[DX11] Help regarding Nvidia Profile Inspector (NPI)

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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by Ronin » January 12th, 2020, 6:10 pm

olaf28 wrote:
January 12th, 2020, 5:00 pm
@Bengan,

Thank you.
I have tested it and the frame rate seems to be better.

Btw...ik can also confirm that there are rainspots in de cabin :)

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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by BenganJ » January 13th, 2020, 12:31 am

@clear F1

My dear friend, we are now talking about very subtle graphics and video quality differences and personal
taste tend to play a big role when doing so. When I watch your videos they look extremely good, BUT I get
an impression of quite washed out colors, low contrast. For me to compare with my own graphics I would
ask you, if you could do me the favor of temporarily remove RGM and place Grimes Spring v3.4 right beneath
the ProjectNG mods, then record a short video containing both city and rural environment. Then I might have
a better chance of giving you a proper assessment of the graphics. I hope you can translate this into proper
Japanese language! At least I tried to translate. :D

親愛なる友人、私たちは今、非常に微妙なグラフィックスとビデオの品質の違いについて話しているし、そうするときは個人的な好みが大きな役割を果たす傾向がある。
私があなたのビデオを見るとき、それらは非常に良く見えます、しかし、私はかなり色あせた、低コントラストの印象を受けます。
自分のグラフィックと比較するために、RGMを一時的に削除し、Grimes Spring v3.4をProjectNG MODのすぐ下に配置して、都市環境と農村環境の両方を含む短いビデオを録画することをお願いできます。
そうすれば、グラフィックの適切な評価を提供できる可能性が高くなります。
これを適切な日本語に翻訳できることを願っています!
少なくとも私は翻訳しようとしました。 :D
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by clear F1 » January 13th, 2020, 6:30 am

@BenganJ
Your Japanese is perfect. :D

Paris city center


Reims suburbs


Since the Grims season is used only in winter, the colors of RGM are corrected.
RGM4.0 Color correction: density, saturation

2.3.0.9 of Nvidia Profile Inspector
The NPI settings are shown below.
--- 32xS [Combined: 2x2 SS + 8x MS]
--- 8x Sparse Grid Supersampling
--- Texture filtering - LOD Bias (DX) --- '-1.5000'
--- Line gamma --- 'Enabled'
--- Frame Rate Limiter --- '45'
--- Sharpening - Denoising Factor --- '0.21'
--- Sharpening Value --- '0.70'

I hope the appearance has changed.
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by BenganJ » January 13th, 2020, 8:49 am

@clear F1

This is interesting! You are talking about color correction. How do you do that?
Within the game? In the system? On the monitor?

これは面白い!あなたは色補正について話している。どうやって?
ゲーム内で?システムで?モニター上で?
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by clear F1 » January 13th, 2020, 9:03 am

@Bengan
teacher! this is ReShade you told me.
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by BenganJ » January 13th, 2020, 9:08 am

@clear F1

Are you using ReShade to make the color correction?

ReShadeを使用して色補正を行っていますか?
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by clear F1 » January 13th, 2020, 9:30 am

Yes, I changed the settings a bit now, but I am using it.
We'll be adding a second video today.

はい、現在は少し設定を変えましたが使用しています。
まもなく本日2本目の動画を追加します。
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by BenganJ » January 13th, 2020, 9:36 am

@clear F1

Okay, but which shaders have you activated in ReShade now?

わかりましたが、ReShadeでアクティブにしたシェーダーはどれですか?
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by clear F1 » January 13th, 2020, 9:50 am

It is two with ”color”.
Isn't it reflected in the recording?
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by BenganJ » January 13th, 2020, 9:59 am

@clear F1

Friend, let us talk more later, I need to sleep a bit more! :D

友達、後で話しましょう、もう少し寝る必要があります! :D
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