Roextended 4.4 [1.52 only]
Re: ROEXTENDED 2.7 [1.38]
I tried to replicate a salt cave from my area. If i managed or not...IDK. I will have to see how it looks in the game.
In a day time there is too much light for my taste in the cave but this is the game, i will have to look for a method to make dark in it. Other problem is the lights ar functioning only in night time, also i have to figure other way around.
Stefan, Medgidia, Cernavoda....is your area, i should shut up and let you give us the details. My bad.
In a day time there is too much light for my taste in the cave but this is the game, i will have to look for a method to make dark in it. Other problem is the lights ar functioning only in night time, also i have to figure other way around.
Stefan, Medgidia, Cernavoda....is your area, i should shut up and let you give us the details. My bad.
Re: ROEXTENDED 2.7 [1.38]
oh, you mean fetesti? i almost forgot about it
Re: ROEXTENDED 2.7 [1.38]
OMG.....that my other hobby...
Cave diving
Cave diving
Proc: i7-9750H 2,6 GHz (max. 4,5 GHz)
Mem: 16GB
Graphics: ASUS ROG -STRIX-RTX2060-O6G-GAMING 6 GB GDDR6
Mem: 16GB
Graphics: ASUS ROG -STRIX-RTX2060-O6G-GAMING 6 GB GDDR6
Re: ROEXTENDED 2.7 [1.38]
Is there a possibility of seeing smaller cities pop up in Romania? Looking at the map, it feels like there could be a few cities in spots where they used to be. Oradea and Arad being taken out confuses me, since they are somewhat large and important cities. Why not adding those and a few other cities back the same way Brad is added? A smaller name on the map.
Re: ROEXTENDED 2.7 [1.38]
Because SCS used alot of space to make a road or a border or a simple landscape. So, despite the fact you see empty space in the game, in the editor the space of those cities are filled with scenery items.
Re: ROEXTENDED 2.7 [1.38]
@Arayas
Is it impossible to "borrow" those sectors from the DLC and redesign those areas where they
use more space than needed and then add the missing cities or is it too much work?
Is it impossible to "borrow" those sectors from the DLC and redesign those areas where they
use more space than needed and then add the missing cities or is it too much work?
Re: ROEXTENDED 2.7 [1.38]
That will mean to redo alot of SCS detail, borders or other areas, because when SCS decide a city will not be made they use that space as empty space filling it with many items, sometimes in group-items, deleting those is basicaly redoing the map from scratch. So, to answer...no.
I ADD to the DLC, i'm not redoing the DLC. When they release it i was one of the people telling them is garbage, more than half of Romania can be deleted with no problem because they have it all wrong and i am not gonna list the errors here.
I ADD to the DLC, i'm not redoing the DLC. When they release it i was one of the people telling them is garbage, more than half of Romania can be deleted with no problem because they have it all wrong and i am not gonna list the errors here.
Re: ROEXTENDED 2.7 [1.38]
Okay, I suspected that, group-items aren't that good in these situations! Thanks for the info!
Re: ROEXTENDED 2.7 [1.38]
I see, it just sucks because it feels empty, not trying to be rude. Just looking at some areas of the map and I can't help but think, „you can easily squeeze a decent looking city in there.”
Re: ROEXTENDED 2.7 [1.38]
@TopPilaf
Right, but as Arayas says, load that DLC into the Editor and you'll see
that they have filled the area, in spite of what you see in World Map
view!
Right, but as Arayas says, load that DLC into the Editor and you'll see
that they have filled the area, in spite of what you see in World Map
view!