[DX11] Help regarding Nvidia Profile Inspector (NPI)
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
@Digital X
Oh, there's quite a lot of non-AA shimmering/flickering objects and textures still there.
Fences and road line patterns gives a sort of Moire effect e.g. and window reflections
flickers as hell between reflection and non-reflection. But this scheme gives quite a
good result, in spite of the game engine limitations.
Oh, there's quite a lot of non-AA shimmering/flickering objects and textures still there.
Fences and road line patterns gives a sort of Moire effect e.g. and window reflections
flickers as hell between reflection and non-reflection. But this scheme gives quite a
good result, in spite of the game engine limitations.
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
Yeah it's really the engine hitting the limits, but it's a damn sight better than without NPI for sure.
PC: 5600X/16GB Crucial Ballistix 3600Mhz/Gigabyte RTX 3080
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
There is a bit on the exhaust stacks, fenders on the rear and front grille. But I can live with that. I don't see the grille when driving nor the fenders.
PC: 5600X/16GB Crucial Ballistix 3600Mhz/Gigabyte RTX 3080
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
@Digital X
May I ask you, which value do you have for g_menu_aa_limit in your config.cfg file?
May I ask you, which value do you have for g_menu_aa_limit in your config.cfg file?
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
8 is the value.
PC: 5600X/16GB Crucial Ballistix 3600Mhz/Gigabyte RTX 3080
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
@Digital X
It's like this, with that value you won't get proper AA in the menus, ONLY when driving.
Try setting g_menu_aa_limit to "0" instead and I think the truck will have less shimmering.
It's like this, with that value you won't get proper AA in the menus, ONLY when driving.
Try setting g_menu_aa_limit to "0" instead and I think the truck will have less shimmering.
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
Not quite sure why it's 8 tbh, I thought it be like anisotropic with 4x, 8x, 16x.
PC: 5600X/16GB Crucial Ballistix 3600Mhz/Gigabyte RTX 3080
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
@Digital X
Nope, that parameter has NOTHING to do with Anisotropic filtering, it is for the menus!
Nope, that parameter has NOTHING to do with Anisotropic filtering, it is for the menus!
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
Oh, no I know it's for Anti Aliasing, I meant the values go up like 2x, 4x etc. That is what the 8 value represented ?
PC: 5600X/16GB Crucial Ballistix 3600Mhz/Gigabyte RTX 3080