic
or just PM me.
---------------------------------------------------------------------------------------------------------------------------------------------
System: Windows 8.1
Processor: Intel Core i7-4790@
Memory: 16GB
Graphics: ASUS GeForce GTX1660Ti
Image
JoeTransit
Posts: 4
Joined: September 6th, 2020, 1:30 pm

Re: World Background Maps

Post by JoeTransit » September 9th, 2020, 1:54 am

I have downloaded the following map: https://drive.google.com/file/d/1uO4X6U ... sp=sharing

... and while it functions perfectly, there are a couple of places where the roads don't correlate with the land borders, like in Iceland, Caucasus, or the Middle East.
Image

Image

Image

Image

Image
User avatar
BenganJ
Moderator
Posts: 9589
Joined: December 15th, 2018, 11:54 am
Location: Gothenburg, Sweden

Re: World Background Maps

Post by BenganJ » September 9th, 2020, 3:14 am

@JoeTransit

All those places you have showed on your pictures are Promods locations
and belong to their map. Has nothing to do with this mod as it is created
according to SCS parameters. AND, this is NOT a Roextended bug, hence
the movement of your post here!

I moved your post here as this is the topic for the mod. //BenganJ (Moderator)
---------------------------------------------------------------------------------------------------------------------------------------------
System: Windows 8.1
Processor: Intel Core i7-4790@
Memory: 16GB
Graphics: ASUS GeForce GTX1660Ti
Image
User avatar
kreti
VIP
Posts: 87
Joined: March 9th, 2019, 1:36 pm

Re: World Background Maps

Post by kreti » September 9th, 2020, 3:41 pm

Hi BenganJ,

I'll tell you about an aspect that had me crazy until I managed to solve it.

At the highest zoom level, the surface occupied by the companies is not visible. Only the icon appears over it. In this way, it is sometimes difficult to know if the company has already been visited or not.

For most people this will be irrelevant, but not for me, as I make it my challenge to never enter a company that has not previously taken merchandise. It's my long-term challenge, so to speak: get some merchandise to all the companies on the map.

After making semi-random changes to the files, I finally discovered that this would be fixed in the file def \ map_data \ full_detail_config.sui, setting this line

full_detail [4]: true

instead of

full_detail [4]: false.

By default this is the value that comes in the base background map. Is there a reason why you changed it?
Post Reply