[DX11] Help regarding Nvidia Profile Inspector (NPI)

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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by MrPapaBear » May 16th, 2021, 6:21 pm

Yes always do it’s the first time the driver made this change, but now that I’m aware of it I’ll check that too every time
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by Arayas » May 16th, 2021, 6:24 pm

i use Geforce Experience and i have disabled automatic updates in it. I just receive the notice there is a new driver. I do the update when i am in the mood and re-apply NPI just right after.
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by BenganJ » May 16th, 2021, 6:27 pm

@Arayas

That's the proper way to do it, all time self control! :laugh3: :laugh3: :laugh3:
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by clear F1 » May 16th, 2021, 6:29 pm

I used G-Sync NPI settings 1.39, but I didn't change anything in 1.40 except r_sun_shadow_texture_size 8192.

viewtopic.php?f=23&t=1000&p=31461&hilit=#p31461

I am using a native 1440p G-Sync compatible monitor.
If you are enjoying 1080p gaming on a G-Sync compatible FHD monitor, you can select 144Hz for NCP and fix it to 72FPS with my NCP settings. If it's not stable, you can use 1/3 Refresh Rate (48FPS) or 1/4 Refresh Rate (36FPS).
(Vertical Sync = 1/2 Refresh Rate, t_averaging_window_length "144")
Of course I also lose FPS depending on the location. I don't know what your PC configuration is, but on my configuration it's mostly stable at native 1440p60.
My English is bad, but I'm sure BengnJ can translate well.

@BenganJ
Also, if this is a disturbing comment, please delete it.

EDIT:
This has been changed in 1.40.
Texture filtering - LOD Bias (DX) -1.5000
Last edited by clear F1 on May 16th, 2021, 6:51 pm, edited 3 times in total.
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BenganJ
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by BenganJ » May 16th, 2021, 6:33 pm

@clear F1

You have PERFECT English and I will NEVER delete any post from you!
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by t2patel » May 16th, 2021, 6:53 pm

t2patel wrote:
May 16th, 2021, 4:22 pm
BenganJ wrote:
May 16th, 2021, 3:49 pm
@t2patel

With what we know right now I would say, stick to 4xMSAA+4xSGSSAA. Regarding AO settings
in NPI, it doesn't matter what settings you have as long as the following is set. The reason is
that NPI AO does not get proper due to SCS's implementation of its SSAO. Both of them should
be OFF. Ambient occlusion usage: Disabled

I recommend that you raise the Texture filtering LOD Bias (DX) : -1.5000.

Also keep uset r_sun_shadow_texture_size to at least "8192" to at least get decent shadows.

BTW, did you manage to get a pretty stable, constant FPS=48 by setting r_vsync to "3"?
Yes, got the constant FPS 48 and it's pretty stable also
Thanks a lot BenganJ,

@BengenJ, I had implemented your recommended setting and tried to run the game on Antialiasing setting: 4x (4x Multisampling)
Antialiasing Transparency supersampling : 4x Sparse Grid supersampling

And

8x setting also

but still, my issue is not resolved so again try to

32xS (Combined 2x2SS + 8xMS)'
'8x Sparse Grid Supersampling'

and the jagged line is very few at the far end and shadow is also improved a lot.

If possible please suggest some more suitable solution so I can run on AA 4x setting
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by BenganJ » May 16th, 2021, 6:58 pm

@t2patel

No, there's no more settings for me to recommend and if you feel that,
'32xS (Combined 2x2SS + 8xMS)'
'8x Sparse Grid Supersampling'

looks better than 4xAA, keep it. The important thing is what you experience.
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by t2patel » May 16th, 2021, 7:10 pm

BenganJ wrote:
May 16th, 2021, 6:58 pm
@t2patel

No, there's no more settings for me to recommend and if you feel that,
'32xS (Combined 2x2SS + 8xMS)'
'8x Sparse Grid Supersampling'

looks better than 4xAA, keep it. The important thing is what you experience.
Okie, noted...I am still doing research so I will get back if I will be stuck somewhere.. thanks
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by BenganJ » May 16th, 2021, 7:26 pm

@t2patel

You're always welcome!
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)

Post by Keiseiw74 » May 17th, 2021, 11:29 am

hello I experimented a little with the settings I turned on. Filter optimizations and I noticed a significant stabilization of the smoothness of the image. You can test it on your own. The image quality did not noticeably decrease. I have a question why we do not use this feature enabled in the settings ???

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