[REL/WIP] YKSRSK - Great Steppe Road Connection (The most BORING Road in ETS History) v0.3 BETA

PerrydPelle
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Re: [REL/WIP] YKSRSK - Great Steppe Road Connection (The most BORING Road in ETS History) v0.3 BETA

Post by PerrydPelle » June 19th, 2019, 12:23 pm

@DABOIKOOLKID The YKSRSK-GS RC must be ABOVE YKSRSK and GS.
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DABOIKOOLKID
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Re: [REL/WIP] YKSRSK - Great Steppe Road Connection (The most BORING Road in ETS History) v0.3 BETA

Post by DABOIKOOLKID » June 20th, 2019, 9:43 am

As you said i just had a wrong load order; i watched wombats video tried his loading order and it was actually connected.
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coring
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Re: [REL/WIP] YKSRSK - Great Steppe Road Connection (The most BORING Road in ETS History) v0.3 BETA

Post by coring » July 21st, 2019, 10:38 am

Doing my first run north on the connector towards Atyrau, got a CTD at (sec+0041+0008);165693;68.0361;35326;-0.994802;0.0329784. Occurs just north of the first gas station after the road splits from the highway leading to Baku.
Last edited by coring on August 12th, 2019, 4:38 am, edited 1 time in total.
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BenganJ
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Re: [REL/WIP] YKSRSK - Great Steppe Road Connection (The most BORING Road in ETS History) v0.3 BETA

Post by BenganJ » July 21st, 2019, 11:15 am

@coring

I can see that you're using Arayas SuperZoomPM135v2 and also DX11flickfix2,
also by Arayas, BUT the font crash problem was fixed first in TexFix3 mod by
Arayas, go get it here and replace the DX11flickfix2 with it.

viewtopic.php?p=7122#p7122

NOTE: Put SuperZoom or MegaZoom if you need that one on top and RexFix3
above all map mods. ALSO, you have in your config.cfg file a setting like this:

Code: Select all

uset r_buffer_page_size "60"
That is WAY too hihg, lower the value to maximum 30, 20 or 25 is actually enough!
Report back mate, We want to know how it went!
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Tapir
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Re: [REL/WIP] YKSRSK - Great Steppe Road Connection (The most BORING Road in ETS History) v0.3 BETA

Post by Tapir » July 21st, 2019, 11:22 am

coring wrote:
July 21st, 2019, 10:38 am
Doing my first run north on the connector towards Atyrau, got a CTD at (sec+0041+0008);165693;68.0361;35326;-0.994802;0.0329784. Occurs just north of the first gas station after the road splits from the highway leading to Baku.
00:01:26.883 : <ERROR> [dx11] Failed to create texture (/font/license_plate/russia_0.tobj) (0x80070057)

You should download Arayas Texture fix :viewtopic.php?f=9&t=587
ETS2 1.35 [DX11]Promods 2.4.1+Emden 1.02C+RusMap 1.90+Romania Extended 2.2+YKSRSK v.1.8 +Bosnia Addon 1.3+SRmap 7.9.0+Gukovo 1.2+The Great Steppe 1.20+PJ Indo Map 2.65+EAA 5.1+Paris 2.4+AfroMap 2.0+Swedish Islands 1.10
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coring
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Re: [REL/WIP] YKSRSK - Great Steppe Road Connection (The most BORING Road in ETS History) v0.3 BETA

Post by coring » July 21st, 2019, 9:15 pm

So far so good, that giant texture file has solved the CTD, can continue up the connector. So will that file replace the DX11flickfix2 someday?
The TexFix3 file also solved my earlier crashes near the Bulgaria-Turkey checkpoint (Plovdiv-Edrine) which I had a stopgap measure by setting buffer_page_size to 50 or 60, but now I revert back to 30 and its good so far.
1.35 has alot of issues, one day its buffer_size, next day CTD is a texture thing... :D Thanks for the fast response/fixes.
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BenganJ
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Re: [REL/WIP] YKSRSK - Great Steppe Road Connection (The most BORING Road in ETS History) v0.3 BETA

Post by BenganJ » July 21st, 2019, 9:27 pm

@coring

Yes, the TexFix3 mod has in fact already replaced DX11flickfix2 mod, it may
not have been made public yet at the main site! So, from now on always look
for TexFix instead of DX11flickfix, as there might come updated versions of it
later. Together with Arayas SuperZoom and MegaZoom mods a lot of problems
has been solved. The ' uset r_buffer_page_size' parameter was discussed long
before 1.35 was released, so I've used that now pretty long. Yes, 1.35 has been
a huge disappointment for many of us, but we'll see, hopefully 1.36 will be a
more mature DX11 compliant product with an added good antialiasing method
too.
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Tapir
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Re: [REL/WIP] YKSRSK - Great Steppe Road Connection (The most BORING Road in ETS History) v0.3 BETA

Post by Tapir » July 22nd, 2019, 10:43 pm

BenganJ wrote:
July 21st, 2019, 9:27 pm
@coring

...............Yes, 1.35 has been
a huge disappointment for many of us, but we'll see, hopefully 1.36 will be a
more mature DX11 compliant product with an added good antialiasing method
too.
I also hope the 1.36 includes many graphics improvements,
of course it would be a huge benefit if antalising support would be improved.
ETS2 1.35 [DX11]Promods 2.4.1+Emden 1.02C+RusMap 1.90+Romania Extended 2.2+YKSRSK v.1.8 +Bosnia Addon 1.3+SRmap 7.9.0+Gukovo 1.2+The Great Steppe 1.20+PJ Indo Map 2.65+EAA 5.1+Paris 2.4+AfroMap 2.0+Swedish Islands 1.10
ArTrailFanRaf214
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Re: [WIP] YKSRSK - Great Steppe Road Connection (The most BORING Road in ETS History)

Post by ArTrailFanRaf214 » August 15th, 2019, 3:33 pm

asilas wrote:
March 25th, 2019, 5:40 pm
are you gonna connect to volgograd too and add azerbaijan russian border you can use yks border prefabs
Quite so you are right but the RC is not geographically correct,if funtrucker moves it to where it would be so it will be connected to Volgograd or even Mineralnye vody when SimKA will add this city and the eastern SR
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