Roextended Bugs - report here

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ItzHonzula
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Re: Roextended Bugs - report here

Post by ItzHonzula » April 16th, 2021, 12:07 am

Post a full game.log and somebody will check it.
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BenganJ
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Re: Roextended Bugs - report here

Post by BenganJ » April 16th, 2021, 12:08 am

@vikSCM3

Upload the video to some video service like Youtube, then post the link to it here
and PLEASE, hit the F11 key when you find a problem, then click the Report button
and then post the last line in the file bugs.txt, located where you have your config.cfg.
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Arayas
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Re: Roextended Bugs - report here

Post by Arayas » April 16th, 2021, 12:17 am

vikSCM3 wrote:
April 16th, 2021, 12:04 am
New profile: Roextended 2.6.5 only. At the entrance to the city of Kryvyi Rih (in the picture) you can see an error that lasts endlessly without stopping. There is also a video, but I don't know how to add it.
You are playing errors or the game?
Pedestrians are based on old mover models so you have to live with it.
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vikSCM3
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Re: Roextended Bugs - report here

Post by vikSCM3 » April 16th, 2021, 12:21 am

https://www.youtube.com/watch?v=p0Itl_9LpKsHere is the video:


Here is the error line in the log:::
00:06:00.006 : Sector force started.
00:06:01.356 : Sector force finished.
00:06:01.356 : <ERROR> Failed to find camera point for game intro! (kryvy)
00:06:01.974 : <ERROR> [fs] Failed to open file '//material/drum/a_kerb_tile.mat' in the read_only mode.
00:06:01.974 : <ERROR> [resource_task] Can not open '//material/drum/a_kerb_tile.mat'
00:06:06.939 : Incompatible save game loaded.
00:06:07.288 : <ERROR> [fs] Failed to open file '//material/drum/a_kerb_tile.mat' in the read_only mode.
00:06:07.288 : <ERROR> [resource_task] Can not open '//material/drum/a_kerb_tile.mat'
00:09:41.861 : <ERROR> [crossing_object_barrier_t::get_crossing_object_distance] Mover with multiple instances.
00:09:41.861 : <ERROR> [crossing_object_barrier_t::get_crossing_object_distance] Mover with multiple instances.
00:09:41.861 : <ERROR> [crossing_object_barrier_t::get_crossing_object_distance] Mover with multiple instances.
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vikSCM3
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Re: Roextended Bugs - report here

Post by vikSCM3 » April 16th, 2021, 12:24 am

I just shared what I saw. If it is not critical due to old models, then let it be.
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Arayas
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Re: Roextended Bugs - report here

Post by Arayas » April 16th, 2021, 12:25 am

I just told you how pedestrians works. There is no other way around and its harmless.
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BenganJ
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Re: Roextended Bugs - report here

Post by BenganJ » April 16th, 2021, 12:26 am

@vikSCM3

Excuse me, but what the heck am I supposed to look for?
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Re: Roextended Bugs - report here

Post by Arayas » April 16th, 2021, 12:27 am

Bengan i think the matter was closed already.
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Re: Roextended Bugs - report here

Post by vikSCM3 » April 16th, 2021, 12:28 am

Okay, I get it. If I find something really worthwhile I will let you know. Thanks for clarifying.
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Re: Roextended Bugs - report here

Post by Arayas » April 16th, 2021, 12:29 am

no problem, any feedback is welcomed, we are faaaaaar from perfect.

and to be clear, i was talking about pedestrians crossing street implementation, not pedestrians in general. those are generating the error because it wont work with new SCS pedestrians.
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