[CLOSED] The Great Steppe - v 2.0 [1.39.x] [rel: 29.01.21]

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09_KZ
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Re: [REL] The Great Steppe - v 1.36 [1.36.x] [rel: 23.12.19]

Post by 09_KZ » January 4th, 2020, 6:58 pm

for the good, much is yet to come ...

in fact, it was an experiment error that I did not notice. One company with two identical factories in the same city. I arrived at the navigator in one and the cargo in the same but on the other edge of the city. Unfortunately, this dragged on the speed, well we will know :D
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Re: [REL] The Great Steppe - v 1.36 [1.36.x] [rel: 23.12.19]

Post by tantalus » January 4th, 2020, 7:43 pm

BenganJ wrote:
January 4th, 2020, 5:41 pm
@tantalus

Then I think we should thank 09_KZ for that and just ENJOY what he has done! Ok? :D
Amen to that. Even if im not religious..
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Re: [REL] The Great Steppe - v 1.36 [1.36.x] [rel: 23.12.19]

Post by clear F1 » January 4th, 2020, 8:38 pm

Combo map based on Promods with EAA 5.3, using the new TGS 1.36, crashes when loading when TGS is placed on top.
If you place it under EAA, you can use it without problems.
This is a post requested by BenganJ.
Comment by BenganJ: clear F1, the English is without any flaw at all, so keep the posts coming!

ETS2_LAMB_UNIV_EURASIA_SAT_BG_MAP (Top of all mods)
---
*Other Mods
---
Swedish islands Map addon Wombat Edition 1.10
Paris Rebuild v2.4
YKSRSK-SRmap_roadconnection_V-2.2.1
YKSRSK19PMME2.42RC
ENGnamesROEX24
ROEX235-S.RegionRCv2
ROEX235-RusMapRC
PM2.43-RO24RC
YKSRSKTurkey195
1.RO24defmap
2.RO24model
3.RO24prefab
4.RO24assets
City translation RusMap 1.9.1
PM243_RM_v136_roadconnection
RusMap-map_v2.0
RusMap-model_v2.0
RusMap-model2_v2.0
EAA5.3_promods2.43 fix v0.2
ME-Russian police fix
Israel-Lebanon_Open_Border_v1.1
Promods-Me-defmap-v243
Promods-Me-assets-v243
Promods-def-st-v243
Promods-map-v243
Promods-model1-v243
Promods-model2-v243
Promods-model3-v243
Promods-media-v243
Promods-assets-v243
RusMap-def_v2.0
SRmap fix for 1.36
SRmap_7.9.0_english_names
SRmap_[Def and Map]_DLC
SRmap_[Model1]
SRmap_[Model2]
SRmap_[Model3]
HEAVYCARGO NO MAPAEAA1-2
DLC_POWER CARGO EAA 1-2
MAPA EAA 5.3
MAPA EAA 5.3 BASE
The Great Steppe - def_ 136 (New!)
The Great Steppe - map_136 (New!)
The Great Steppe - model_136
PJ Indo map Panbase v2.65 (1.35)
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Re: [REL] The Great Steppe - v 1.36 [1.36.x] [rel: 23.12.19]

Post by CAPLV » January 4th, 2020, 8:42 pm

people are lazy to read info.. so thats why there are many dumb questions always.. at any mod release... or fix release :D
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Re: [REL] The Great Steppe - v 1.36 [1.36.x] [rel: 23.12.19]

Post by BenganJ » January 4th, 2020, 8:56 pm

@clear F1

I asked you in PM if you have tested my fix for the combination of MHAPro and SRMap by
placing it above SRMap, EAA and TGS, have you done that?
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Re: [REL] The Great Steppe - v 1.36 [1.36.x] [rel: 23.12.19]

Post by clear F1 » January 4th, 2020, 9:01 pm

I have never used MHAPRO.
Thank you, 09_KZ! The above combo takes about 1 minute. :D :D :D
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Re: [REL] The Great Steppe - v 1.36 [1.36.x] [rel: 23.12.19]

Post by BenganJ » January 4th, 2020, 9:06 pm

@clear F1

You do not have to use MHAPro, just use the fix I made. This one:

https://drive.google.com/open?id=1gIdqA ... fJhEWoyqYx

Put it as I told you in previous posts and in PM!
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Re: [REL] The Great Steppe - v 1.36 [1.36.x] [rel: 23.12.19]

Post by clear F1 » January 4th, 2020, 9:18 pm

I don't know!
Such a thing?
Crashed.
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Re: [REL] The Great Steppe - v 1.36 [1.36.x] [rel: 23.12.19]

Post by BenganJ » January 4th, 2020, 9:35 pm

@clear F1

Thank you for the game log. I see in it that it is another prefab than the one
that was problematic for the combination of MHAPro and SRMap! This one is
the prefab that makes the game crash.

/prefab/cross_temp/fr/fr_r1_narrow_x_r1_sidewalk_tmpl.ppd

I will try and find it and convert it and make a fix for it! :D
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Re: [REL] The Great Steppe - v 1.36 [1.36.x] [rel: 23.12.19]

Post by clear F1 » January 4th, 2020, 9:46 pm

Was good. :)
I sleep. It's past 4:30.
Today, were you up to 7 in the morning? Time to comment on YT. We are old, so don't try too hard. :D :D :D
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