[DX11] Help regarding Nvidia Profile Inspector (NPI)
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
When you get a chance, someone remind to him; Ambient Occlusion cannot be used (or does nothing even if enabled) unless "Game Specific Ambient Occlusion Compatibility Flag" is defined.
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
Have any of you experience tweaking the config for the effect of rain on roads and other traffic?
I came across these settings in the config
uset g_rain_reflect_hookups "1"
uset g_rain_reflect_actor "1"
uset g_rain_reflect_traffic "1"
uset g_rain_reflect_cache "1"
uset g_rain_reflection "3"
I am curious what the consequences are when If I change these settings? Also with regard to the number of fps?
If not, I will test myself. But I also would like hear the opinion of @JHTrucker
I came across these settings in the config
uset g_rain_reflect_hookups "1"
uset g_rain_reflect_actor "1"
uset g_rain_reflect_traffic "1"
uset g_rain_reflect_cache "1"
uset g_rain_reflection "3"
I am curious what the consequences are when If I change these settings? Also with regard to the number of fps?
If not, I will test myself. But I also would like hear the opinion of @JHTrucker
Proc: i7-9750H 2,6 GHz (max. 4,5 GHz)
Mem: 16GB
Graphics: ASUS ROG -STRIX-RTX2060-O6G-GAMING 6 GB GDDR6
Mem: 16GB
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
@Begnan, I am not quite clear what you mean by this?
Where should I set this then. At the moment I have SSAO off in game. But what I understand the Ambient Occlusion setting in NPI is of no use now either. Or did I miss something?
Proc: i7-9750H 2,6 GHz (max. 4,5 GHz)
Mem: 16GB
Graphics: ASUS ROG -STRIX-RTX2060-O6G-GAMING 6 GB GDDR6
Mem: 16GB
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
@olaf28
Here's what the SCS Wiki documentation says.
For g_rain_reflection (Rain reflection quality) the possible values are, with 3 as default.
All the other parameters are switches, turning the feature ON/OFF, default ON.
So, go on and set the g_rain_reflection to 1,2,3 or even 0 if you want to see how dull it
will be without reflection.
EDIT: Rain reflection will have an impact on FPS, the lower value and the fewer features enabled the higher FPS, I think!
Here's what the SCS Wiki documentation says.
For g_rain_reflection (Rain reflection quality) the possible values are, with 3 as default.
Code: Select all
0 no reflection
1 cube reflection
2 planar with fadeout
3 planar with cube crossfade
So, go on and set the g_rain_reflection to 1,2,3 or even 0 if you want to see how dull it
will be without reflection.
EDIT: Rain reflection will have an impact on FPS, the lower value and the fewer features enabled the higher FPS, I think!
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
@olaf28
That post was my involvement in an allegorical way in the interpretation about of the 3rd person that the @Arayan's mentioned.
anyway, that "flag" bits for ETS2 is; "0x00000032(FIFA14)" (as mentioned in the first post, too.)
After inserting that HEXadecimal values to the "Ambient Occlusion compatibilty" area via NPI, you can use/enable Ambient Occlusion ability.
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Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
@olaf28 & @BeeAntOS
Sadly SSAO, set either or both in NPI and game will NOT work if you use NPI AA.
You will get an effect, but it is NOT correct!
Sadly SSAO, set either or both in NPI and game will NOT work if you use NPI AA.
You will get an effect, but it is NOT correct!
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
@BenganJ
I was wrote an answer, but I realized that I had misunderstood your response with my poor English, and ofc deleted it immediately! :)
I was wrote an answer, but I realized that I had misunderstood your response with my poor English, and ofc deleted it immediately! :)
ASUS ROG Stryx GL753VE Notebook
- Windows 10 x64
- Intel Core i7-7700HQ @ 2.8GHz (3.8GHz TurboBoost 2.0)
- 16GB SDRAM (Dual-DDR4-2400)
- 512GB NVMe SSD (PCIe), 1TB HDD (sATA)
- ASUS GeForce GTX 1050Ti (4GB-GDDR5, PCIe), 17" Display (1920×1080)
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
@BeeAntOS
I noted that! The sad thing is that so far we don't have a SSAO solution that works properly
when using NPI AA scheme. Using SSAO through NPI or game settings will show a bad result,
so I recommend disabling SSAO on both places!
I noted that! The sad thing is that so far we don't have a SSAO solution that works properly
when using NPI AA scheme. Using SSAO through NPI or game settings will show a bad result,
so I recommend disabling SSAO on both places!
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
@BenganJ
-QSL (Roger)...
Good to know, I noted that SSAO knowledge, too.
73 DE Yahya TA2DF
-QSL (Roger)...
Good to know, I noted that SSAO knowledge, too.
73 DE Yahya TA2DF
ASUS ROG Stryx GL753VE Notebook
- Windows 10 x64
- Intel Core i7-7700HQ @ 2.8GHz (3.8GHz TurboBoost 2.0)
- 16GB SDRAM (Dual-DDR4-2400)
- 512GB NVMe SSD (PCIe), 1TB HDD (sATA)
- ASUS GeForce GTX 1050Ti (4GB-GDDR5, PCIe), 17" Display (1920×1080)
Re: [DX11] Help regarding Nvidia Profile Inspector (NPI)
@BegnanJ and @BeeAntOS
Thank you for the clarification.
I checked and I still had these settings in my NPI enabled,
--- Ambient Occlusion compatibility ------------------ '0x00000032(FIFA14)'
--- Ambient Occlusion setting ------------------------- 'High quality'
--- Ambient Occlusion usage -------------------------- 'Enabled'
So if I understand correctly I have to disable them via the Ambient Occlusion Compatibility Flag like this?
--- Ambient Occlusion compatibility ------------------ '0x00000000
Btw, I can still see that the Ambient Occlusion settings are suggested on page 1.
Proc: i7-9750H 2,6 GHz (max. 4,5 GHz)
Mem: 16GB
Graphics: ASUS ROG -STRIX-RTX2060-O6G-GAMING 6 GB GDDR6
Mem: 16GB
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