[DX11] Help regarding Nvidia Profile Inspector (NPI)
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
@JHTrucker
Nope, I have never changed that parameter, so back to the testbed again! Be right back!
Nope, I have never changed that parameter, so back to the testbed again! Be right back!
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
Nope, still not working for me after changing
:evil: :evil: :evil:
Code: Select all
From:
uset g_menu_aa_limit "8"
To:
uset g_menu_aa_limit "0
AND
From:
uset r_multimon_mode "0"
To:
uset r_multimon_mode "1"
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
Just changed ets2 menu aa to 0 and that kills the gfx for me, back to 8 and all is good.
Honestly, i can't now break the gfx in game.
Drive ESC change menu background then ESC to be back driving. ok
Menu vehicle browser , truck, trailers all good and then back driving.
This is with a new profile in ETS2 but ATS is using my years old one.
Is your AA too extreme? can you try just 4xms and 4xsgss?
Frankly i'm at a loss to why it works for me only.
Honestly, i can't now break the gfx in game.
Drive ESC change menu background then ESC to be back driving. ok
Menu vehicle browser , truck, trailers all good and then back driving.
This is with a new profile in ETS2 but ATS is using my years old one.
Is your AA too extreme? can you try just 4xms and 4xsgss?
Frankly i'm at a loss to why it works for me only.
multimon_config.sii files: viewtopic.php?p=17658#p17658
controls.sii edits: viewtopic.php?p=24744#p24744
TrackIR Driving Enhancements: viewtopic.php?p=46613#p46613
Extra Cameras: viewtopic.php?p=46034#p46034
controls.sii edits: viewtopic.php?p=24744#p24744
TrackIR Driving Enhancements: viewtopic.php?p=46613#p46613
Extra Cameras: viewtopic.php?p=46034#p46034
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
One more thing, I added my ReShade setting and that went well except that then I was back at Low Mirror Quality!
Let me set back to "8" too and check what happens!
EDIT: Nope, didn't work either, so I have reset to what I had earlier now. But I will experiment a bit with these
changes later, when I got more time for it! Thank you JHTrucker for helping out here. I'll report later!
Let me set back to "8" too and check what happens!
EDIT: Nope, didn't work either, so I have reset to what I had earlier now. But I will experiment a bit with these
changes later, when I got more time for it! Thank you JHTrucker for helping out here. I'll report later!
- Road Runner
- PPM
- Posts: 158
- Joined: December 15th, 2018, 1:10 pm
- Location: Stafford UK
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
@JHTrucker
Sorry, didn't work for me either. Even used low AA settings. :(
Sorry, didn't work for me either. Even used low AA settings. :(
System: Windows 11
Processor: Intel Core i9-9900K @ 4.80GHz
Motherboard: Gigabyte Z390 Aorus Pro
Memory: 32GB DDR4 3200MHz Dual Channel
Graphics: GeForce RTX 2080 Ti
Drives: Samsung 970 EVO Polaris 1TB & 2TB M.2 2280 PCI-e 3.0 x4 NVMe
Processor: Intel Core i9-9900K @ 4.80GHz
Motherboard: Gigabyte Z390 Aorus Pro
Memory: 32GB DDR4 3200MHz Dual Channel
Graphics: GeForce RTX 2080 Ti
Drives: Samsung 970 EVO Polaris 1TB & 2TB M.2 2280 PCI-e 3.0 x4 NVMe
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
I tested it too, doesn`t worked for me either. :( (also low AA settings)
System: Windows 11 PRO
Processor: Intel i7-12700KF 5GHZ
Motherboard: Gigabyte B760 DS3H AX
Memory: Corsair DDR5-6000 32 GB
Storage: Samsung 990 M2 SSD + 2 Samsung 870 SSD
Graphics: Asus GeForce Dual RTX 3060 V2 12GB GDDR6
- Road Runner
- PPM
- Posts: 158
- Joined: December 15th, 2018, 1:10 pm
- Location: Stafford UK
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
@JHTrucker
On further testing setting menu_aa to 0, with multimon mode on either 0 or 1 allowed me into dealership but graphics flipped on leaving. As previously reported the suggested settings caused an immediate flip on entry.
On further testing setting menu_aa to 0, with multimon mode on either 0 or 1 allowed me into dealership but graphics flipped on leaving. As previously reported the suggested settings caused an immediate flip on entry.
System: Windows 11
Processor: Intel Core i9-9900K @ 4.80GHz
Motherboard: Gigabyte Z390 Aorus Pro
Memory: 32GB DDR4 3200MHz Dual Channel
Graphics: GeForce RTX 2080 Ti
Drives: Samsung 970 EVO Polaris 1TB & 2TB M.2 2280 PCI-e 3.0 x4 NVMe
Processor: Intel Core i9-9900K @ 4.80GHz
Motherboard: Gigabyte Z390 Aorus Pro
Memory: 32GB DDR4 3200MHz Dual Channel
Graphics: GeForce RTX 2080 Ti
Drives: Samsung 970 EVO Polaris 1TB & 2TB M.2 2280 PCI-e 3.0 x4 NVMe
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
@Road Runner
Right, I reported the same a couple of posts up. As I said, I'm back to the state
described at first post again.
Right, I reported the same a couple of posts up. As I said, I'm back to the state
described at first post again.
- Wombat Trucker
- Posts: 256
- Joined: December 15th, 2018, 3:46 pm
- Location: Stockholm
- Contact:
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
Thank you guys, even I was able to follow the instructions which probably is proof enough that anyone can follow them.
Love the new settings for the most part except shadows on my truck in bright day light, they look very low res
Love the new settings for the most part except shadows on my truck in bright day light, they look very low res
Creator of something
Developer of nothing
Combining map mods for ETS2 since 1971
Wombat Trucker Youtube channel
World of Wombat Discord server
Developer of nothing
Combining map mods for ETS2 since 1971
Wombat Trucker Youtube channel
World of Wombat Discord server
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
@Wombat Trucker
Thanks for the proof-reading, mate! But do you mean the self-shadows of your own truck?
Thanx to the added Ambient Occlusion settings, I think shadows have improved vastly, the
earlier vegetation and tree flickering shadows are gone and the shadows of trees on the
road surface are also damn good! So, please tell us exactly what you mean so we can
compare!
Thanks for the proof-reading, mate! But do you mean the self-shadows of your own truck?
Thanx to the added Ambient Occlusion settings, I think shadows have improved vastly, the
earlier vegetation and tree flickering shadows are gone and the shadows of trees on the
road surface are also damn good! So, please tell us exactly what you mean so we can
compare!