[REL]RusMap 2.51[1.50]

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DrippingOne
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Re: [REL]RusMap 2.50[1.50]

Post by DrippingOne » June 14th, 2024, 10:00 am

Couple of minor visual issues with the Rusmap release:

* Black license plates on Russian vehicles
* Causes a corrupt company logo for SteinBruch in (at least) Zurich.

Both noticable with ONLY Rusmap 2.50 loaded, no other mods of any kind.
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Re: [REL]RusMap 2.50[1.50]

Post by TAKAPII2023 » June 14th, 2024, 10:02 am

We send our condolences to Sergey. Please have a good night's rest.
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Re: [REL]RusMap 2.50[1.50]

Post by Olsbyn » June 14th, 2024, 11:54 am

@DrippingOne: I assume you are on OpenGL since you get black textures ? This is a common mistake many modders do unfortunately, they save the textures in the wrong format, it will work on windows with DX11 but not on a Linux or Mac machine unless you use Proton..which is a dealbreaker for me at least. I will always run native linux games in a linux format.
I once asked Arayas about the saving of the texture files but he replied that there was to many texture files for him to go back and re-save them all, it would take to much time. I haven't used Roex since though I support Arayas work, maybe some day we will see Vulkan/Metal in ETS2 as a native API, it's way better than Microsoft's DX anyway.

BUT, the way I see it it's good to report it so modders are made aware that ETS2 is offered on 3 platforms and that the saving process is easy if you do it from the start.
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DrippingOne
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Re: [REL]RusMap 2.50[1.50]

Post by DrippingOne » June 14th, 2024, 12:00 pm

No, I'm on DirectX, haven't used OpenGL in years.
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Re: [REL]RusMap 2.50[1.50]

Post by baneorthodox » June 14th, 2024, 3:04 pm

I also have Black license plates on Russian vehicles. I will double check my mods and load order and report back.
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Re: [REL]RusMap 2.50[1.50]

Post by hecatonchires » June 14th, 2024, 3:37 pm

May his soul rest in peace. Thank you for an awesome map.
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Re: [REL]RusMap 2.50[1.50]

Post by wik412 » June 14th, 2024, 3:40 pm

baneorthodox wrote:
June 14th, 2024, 3:04 pm
Black license plates on Russian vehicles
Bug is known. aldim@tor promised to fix it.
http://truck-sim.club/topic/39834-rusma ... /?p=732435
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Re: [REL]RusMap 2.50[1.50]

Post by Arayas » June 15th, 2024, 10:20 am

I was talking with Sergey everytime for mapping stuff, but less and less sience the war. I never had a dialog with Aldimator.
Some names from the post seams known to me, but our oficial position is to support the owner and creator of this map.
If they solve this problem between them, we will aknowledge that.
If the owner of the project has a team doing the work, that doesnt mean the team members have the right to take over the project.

If that is aproved expect Muccea to kick Mandelsoft out and take over Promods. He tried here, but his ass was ejected.

So, judge for yourself, this is my opinion.
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Re: [REL]RusMap 2.50[1.50]

Post by 19sickrun70 » June 15th, 2024, 11:39 am

@Arayas

So is better to not use this fake version for now, right?
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Re: [REL]RusMap 2.50[1.50]

Post by Ronin » June 15th, 2024, 4:58 pm

Edit:

Some claim that the release from Aldim@tor is fake.
But it seems that this claim itself is not true

https://vk.com/wall-135658190_8337

My apologies for the confusion
Last edited by Ronin on June 16th, 2024, 12:39 am, edited 1 time in total.
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