Super Traffic 1.40
Re: Super Traffic 1.1 [1.35]
You're so welcome! :D
Re: Super Traffic 1.2 [1.36]
Nice, thank you! :D
Re: Super Traffic 1.2 [1.36]
Thanks, Arayas ;)
System: Windows 11 PRO
Processor: Intel i7-12700KF 5GHZ
Motherboard: Gigabyte B760 DS3H AX
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Storage: Samsung 990 M2 SSD + 2 Samsung 870 SSD
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Re: Super Traffic 1.2 [1.36]
Many, many thanks.
This is a great stuff! :)
This is a great stuff! :)
- paokkerkir
- PPM
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- Joined: April 10th, 2020, 10:35 pm
- Location: Corfu, Greece
Re: Super Traffic 1.2 [1.36]
Link in main site still points to version 1.1 ;) @Arayas
- paokkerkir
- PPM
- Posts: 231
- Joined: April 10th, 2020, 10:35 pm
- Location: Corfu, Greece
Re: Super Traffic 1.2 [1.36]
@Arayas, with the version 1.2 I have enormous traffic jams in train stops and highway exits. I use Supertraffic in both ETS2 and ATS and only in ATS this happened - the g_traffic is set to 1.0. Have you adjusted anything about it in your 1.3 version?
Re: Super Traffic 1.2 [1.36]
Nope, traffic values are the same for ages, i just update new paramaters included by SCS from time to time.
The value makes no difference where you are, on highway exits or on highway on a simple road or a simple road with a train stop.
Do an experiment, open the mod, def/traffic_data.sii and modify
max_vehicle_count: 140 to lower (70, 80, default is 50)
That's the total number of vehicle spawned in the same time. Is good for FPS also.
The value makes no difference where you are, on highway exits or on highway on a simple road or a simple road with a train stop.
Do an experiment, open the mod, def/traffic_data.sii and modify
max_vehicle_count: 140 to lower (70, 80, default is 50)
That's the total number of vehicle spawned in the same time. Is good for FPS also.