ROEX (PPM) Crashes Game

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Arayas
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Re: ROEX (PPM) Crashes Game

Post by Arayas » March 31st, 2021, 8:53 pm

I am REALLY starting to take in consideration to eliminate any compability with maps (Promods). I am gonna keep the RusMap compability as a respect for Sergey.
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Dogbert
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Re: ROEX (PPM) Crashes Game

Post by Dogbert » March 31st, 2021, 8:57 pm

Hahahahahahaha, you always make me laugh buddy.

I also had a file missing. The ROEX - Rusmap RC, but it is for an earlier version of Rusmap.

Must be right though, i am definitely not questioning Aryas, no way. :shok:
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Re: ROEX (PPM) Crashes Game

Post by Arayas » March 31st, 2021, 9:07 pm

If is posted in RC list, its working!
I dont update files just changing a name.
And the Promods thing...laugh now, we will see later.
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Re: ROEX (PPM) Crashes Game

Post by Dogbert » March 31st, 2021, 9:12 pm

I meant Bengt always makes me laugh.

Why no love for ProMods Aryas, Western Europe and UK, need a map mod as the default map is not very good.

All working now thanks very much Bengt, your help is greatly appreciated.

Mike.
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Re: ROEX (PPM) Crashes Game

Post by Arayas » March 31st, 2021, 9:24 pm

It's not directed at you, i am talking in general about Debrecen, UK and Cyprus, Rzezow and so on. They admited on their forum they changed 2 FLD prefabs under the same name, therefore the need to make my V2. Because "Reoxtended is crashing the game in UK!" [insert hate here].
V1 was just fine, but...you know? What else is there in other locations with frequent crashes?
My inability to create RC's, or hidden skeletons?

And why to take this? Because i do things? Well, i dont have control over other "improvements" in other maps, but i have control over my decision to make RC's/fixes in the future. And for now, i have decided to stay cool. "Our map works, i don't care about other maps!" it's a good strategy.
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Re: ROEX (PPM) Crashes Game

Post by Dogbert » April 1st, 2021, 1:29 am

No worries Aryas, i thought maybe the PM creators had done something to annoy you.

You can only get your own stuff to a good standard. Problem is though, it all has to fit together on the same default map.

One of the reasons i really enjoy Grand Utopia, it doesn't rely on any other map mods being done properly.

Plus the 1:1 scale which is far more realistic, for me anyway buddy.
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