[DX11] Help regarding Nvidia Profile Inspector (NPI)

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BenganJ
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by BenganJ » July 23rd, 2020, 1:54 am

@Sansemiano

SHIT NO! The community has had to figure things out, as Nvidia ONLY let you see the parameters you see in NCP.
BUT, one source I use to get some input on what a certain parameter do and what the values will have as impact
is this which I link to here. ENJOY!

https://www.pcgamingwiki.com/wiki/Nvidi ... _Inspector

At the bottom of that page you have references to other places where related info is to be found!
The creator of NPI has obviously found a way to get the whole list of parameters and their possible
values.
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by Sansemiano » July 23rd, 2020, 9:49 am

Interesting info. Leads to the same AA compatibility flags table we talked about earlier. Sadly no direct info for both truck games.

How did you guys find out the DX11 AA-compatibility-flag of 0x80000A7F? Trial and error?
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by BenganJ » July 23rd, 2020, 12:27 pm

@Sansemiano

You have the whole story far back in this topic. Road Runner started it with a
different pattern he had seen elsewhere, which gave us graphic anomalies and
then JHTrucker tuned in and introduced as a solution the use of multimon way
of solving those problems. Initially it was raining into the cabin and the sun rays
penetrated buildings. By trial and error tests we, most often JHTrucker, found
better AA comp pattern. But as I said, look back in the topic and you'll have it
all there.
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by Sansemiano » July 23rd, 2020, 12:41 pm

Ah, thanks. Excellent result in the end. The game is so much more attractive with these settings.
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by BenganJ » July 23rd, 2020, 12:47 pm

@Sansemiano

I started this topic when SCS switched to DX11, but at that time it was no AA, but other
enhancing parameters I posted. Then it all started with this post by Road Runner and the
rest is history.

viewtopic.php?p=13413#p13413
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by Tapir » July 23rd, 2020, 1:18 pm

It`s a pity thet Road Runner disappeared. :swoon:

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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by BenganJ » July 23rd, 2020, 1:20 pm

@Tapir

I agree totally. He was last active on May 29th, 2020 in this forum!
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by Jarinage » July 23rd, 2020, 1:27 pm

I can't get nvidia DSR working. I set the desktop to the preferred DSR resolution, then I choose the same resolution in-game, but it just doesn't work and I'm left without any AA. When I set the game to my native resolution everything's fine with AA. But I'd like to give it another push with DSR to enhance the image quality combined with AA. Any ideas would be appreciated chaps. Cheers.
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by BenganJ » July 23rd, 2020, 1:33 pm

@Jarinage

To start, which is your native monitor resolution? Which DSR factor are you trying to use?
Are you running single monitor or multi-monitor setup?
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by yiannis » July 23rd, 2020, 5:22 pm

DSR seems to mess with inspector AA, at least it happens to me..
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