DX11 strange "rubber banding" effect - possible solution (1.36-1.49)

Make your game even better
User avatar
BenganJ
Moderator
Posts: 9589
Joined: December 15th, 2018, 11:54 am
Location: Gothenburg, Sweden

Re: DX11 strange "rubber banding" effect during driving - possible solution.

Post by BenganJ » May 29th, 2021, 6:15 pm

@t2patel

Well, without FPS displayed, it's useless. I must be able to correlate the FPS value to the stuttering.
How do you start the recording?

EDIT: BTW, do you use Shadowplay to record? Can you take a screenshot on the configuration of
the FPS OSD in Shadowplay settings?
---------------------------------------------------------------------------------------------------------------------------------------------
System: Windows 8.1
Processor: Intel Core i7-4790@
Memory: 16GB
Graphics: ASUS GeForce GTX1660Ti
Image
t2patel
Posts: 152
Joined: May 14th, 2021, 9:26 pm

Re: DX11 strange "rubber banding" effect during driving - possible solution.

Post by t2patel » May 29th, 2021, 6:48 pm

BenganJ wrote:
May 29th, 2021, 6:15 pm
@t2patel

Well, without FPS displayed, it's useless. I must be able to correlate the FPS value to the stuttering.
How do you start the recording?

EDIT: BTW, do you use Shadowplay to record? Can you take a screenshot on the configuration of
the FPS OSD in Shadowplay settings?
There are many problems...Leave it Bengan...will do it some other day...Thanks...

I am formatting my PC now and install window 10 from scratch and will see the performance of ETS2
User avatar
BenganJ
Moderator
Posts: 9589
Joined: December 15th, 2018, 11:54 am
Location: Gothenburg, Sweden

Re: DX11 strange "rubber banding" effect during driving - possible solution.

Post by BenganJ » May 29th, 2021, 7:13 pm

@t2patel

Do NOT do that! BTW, do you have automatic Game optimization activated in Geforce Experience?
If so, TURN IT OFF immediately!
---------------------------------------------------------------------------------------------------------------------------------------------
System: Windows 8.1
Processor: Intel Core i7-4790@
Memory: 16GB
Graphics: ASUS GeForce GTX1660Ti
Image
t2patel
Posts: 152
Joined: May 14th, 2021, 9:26 pm

Re: DX11 strange "rubber banding" effect during driving - possible solution.

Post by t2patel » May 29th, 2021, 8:33 pm

BenganJ wrote:
May 29th, 2021, 7:13 pm
@t2patel

Do NOT do that! BTW, do you have automatic Game optimization activated in Geforce Experience?
If so, TURN IT OFF immediately!
Sorry Grandpa just seen your msg..

Now I am ready with my new copy of window 10, downloading game now it may take sometime.
Earlier also I had deactivated game optimization.
User avatar
BenganJ
Moderator
Posts: 9589
Joined: December 15th, 2018, 11:54 am
Location: Gothenburg, Sweden

Re: DX11 strange "rubber banding" effect during driving - possible solution.

Post by BenganJ » May 29th, 2021, 8:36 pm

@t2patel

But Nvidia seems to activate again with EVERY new driver install. I hate Geforce Experience,
don't use it. Using OBS Studio to record and MSI Afterburner to display system status on screen.
---------------------------------------------------------------------------------------------------------------------------------------------
System: Windows 8.1
Processor: Intel Core i7-4790@
Memory: 16GB
Graphics: ASUS GeForce GTX1660Ti
Image
t2patel
Posts: 152
Joined: May 14th, 2021, 9:26 pm

Re: DX11 strange "rubber banding" effect during driving - possible solution.

Post by t2patel » May 29th, 2021, 8:39 pm

BenganJ wrote:
May 29th, 2021, 8:36 pm
@t2patel

But Nvidia seems to activate again with EVERY new driver install. I hate Geforce Experience,
don't use it. Using OBS Studio to record and MSI Afterburner to display system status on screen.
okie, I have uninstalled Geforce and installing OBS studio and MSI afterburner although I have not used it so may require your help in how to use it.
User avatar
BenganJ
Moderator
Posts: 9589
Joined: December 15th, 2018, 11:54 am
Location: Gothenburg, Sweden

Re: DX11 strange "rubber banding" effect during driving - possible solution.

Post by BenganJ » May 29th, 2021, 9:21 pm

@t2patel

This is how it could look, but it is configurable almost in any
way with lots of optional parameters to display! Up in the
right corner.
Image
---------------------------------------------------------------------------------------------------------------------------------------------
System: Windows 8.1
Processor: Intel Core i7-4790@
Memory: 16GB
Graphics: ASUS GeForce GTX1660Ti
Image
t2patel
Posts: 152
Joined: May 14th, 2021, 9:26 pm

Re: DX11 strange "rubber banding" effect during driving - possible solution.

Post by t2patel » May 29th, 2021, 9:32 pm

BenganJ wrote:
May 29th, 2021, 9:21 pm
@t2patel

This is how it could look, but it is configurable almost in any
way with lots of optional parameters to display! Up in the
right corner.
Image
Yes, I see...everytime I need to keep on MSI burner and OSD both while playing game?
User avatar
BenganJ
Moderator
Posts: 9589
Joined: December 15th, 2018, 11:54 am
Location: Gothenburg, Sweden

Re: DX11 strange "rubber banding" effect during driving - possible solution.

Post by BenganJ » May 29th, 2021, 9:38 pm

@t2patel

MSI Afterburner will start with Windows and you'll find it in the tray. The OSD you can switch ON/OFF with
a shortcut key-combination. BTW, you should also install Riva Tuner Statistic Server, it's a companion to
MSI AB!
---------------------------------------------------------------------------------------------------------------------------------------------
System: Windows 8.1
Processor: Intel Core i7-4790@
Memory: 16GB
Graphics: ASUS GeForce GTX1660Ti
Image
t2patel
Posts: 152
Joined: May 14th, 2021, 9:26 pm

Re: DX11 strange "rubber banding" effect during driving - possible solution.

Post by t2patel » May 29th, 2021, 9:39 pm

Grandpa, Clear F1

See this once processed...


Result: Very stable 72FPS in city once dropped around 69 FPS, game is very smooth like never before

Need to drive in day time to check the graphic quality..

all setting as per Cler F1

Prefered Refreshrate : Highest available
Vertical sync : 1/2 refresh rate
uset t_averaging_window_length "120" I forgot to change to 144 as my monitor RR is 144 hz

What next test Grandpa?

I did installed Rivatuner also and please note this is new profile no mod & map
Post Reply