[DX9] Help regarding Nvidia Profile Inspector (NPI) [CLOSED]
Re: Help regarding Nvidia Profile Inspector
@Clahoz
Looking at your NPI settings, you seem to ONLY use the 'Frame Rate Limiter',
nothing else. Is that correct? If so, why not get some antialiasing too?
Looking at your NPI settings, you seem to ONLY use the 'Frame Rate Limiter',
nothing else. Is that correct? If so, why not get some antialiasing too?
Re: Help regarding Nvidia Profile Inspector
So I did a clean install gpu driver and delete NIP and download it again and now I realy see the changes. So I'm realy grateful for your quick help. Thanks and see you next time ;)
Re: Help regarding Nvidia Profile Inspector
Thank you for reporting back! It makes me very glad you
got it working in the end! Enjoy! :D
got it working in the end! Enjoy! :D
Re: Help regarding Nvidia Profile Inspector
Hi I have one question. With the new update game (1.35) will be change from dx9 to dx11. So these settings will work with new directx ?
Re: Help regarding Nvidia Profile Inspector
@DJ23
There will NOT be a change to DX11 in 1.35, default will still be DX9,
but you're right in, that you will have the choice of switching to Dx11,
which will NOT be a finished conversion of the game.
No, this scheme, to primarily get an antialiased graphics out from the
game, will NOT work in DX11. We are actively searching right now for a
solution working in DX11, so watch this topic every now and then.
There will NOT be a change to DX11 in 1.35, default will still be DX9,
but you're right in, that you will have the choice of switching to Dx11,
which will NOT be a finished conversion of the game.
No, this scheme, to primarily get an antialiased graphics out from the
game, will NOT work in DX11. We are actively searching right now for a
solution working in DX11, so watch this topic every now and then.
Re: Help regarding Nvidia Profile Inspector
There is a value adressed to DX1x in settings, enable that with disabled DX9 maybe will do the trick. For now i'm keeping my DX9 with NPI than just DX11.
Re: Help regarding Nvidia Profile Inspector
@Arayas
Both I and Wombat have tested ALL the different bit patterns in that DX1x
position, with and without the DX9 entry reset. NONE works sadly! Microsoft
has been clever again when they released DX11, they prohibited the hardware
AA solutions so that everyone MUST use their own DX11 solution, which is really
ridiculous because instead of having a fast and common solution to all games,
all the games had to include support for MS way of doing it through DX11. Do
you recognize the pattern? I'M PISSED OFF! AGAIN! :evil: :evil: :evil: :evil: :evil:
Both I and Wombat have tested ALL the different bit patterns in that DX1x
position, with and without the DX9 entry reset. NONE works sadly! Microsoft
has been clever again when they released DX11, they prohibited the hardware
AA solutions so that everyone MUST use their own DX11 solution, which is really
ridiculous because instead of having a fast and common solution to all games,
all the games had to include support for MS way of doing it through DX11. Do
you recognize the pattern? I'M PISSED OFF! AGAIN! :evil: :evil: :evil: :evil: :evil:
Re: Help regarding Nvidia Profile Inspector
Folks, it looks as if Orbmu2k, after the fork by DeadManWalking, is still
maintaining his version, which I'm very glad for. I have all the time been
using Orbmu2k's, up until now, last version 2.1.3.10 from 2017. I'm a bit
suspicious about the version by DeadManWalking. Now is the latest version
2.3.0.2, which has some minor updates, e.g. remembering the position and
size of it's window. We'll see if this will continue, but I wanted you to know.
EDIT: Link to new version of original Nvidia Profile Inspector added to first post! :D
maintaining his version, which I'm very glad for. I have all the time been
using Orbmu2k's, up until now, last version 2.1.3.10 from 2017. I'm a bit
suspicious about the version by DeadManWalking. Now is the latest version
2.3.0.2, which has some minor updates, e.g. remembering the position and
size of it's window. We'll see if this will continue, but I wanted you to know.
EDIT: Link to new version of original Nvidia Profile Inspector added to first post! :D
Re: Help regarding Nvidia Profile Inspector
Thanks Bengan...hope it will do it later with version 1.35... ;) ;)
System: Windows 11 PRO
Processor: Intel i7-12700KF 5GHZ
Motherboard: Gigabyte B760 DS3H AX
Memory: Corsair DDR5-6000 32 GB
Storage: Samsung 990 M2 SSD + 2 Samsung 870 SSD
Graphics: Asus GeForce Dual RTX 3060 V2 12GB GDDR6
Re: Help regarding Nvidia Profile Inspector
Nope Tapir, it will NOT! As I said, very minor changes done and has nothing to do
with SCS 1.35 versions in DX11. When it comes to that I think the only solution
is for SCS to include support for a good AA method, MSAA e.g., MLAA is just crap.
We'll see what happens, but probably not in the upcoming version. :(
with SCS 1.35 versions in DX11. When it comes to that I think the only solution
is for SCS to include support for a good AA method, MSAA e.g., MLAA is just crap.
We'll see what happens, but probably not in the upcoming version. :(