JHTrucker wrote: ↑September 23rd, 2021, 3:01 pm
t2patel - Just quoting you because it's funny! "My graphic is awesome and there is no issue at all..." but then you tell me your issues...
The problem is my issue, your issue and every ones issue. Trees are too demanding and SCS plant far too many of them close together in the new DLC's or revamped old areas.
Your cpu draws the scene at 60 times a second whilst also running your game, AI, sound, logic etc.
So it has a max of 0.0167 of a second per frame and probably only needs around 0.01 per frame in normal driving areas, depending on game resolution.
Once it has to draw lots of trees in each frame it may take around 0.02 per frame. That's now only a max of 50fps and would actually be 40fps because of vsync.
120hz = 120 -> 60 -> 40 -> 30fps.
You could opt to run at 40fps constant instead of 60 and drops? vsync 1/3 instead of 1/2 for you.
Your 3080 just sits waiting for frames to render and therefore gpu usage goes down.
Until the game gets multicore cpu support we're all going to suffer from this.
Try lowering mirror distance to compensate? or wait for Tantalus to reply with his settings that give 60fps for every one.
For the new lighting system, in config.cfg:
uset g_light_distance_factor "1" <-- assuming your's is on '1' at the moment.
That enables lights (street lights, beacons etc) to illuminate their surroundings in the distance.
I have that set to '0.0' now (1.41) and so flashing beacons can be seen but only when you drive past them do they illuminate, you'll see what I mean. So lots of traffic waiting as the traffic lights with indicators on should be less of a fps drop.
Try values 0.0 to 1.0 to see how it looks for you. Perhaps 0.5? for my gtx760 0.0 is best!
EDIT: Or you could try this?
If your monitor can use 100hz @ your 4k resolution then set this:
uset r_mode_refresh "0" <--- 100
Then leave NPI vsync at 1/2 and you'll have constant 50fps that may just be enough to prevent the drops you see?
Or set NPI vsync tear control to adaptive and then when the fps drop below 60 vsync is turned off and will therefore only drop the number of fps it has to rather than drop to the next vsync level of 40. But you'll see screen tearing at these times!