[DX11] Help regarding Nvidia Profile Inspector (NPI)
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
@killingjoke
First question. Are you using the NPI AO at the same time? If so try disable NPI AO before starting the game
and enable SSAO there!
First question. Are you using the NPI AO at the same time? If so try disable NPI AO before starting the game
and enable SSAO there!
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- Posts: 57
- Joined: July 5th, 2020, 9:13 pm
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
NPI AO is disabled, SCS AO still not working.
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
@killingjoke
Okay, does the NPI AO work as usual with in-game SSAO disabled?
Okay, does the NPI AO work as usual with in-game SSAO disabled?
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- Posts: 57
- Joined: July 5th, 2020, 9:13 pm
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
Yes, but barely visible. The SCS AO is much better.
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
@killingjoke
Next question! How do you disable NPI AO when you try to use SCS SSAO?
Next question! How do you disable NPI AO when you try to use SCS SSAO?
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- Posts: 57
- Joined: July 5th, 2020, 9:13 pm
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
I set the Ambient Occlusion usage to disabled in the NPI. I also tried leaving it enabled and choose 400% scaling. At this scaling the SCS AO works as the NPI settings wont apply anymore. As soon as I switch back to 100% scaling and the NPI settings kick in the SCS AO doesn't work anymore.
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
@killingjoke
Thank you very much for cooperating with testing and answering questions.
You have just confirmed what I have found out too, but I have a systematic
testing to do, to really being able to document this properly! For now, as I
see it, you have to choose between NPI AA + AO and SCS Scaling SMAA and
SSAO. I will report back here when I have tested properly!
Thank you very much for cooperating with testing and answering questions.
You have just confirmed what I have found out too, but I have a systematic
testing to do, to really being able to document this properly! For now, as I
see it, you have to choose between NPI AA + AO and SCS Scaling SMAA and
SSAO. I will report back here when I have tested properly!
-
- Posts: 57
- Joined: July 5th, 2020, 9:13 pm
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
Good luck, looking forward to hear the results.
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
For those of you, who are really interested in complex technical solutions to graphical display of real environments,
SCS has now published a very good blog post, about how they have implemented their version of SSAO, Screen Space
Ambient Occlusion. It also includes a lot of comparison images in different environments. Enjoy! Here is the blog post.
SCS has now published a very good blog post, about how they have implemented their version of SSAO, Screen Space
Ambient Occlusion. It also includes a lot of comparison images in different environments. Enjoy! Here is the blog post.
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
I'm guessing these tweaks won't work with the oculus VR beta of the game? I don't know what multi-monitor config to use, I use a headset, not monitors. I would love to find a way to reduce the aliasing and screen-door effect on objects in the distance and I was hoping some of these NPI tweaks could help with that.