World Background Maps

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BenganJ
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Re: World Background Maps

Post by BenganJ » June 13th, 2021, 1:16 am

@orucovic

Probably, as it is created by a member of the Promods team, which uses vector based BG,
so as to be able to hide their mapping mistakes by dragging those lines to cover them! My
two cents!

EDIT: That's also why they can't produce a satellite based BG! Can't be handled in vector
form!
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Shiriru94
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Re: World Background Maps

Post by Shiriru94 » June 13th, 2021, 1:23 am

It's that one to be exactly: https://steamcommunity.com/sharedfiles/ ... 2486307769

And yes... it's hand-dragged and optimized for PM; but it's the only background who will outline my combo in the most correct position. (also Middle-East and Red Sea)
Image

That's with BenganJs BG (even when his projection is correct):
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That's with the PM one - Here you can see align errors in Turkey (much more than in BenganJs version):
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Maps: PM+ME 2.56, Red Sea 1.3.1, Greenland 0.20, Balkans 5.1, MedExp 1.3, Malta 1.0, MKR 1.4.2, RM 2.4.2 + SZM 2.4.2 - SibirMap 2.1.2, TGS 2.0 + Aral 2.0 - SR 10.5, Volga 1.2, RoEx 3.1 + AzGe, Caucasus 1.0a, SE-Isl. 1.10, Asia 1.1, Rhodes 1.0
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BenganJ
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Re: World Background Maps

Post by BenganJ » June 13th, 2021, 1:26 am

@Shiriru94

Sure, it looks good, but is a damn cheat all the way! Enjoy!

EDIT: I already explained the PMME debacle that Promods
did by telling Platypus to re-locate his map in the wrong
direction, but if that's what suits you, I don't care at all.
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Shiriru94
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Re: World Background Maps

Post by Shiriru94 » June 13th, 2021, 1:27 am

I know I know

There is no perfect solution atm. That's what I wanted to answer to @orucovic
Maps: PM+ME 2.56, Red Sea 1.3.1, Greenland 0.20, Balkans 5.1, MedExp 1.3, Malta 1.0, MKR 1.4.2, RM 2.4.2 + SZM 2.4.2 - SibirMap 2.1.2, TGS 2.0 + Aral 2.0 - SR 10.5, Volga 1.2, RoEx 3.1 + AzGe, Caucasus 1.0a, SE-Isl. 1.10, Asia 1.1, Rhodes 1.0
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BenganJ
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Re: World Background Maps

Post by BenganJ » June 13th, 2021, 1:32 am

@Shiriru94

Right, total dislocated stuff I won't adjust for. My Promods BG has been adjusted for the bad choosen scale
of Iceland made by Promods, but that's all. The Adriatic coastal line and other dislocations I won't do. In all
my BGs, I try to do a BEST FIT of many different maps, created at different times, with different BGs, if any!
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BenganJ
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Re: World Background Maps

Post by BenganJ » June 13th, 2021, 1:48 am

It will be damn fun to see what they will do when other maps than JRR map will surface,
New Zealand, Australia, Malaysia, Taiwan, Korea, South Africa, as they already have a
problem with following Red Sea map down the eastern coast of Africa!
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therobloxians1119
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Re: World Background Maps

Post by therobloxians1119 » June 16th, 2021, 8:34 pm

It looks like we now also have a high quality extended background map for ATS as well!
https://steamcommunity.com/workshop/fil ... 2515078144
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BenganJ
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Re: World Background Maps

Post by BenganJ » June 16th, 2021, 8:39 pm

@therobloxians1119

"high quality extended background map for ATS", laughing my ass off! Where's the satellite version?
I made that coverage and style years ago! I wonder if it got the correct map projection, doubtful.
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Re: World Background Maps

Post by therobloxians1119 » June 16th, 2021, 8:41 pm

@BenganJ

Well, I just subscribed to that steam workshop mod right now. Let me try using it with the map combo I have in ATS and see how the background looks. I'll report back soon.
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BenganJ
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Re: World Background Maps

Post by BenganJ » June 16th, 2021, 8:43 pm

@therobloxians1119

I'm NOT interested, so skip it mate!
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