[REL] Road to Asia v1.0.2 by TerraMaps
Re: [WIP] Road to Asia by TerraMaps
Oh, I'm really looking forward to this map, one of the first I made a ME BG for.
Re: [WIP] Road to Asia by TerraMaps
System: Windows 11 PRO
Processor: Intel i7-12700KF 5GHZ
Motherboard: Gigabyte B760 DS3H AX
Memory: Corsair DDR5-6000 32 GB
Storage: Samsung 990 M2 SSD + 2 Samsung 870 SSD
Graphics: Asus GeForce Dual RTX 3060 V2 12GB GDDR6
Re: [WIP] Road to Asia by TerraMaps
Thanks guys
We are only running into an issue with the compability with Promods!
This is holding up progress now!
We are only running into an issue with the compability with Promods!
This is holding up progress now!
Proc: i7-9750H 2,6 GHz (max. 4,5 GHz)
Mem: 16GB
Graphics: ASUS ROG -STRIX-RTX2060-O6G-GAMING 6 GB GDDR6
Mem: 16GB
Graphics: ASUS ROG -STRIX-RTX2060-O6G-GAMING 6 GB GDDR6
Re: [WIP] Road to Asia by TerraMaps
Looking forward to seeing this mod officially being out
- baneorthodox
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Re: [WIP] Road to Asia by TerraMaps
Problem with promods ! No way !
System: Windows 11 PRO
CPU: INTEL Core i9-9900K 3.60 Intel® 1151
MB: Gigabyte Z390 AORUS ELITE
Memory: Kingston HX432C16PB3K2/16 x 2
Graphics: ASUS ROG-STRIX-RTX2060-O6G-GAMING
CPU: INTEL Core i9-9900K 3.60 Intel® 1151
MB: Gigabyte Z390 AORUS ELITE
Memory: Kingston HX432C16PB3K2/16 x 2
Graphics: ASUS ROG-STRIX-RTX2060-O6G-GAMING
Re: [WIP] Road to Asia by TerraMaps
[WIP] Road to Asia v1.0 - Coming Soon
We know it's been a bit quiet this past week, but we have been picking up mapping Road to Asia past weekend and we have some good news soon!
While Tedesco is working on Road to Asia finishing up some highways. our other developers are still improving the map, but most of the work (90%) is done. We have also starting testing the map with other maps.
We have run into some problems with this. But most problems are solved now. We can't guarantee that Road to Asia will work with all the maps.
But our intention is that it will work with all the major maps like RusMap, Promods and of course Great Steppe.
The first version of Road to Asia will contain a few cities in Turkmenistan, following a road connection with The Great Steppe.
TURKMENISTAN
-Turkmenbashi;
-Balkanabat;
-Garabogaz;
-Esenguly.
Red Sea map No, Road To Asia
Has this city passed the Soviet Test?
Balkanabat Railway Station
New lighting on Road to Asia
And to give in indication where we will go here is a screenshot of Pyongyang, North Korea (DPRK)
Very WIP, done in under an hour from def to map and first model, all thanks to Pilot.
Lead Developer: Tedesco
Participating Developers: Xoryx, Tedesco, ETS2 Player and Pilot
Modelers: CrazyMango
Research: NRS
And of course with the help of the whole TerraMaps Team
https://www.facebook.com/TerraMapsOfficial
Any comments are welcome!
We know it's been a bit quiet this past week, but we have been picking up mapping Road to Asia past weekend and we have some good news soon!
While Tedesco is working on Road to Asia finishing up some highways. our other developers are still improving the map, but most of the work (90%) is done. We have also starting testing the map with other maps.
We have run into some problems with this. But most problems are solved now. We can't guarantee that Road to Asia will work with all the maps.
But our intention is that it will work with all the major maps like RusMap, Promods and of course Great Steppe.
The first version of Road to Asia will contain a few cities in Turkmenistan, following a road connection with The Great Steppe.
TURKMENISTAN
-Turkmenbashi;
-Balkanabat;
-Garabogaz;
-Esenguly.
Red Sea map No, Road To Asia
Has this city passed the Soviet Test?
Balkanabat Railway Station
New lighting on Road to Asia
And to give in indication where we will go here is a screenshot of Pyongyang, North Korea (DPRK)
Very WIP, done in under an hour from def to map and first model, all thanks to Pilot.
Lead Developer: Tedesco
Participating Developers: Xoryx, Tedesco, ETS2 Player and Pilot
Modelers: CrazyMango
Research: NRS
And of course with the help of the whole TerraMaps Team
https://www.facebook.com/TerraMapsOfficial
Any comments are welcome!
Proc: i7-9750H 2,6 GHz (max. 4,5 GHz)
Mem: 16GB
Graphics: ASUS ROG -STRIX-RTX2060-O6G-GAMING 6 GB GDDR6
Mem: 16GB
Graphics: ASUS ROG -STRIX-RTX2060-O6G-GAMING 6 GB GDDR6
- therobloxians1119
- PPM
- Posts: 444
- Joined: February 24th, 2021, 3:06 am
- Location: Phoenix, Arizona, United States
- Contact:
Re: [WIP] Road to Asia by TerraMaps
@olaf28
It's looking great! Hopefully it will be compatible with all map mods (ProMods, RusMap, VolgaMap, Sibir Map, PJ Turkey, ROEX etc.) You and your team are doing an absolute amazing job with all your projects (Red Sea Map, Caribbean Map etc.) I can't wait to add Road to Asia in my combo. Excellent job and keep up the good work!
It's looking great! Hopefully it will be compatible with all map mods (ProMods, RusMap, VolgaMap, Sibir Map, PJ Turkey, ROEX etc.) You and your team are doing an absolute amazing job with all your projects (Red Sea Map, Caribbean Map etc.) I can't wait to add Road to Asia in my combo. Excellent job and keep up the good work!
Re: [WIP] Road to Asia by TerraMaps
Thx.
It works with (ProMods, RusMap, SR and Great Steppe)
The other we still are testing
It works with (ProMods, RusMap, SR and Great Steppe)
The other we still are testing
Proc: i7-9750H 2,6 GHz (max. 4,5 GHz)
Mem: 16GB
Graphics: ASUS ROG -STRIX-RTX2060-O6G-GAMING 6 GB GDDR6
Mem: 16GB
Graphics: ASUS ROG -STRIX-RTX2060-O6G-GAMING 6 GB GDDR6
Re: [WIP] Road to Asia by TerraMaps
Nice, I wonder if there is any way to make it so no cars are driving in North Korea. The average North Korean can't afford a car only government beruacrats can so it would be odd to see cars there.