[REL] Road to Asia v1.0.2 by TerraMaps

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BenganJ
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Re: [WIP] Road to Asia by TerraMaps

Post by BenganJ » April 22nd, 2021, 7:53 pm

Oh, I'm really looking forward to this map, one of the first I made a ME BG for.
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Re: [WIP] Road to Asia by TerraMaps

Post by Tapir » April 22nd, 2021, 8:02 pm

WOW...always good news!!!


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Re: [WIP] Road to Asia by TerraMaps

Post by Ronin » April 22nd, 2021, 8:21 pm

Thanks guys
We are only running into an issue with the compability with Promods!
This is holding up progress now!
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Re: [WIP] Road to Asia by TerraMaps

Post by Cyberman » April 23rd, 2021, 12:06 am

Looking forward to seeing this mod officially being out
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Re: [WIP] Road to Asia by TerraMaps

Post by xela1961 » April 23rd, 2021, 9:43 am

:pleasantry: :yahoo:
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Re: [WIP] Road to Asia by TerraMaps

Post by baneorthodox » April 23rd, 2021, 1:07 pm

olaf28 wrote:
April 22nd, 2021, 8:21 pm
Thanks guys
We are only running into an issue with the compability with Promods!
This is holding up progress now!
Problem with promods ! No way ! :grin: :grin: :grin:
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Re: [WIP] Road to Asia by TerraMaps

Post by Ronin » May 12th, 2021, 1:42 am

[WIP] Road to Asia v1.0 - Coming Soon

We know it's been a bit quiet this past week, but we have been picking up mapping Road to Asia past weekend and we have some good news soon!

While Tedesco is working on Road to Asia finishing up some highways. our other developers are still improving the map, but most of the work (90%) is done. We have also starting testing the map with other maps.
We have run into some problems with this. But most problems are solved now. We can't guarantee that Road to Asia will work with all the maps.
But our intention is that it will work with all the major maps like RusMap, Promods and of course Great Steppe.

The first version of Road to Asia will contain a few cities in Turkmenistan, following a road connection with The Great Steppe.
TURKMENISTAN :flag_tm:
-Turkmenbashi;
-Balkanabat;
-Garabogaz;
-Esenguly.

Red Sea map No, Road To Asia
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Has this city passed the Soviet Test? :flag_tm:
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Balkanabat Railway Station :flag_tm:
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New lighting on Road to Asia
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And to give in indication where we will go here is a screenshot of Pyongyang, North Korea (DPRK)
Very WIP, done in under an hour from def to map and first model, all thanks to Pilot.
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Lead Developer: Tedesco
Participating Developers: Xoryx, Tedesco, ETS2 Player and Pilot
Modelers: CrazyMango
Research: NRS

And of course with the help of the whole TerraMaps Team
https://www.facebook.com/TerraMapsOfficial

Any comments are welcome!
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Re: [WIP] Road to Asia by TerraMaps

Post by therobloxians1119 » May 12th, 2021, 2:03 am

@olaf28

It's looking great! Hopefully it will be compatible with all map mods (ProMods, RusMap, VolgaMap, Sibir Map, PJ Turkey, ROEX etc.) You and your team are doing an absolute amazing job with all your projects (Red Sea Map, Caribbean Map etc.) I can't wait to add Road to Asia in my combo. Excellent job and keep up the good work!
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Re: [WIP] Road to Asia by TerraMaps

Post by Ronin » May 12th, 2021, 2:09 am

Thx.
It works with (ProMods, RusMap, SR and Great Steppe)
The other we still are testing
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Re: [WIP] Road to Asia by TerraMaps

Post by 3mutts » May 12th, 2021, 6:14 am

Nice, I wonder if there is any way to make it so no cars are driving in North Korea. The average North Korean can't afford a car only government beruacrats can so it would be odd to see cars there.
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