[ Resolved ] Help for Level cross....

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bartofer
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[ Resolved ] Help for Level cross....

Post by bartofer » November 11th, 2020, 1:41 pm

Hello
I just made a level crossing, putting well (I think) the necessary values,
but the gates do not open and close properly, and I have several trains on the same track,
whereas I validated only 1....

You have advice... I am interested....

Thank you...

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Last edited by bartofer on November 13th, 2020, 10:46 am, edited 1 time in total.
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Arayas
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Re: Help for Level cross....

Post by Arayas » November 11th, 2020, 3:52 pm

the game use the corssroad defined in semaphore model and semaphore profile SPECIFIC FOR THAT COUNTRY. If you dont have that, you get vanilla ones.
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bartofer
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Re: Help for Level cross....

Post by bartofer » November 11th, 2020, 4:28 pm

What is "vanilla"
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Re: Help for Level cross....

Post by BenganJ » November 11th, 2020, 4:34 pm

@bartofer

Vanilla = Standard SCS variant!
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Re: Help for Level cross....

Post by bartofer » November 11th, 2020, 4:57 pm

I just did a test with items that don’t have the name of a country,
but it’s the same, it doesn’t work....
What to do?
Thank you

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Re: Help for Level cross....

Post by Arayas » November 11th, 2020, 5:00 pm

create your own semaphore profile and semaphore model using the country code (you may copy ones from uk or ireland) changing the country code (for example mine are with "ua" in the end where ua=ukraine
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Re: Help for Level cross....

Post by bartofer » November 11th, 2020, 7:12 pm

Thanks for the reply, but I don't know how to do it,
is there a detailed explanation somewhere?

thank you
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Re: Help for Level cross....

Post by bartofer » November 12th, 2020, 11:52 am

Hey, OK,it was enough not to put trajectories on the tracks...

But is it possible to adjust the frequency of trains?
If so, how?
Thank you
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Re: Help for Level cross....

Post by Arayas » November 12th, 2020, 12:58 pm

that is up to a traffic mod and if people will use one it will overwrite your settings
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Re: Help for Level cross....

Post by bartofer » November 13th, 2020, 10:45 am

OK, merci...
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