[I'm back, Bro!] Road to Aral Reworked - A Great Steppe Addon v2.1 [Bad News: It's released!]
Re: [REL] Road to Aral - A Great Steppe Addon v1.1
Wow, the location I could have answered too, mate, but what does it contain?
Why are you using it!
Why are you using it!
- SETrucker
- Posts: 225
- Joined: February 9th, 2019, 2:18 pm
- Location: Sweden, Östergötland, Finspång
- Contact:
Re: [REL] Road to Aral - A Great Steppe Addon v1.1
Uses it because my aral won't work without it .. but when I've sat and checked out a little without being so stitched I've removed it completely from the mod manager and it works fine for me anyway .. What it contains I don't know myself really but it helped in the beginning, now I can manage without it ...
YouTube channel for Euro Truck Simulator 2:
Follow my different missions on my channel https://youtube.com/channel/UC0ASSqpFaNfS9vBYW4nqhrQ
New 2 video every dag!!
CPU: AMD Ryzen 9 5950X 16-Core Processor 3.4-4.9 GHz
Follow my different missions on my channel https://youtube.com/channel/UC0ASSqpFaNfS9vBYW4nqhrQ
New 2 video every dag!!
CPU: AMD Ryzen 9 5950X 16-Core Processor 3.4-4.9 GHz
Re: [REL] Road to Aral - A Great Steppe Addon v1.1
Cool, and thanks for report! :D
- FunTrucker_18
- PPM
- Posts: 698
- Joined: December 15th, 2018, 3:16 pm
- Location: Germany
Re: [REL] Road to Aral - A Great Steppe Addon v1.1
After a long time I wanted to work on the map and pfffft - Map Editor went into Idiot mode:
I never had this issue before and don't know how to solve it.
I didn't change anything til then.
I never had this issue before and don't know how to solve it.
I didn't change anything til then.
Don't ask me about my mods. I'll update them as I please, because I can do whatever the **** I want.
Re: [REL] Road to Aral - A Great Steppe Addon v1.1
Editor is having trouble finding some materials you last used, maybe working on the road connection with YKSRSK.
Every time the editor will look at start for the materials you last used.
The solution: delete "editor" folder from My documents/ETS2 folder. This will reset the editor.
Every time the editor will look at start for the materials you last used.
The solution: delete "editor" folder from My documents/ETS2 folder. This will reset the editor.
- FunTrucker_18
- PPM
- Posts: 698
- Joined: December 15th, 2018, 3:16 pm
- Location: Germany
Re: [REL] Road to Aral - A Great Steppe Addon v1.1
Allright, i did this and it worked... But the editor messed up my background map, so I can't work for now. It's really annoying. :(
Don't ask me about my mods. I'll update them as I please, because I can do whatever the **** I want.
- psychoszoku
- PPM
- Posts: 172
- Joined: July 12th, 2019, 7:25 pm
Re: [REL] Road to Aral - A Great Steppe Addon v1.1
What about Aral, when 09_KZ will rescale his map :)? It will be broken or not?
-
- Posts: 444
- Joined: February 25th, 2019, 8:37 am
- Location: Kaiseraugst, Switzerland
Re: [REL] Road to Aral - A Great Steppe Addon v1.1
Will maybe join Road to Asia
Road to Asia community manager and Discord server admin
World of Wombat Discord server admin
MaghrebMap beta tester and Discord server moderator
World of Wombat Discord server admin
MaghrebMap beta tester and Discord server moderator
- FunTrucker_18
- PPM
- Posts: 698
- Joined: December 15th, 2018, 3:16 pm
- Location: Germany
Re: [REL] Road to Aral - A Great Steppe Addon v1.1
It will join Road to Asia. Talked to ExtremorPL and we made a kind of arrangement. He will make it part of RTA and I will work on that part when I return ;)
Don't ask me about my mods. I'll update them as I please, because I can do whatever the **** I want.
Re: [REL] Road to Aral - A Great Steppe Addon v1.1
Nice mate! Now relax, take it easy and enjoy! :D